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Colony Ship Early Access Release Thread [GAME RELEASED, GO TO NEW THREAD]

Sòren

Arcane
Joined
Aug 18, 2009
Messages
2,558
Also please make a poll to expand Smiles role in the game .... she clearly has the makings to be a fan favorite.

it looks to me like she was originally designed to be another companion, but that she didn't fit in with the rest of the gameplay concept somehow. for now.

Nope, we never thought of her as a companion.

well maybe u should have. it's not my fault that i was wrong here IMO.
 

1ttffsse

Literate
Joined
Jul 20, 2022
Messages
16
Also please make a poll to expand Smiles role in the game .... she clearly has the makings to be a fan favorite.

it looks to me like she was originally designed to be another companion, but that she didn't fit in with the rest of the gameplay concept somehow. for now.

Nope, we never thought of her as a companion.

well maybe u should have. it's not my fault that i was wrong here IMO.
Don't care if she is a companion or not ... but we all like her personality and I think it would be great in a sense you cross paths with her again later and have story missions with her in addition to what there is now and that she plays a role in one of the possible endings. That be awesome.
 

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,232
Finally picked this bad boy up.

It's good....it's damn good. Interesting setting, pretty good writing, serviceable combat.

Anyways, something funny happened that I rather appreciated

Faythe made me promise not to kill some guy named Morgan, and then she accidently ended up killing him. And she acknowledged this and didn't leave my party. Though, uh, she was obviously unhappy with herself :P

:troll:

Oh and before Pink Eye gets upset, I reloaded and did it right. No killing. I'm not going to make Faythe miserable.
 

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,232
Out of curiosity, what's the general thoughts on Energy shield vs disruption field?

I can't wrap my mind around which one is actually better.
 

Eyestabber

Arcane
Patron
Joined
Jan 15, 2015
Messages
4,733
Location
HUEland
PC RPG Website of the Year, 2015
Out of curiosity, what's the general thoughts on Energy shield vs disruption field?

I can't wrap my mind around which one is actually better.
Oh boy...

That's only a question for gunners and my answer is "both".

For starters disruption only lasts 2+battery turns while shield is THEORETICALLY infinite. The shield needs to be "killed" and regenerates some HP per turn, meaning that in fights that tend to be long and drawn out like storming Jonas' Saloon or the Black Hand Fortress, shields tend to perform better. Another use case is evasion dumped "tanks", those will always go for shields.

Disruption OTOH works best when you're surrounded by high damage with no respite, like in the Hargrave fight. Oh, and let's not forget the zapping effect, deadly against frogs and the Dalton brothers.
 

Ibn Sina

Liturgist
Patron
Joined
Jul 12, 2017
Messages
1,000
Strap Yourselves In
I found disruption to be very useful against mutated critters, but not so useful against human opponents.
 

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,232
I just did Smile's stuff.

I see why people want her as a potential companion.

She's a woman after my own little murder hobo heart.
 

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,232
Welp...I've roamed around all of the 3 habitat factions (and shuttle bay).

Dedicated my life to the church but
also trying to secretly help the brotherhood and protectorate make peace. I personally think Abraham is wrong on this one.
Still think they're the best ones to have to have the device.

Can't seem to find any more quests, and the ones I have are obviously not finished. So I must be at the current end.

Now it's time to wait I guess.

When an update comes around I might start over. Made a few mistakes when building my characters. Now I better know the system.
 

Tsubutai

Educated
Joined
Oct 5, 2021
Messages
165
Any new info about the ECLSS update?
Coming at the end of this week, apparently. The first beta will only contain the maintenance area and will have:

A fight to take over a fort (different fights and situations depending on faction, it's based on who you gave the machine to).
A fight against some combat robots and and turrets, getting some nice loot.
Stealing the eye needed to access the lower levels of mission control
Implant overclocking.
A couple of new energy weapons and an implant upgrade for the datajack (Bridge Officer).
Auto-unloading ammo from weapons you sell and loot.
AI improvements regarding enemy priority, especially regarding the value of DR. AI is much less likely to attack enemies they can't damage.
A new sneak feat, plus a couple of balance tweaks.
Some bugfixes.
 

