In the plant place (still act 1), you go to the tower in the top right and use computers to get up to the top floor. Then you take a ladder down and use the computer again to activate the shuttle thing, and it says "your chariots awaits..."
When you click on the weird glass container "chariot", you are immediately transported to the tower in the bottom left. However, there's no message or slide that tells you what happened. It just loaded instantly for me, one moment I was in a room clicking on a glass box, and then I was instantly in a slightly different room with glass boxes I can't click on. I've played the game before so I knew where I went and why, but without prior knowledge I think this would have been an extremely abrupt and weird way to transition from one room to the other. At least have a slide that goes "Your chariot whisks you to the other side, sparks from the rusty rails raining down in celebration as you fly along." or some other shit, it isn't supposed to be an instantaneous teleportation device.
Hell, I interacted with a glass case on the ground floor, looking inside it and detected a nest or something. Maybe I was just trying to look in this one, and now I'm insta-teleported with no fanfare. Also, in the room you are transported to you can no longer look at or interact with the glass chariot. Which is even more confusing; I just interacted with it in the other room and was teleported here, and now... there are some similar containers at slightly different angles but they can't be clicked on to look at them or try to ride them back? Am I sure that one of those glass chariots is the same one I just clicked on before I was teleported?
Also, the garden level is just really hard to navigate in general, but maybe that's intentional. So far I'm loving it, though.
EDIT: Also, even though it is greatly improved from what I remember, some of the inaccessible objects down below can still be clicked on or show up when you press tab. Specifically, the creeper will be highlighted when I press tab, even though it is inaccessible; it's distracting. There's also a body in the top-right tower that has been grabbed by some sort of plant vine. If you hover the mouse around there, it will actually detect a computer console somewhere on a different floor. It is inaccessible from where you are and does not show up if you tab.
EDIT2: Maybe don't have the creeper be visible at all until you go through the plant vines to confront it. Can't you just have an art asset there to suggest something is hiding, and then it gets spawned/you get dropped into combat when you go through the barrier of plants to check out the body? I think it used to be like that in some old version, but perhaps I'm misremembering.