Also they have HP bloat, they tank hits like crazy
>"tell me how much of a soulsbaby you are without spelling it outright"
This is heavily leaning toward the soulsclone genre, but combat mechanics and character builds have a lot more depth than most, and any actual From game for that matter. Enemies don't have HP bloat, you have a shit build. This is a game that explicitly has a superior control scheme to allow you to do more than just basic attack, strong attack and dodge. Unlike souls games where you need to scroll through spell lists which makes casting a specific thing mid battle painful, you can associate a lot of buttons toward specific abilities here. If you use them wisely and combine buffs as you should, there is nothing in this game that has a "lot of hp". There is nothing in this game that truly one hits you either. If you want a tanky char you build around large two handed swords, their ability to block is as good as a Dark Souls 1 greatshield and they have a solid amount of hyper armor combined with wide sweep type special attacks that makes clearing large groups of enemies a breeze. If you build light, your char handles like a Bloodborne character on steroids.
Enemy elemental weaknesses matter too.
By the way.. you do realize you can parry, right? Parrying gives you invulnerability during the attack animation like soulsbornes and it does wonders on gank squads.
With that said, the quality of character building and active ability use is pretty much the only redeeming factor of this game. There is a strong lack of enemy variety and some levels outlast their welcome - I 100% agree fake anor londo is lame. It's the lamest of the game though, everything past that is either decent or at least bearable.
I stick by what I said in previous messages I left in this thread, this game feels like massive wasted potential. There is some good taste in game mechanics in there. But too much of the game screams "we needed to rush this out as fast as possible while there's still soulsclone hype out there". More time in the kitchen could have led to something truly interesting.