Twiglard

Poland Stronk
Patron
Staff Member
Joined
Aug 6, 2014
Messages
7,509
Location
Poland
Strap Yourselves In Codex Year of the Donut
How much Sneak is needed to get the eye? Sneak 5 isn't enough to get past the cameras. Is the cloaking field gadget necessary?
 

Technomancer

Liturgist
Joined
Dec 24, 2018
Messages
1,532
How much Sneak is needed to get the eye? Sneak 5 isn't enough to get past the cameras. Is the cloaking field gadget necessary?
I did it with sneak 1 and gadget. I had 11 dex tho. Would be easier if overclock to 12 wasn't bugged.
 

vota DC

Augur
Joined
Aug 23, 2016
Messages
2,320
Finally picked this bad boy up.

It's good....it's damn good. Interesting setting, pretty good writing, serviceable combat.

Anyways, something funny happened that I rather appreciated

Faythe made me promise not to kill some guy named Morgan, and then she accidently ended up killing him. And she acknowledged this and didn't leave my party. Though, uh, she was obviously unhappy with herself :P

:troll:

Oh and before Pink Eye gets upset, I reloaded and did it right. No killing. I'm not going to make Faythe miserable.
Sounds like a bug. In JA2 named rebels you recruit (Ira, Dimitri, Carlos, Miguel) refuse to target civilians.
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
10,153
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
For starters disruption only lasts 2+battery turns while shield is THEORETICALLY infinite. The shield needs to be "killed" and regenerates some HP per turn, meaning that in fights that tend to be long and drawn out like storming Jonas' Saloon or the Black Hand Fortress, shields tend to perform better. Another use case is evasion dumped "tanks", those will always go for shields.
I think disruption field is mostly superior. The first 2+battery turns are almost always going to be pretty decisive and disruption field is practically immortality against ranged attacks.

The true answer is: never the energy shield that takes up your chest slot, that one is meant for the garbage bin as soon as you pick up enough gadgets for everyone.

I wonder if I have a save to go into ECLSS with, or if I accidentally deleted/reverted it.
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,203
Location
Space Refrigerator
I'm very into cock and ball torture
Don't throw the energy shield into garbage bin. It's essential for fighting frogs as a melee character since it immunizes you to the knockdown effect. Since frogs only focus legs + head; you can get away with losing chest slot in order to be immune towards knockdown effect for duration of shield HP, until the frogs destroy it - which means for several turns you'll be fine. Of course don't neglect leg or helmet armor - or goggles with good optical resistance, only applicable if fighting spitters.

Other trade off is that you're invincible for a few turns and don't have to worry about losing HP until the shield gets popped. Unlike human enemies who use ranged guns which have the capabilities to pop bubble in one turn thanks to burst shots and other attack modifiers similar to it; frogs take much longer to pop bubble.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,510
Don't throw the energy shield into garbage bin. It's essential for fighting frogs as a melee character since it immunizes you to the knockdown effect. Since frogs only focus legs + head; you can get away with losing chest slot in order to be immune towards knockdown effect for duration of shield HP, until the frogs destroy it - which means for several turns you'll be fine. Of course don't neglect leg or helmet armor - or goggles with good optical resistance, only applicable if fighting spitters.

Other trade off is that you're invincible for a few turns and don't have to worry about losing HP until the shield gets popped. Unlike human enemies who use ranged guns which have the capabilities to pop bubble in one turn thanks to burst shots and other attack modifiers similar to it; frogs take much longer to pop bubble.

Doesn't this compete with disruptor which makes the frogs kill themselves?

The true answer is: never the energy shield that takes up your chest slot, that one is meant for the garbage bin as soon as you pick up enough gadgets for everyone.
I found that pretty useful in a party, usually makes enemies beeline for the character wearing it.
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,203
Location
Space Refrigerator
I'm very into cock and ball torture
Doesn't this compete with disruptor
It doesn't really compete because they serve different purposes. Depending on the player you may or may not value the purpose in which the gadget provides. One makes you invincible, other one makes frogs take chip damage. There's enough space there for them to not overlap.
 

Sòren

Arcane
Joined
Aug 18, 2009
Messages
2,558
it depends on the size of ur party. of course u give the energy shield to PC, Jed or Evans - if u built him this way -, so to those with heavy armor. enemy AI and all that. it's quite useful.
 

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