Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Cyberpunk 2077 Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Danikas

Arcane
Joined
Jun 15, 2017
Messages
1,605
This truly is the honk honk future.

SI4yBAG.png
 

RepHope

Savant
Joined
Apr 27, 2017
Messages
432
If Cyberpunk performs well, will SE greenlight next Deus Ex?
If it sells well I wouldn’t be surprised if it kicks off the next “wave” of cyberpunk games, like how Skyrim kicked off the open world craze. So even if you personally think Cyberpunk 2077 is shit, you could benefit by getting a Mankind Divided sequel, or other devs being able to make cyberpunk games.
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,387
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
Gameplay without Geoff talking.


What the absolute fuck? The opening fight scene looks horrible. I hate first person games in general with hand to hand combat because it's going to be cringe no matter what, there's no way you can get the intricacies of real fighting down, unless you limit everything to Boxing, which is what most games end up doing. Still looks like absolute shit though. Two enemies, one mind, and he just marches each body one at a time to the enemy.

The rest of the game looks just like a cinematic movie as others have said. When will developers realize that too much realism is confusing and disjointing. It looks like an absolute mess to play, and just a pretty but boring experience. No matter how good the story is, it's going to have a devil of a time trying to carry a game that fights you at every step with its shit mechanics.
 

Robber Baron

Arbiter
Joined
Jun 15, 2020
Messages
1,013
If Cyberpunk performs well, will SE greenlight next Deus Ex?
If it sells well I wouldn’t be surprised if it kicks off the next “wave” of cyberpunk games, like how Skyrim kicked off the open world craze. So even if you personally think Cyberpunk 2077 is shit, you could benefit by getting a Mankind Divided sequel, or other devs being able to make cyberpunk games.

Call of Duty: Cyberpunk warfare?
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,662
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Ah here we go:



00:00 Intro
01:13 Official Trailer — The Gig
03:15 About the trailer with the devs
7:55 Announcements
8:40 CYBERPUNK: EDGERUNNERS
11:08 Braindance gameplay
18:08 About the braindance with the devs
24:00 Outro
 

Dodo1610

Arcane
Joined
May 3, 2018
Messages
2,172
Location
Germany
The gameplay might only be okayish but the girls are hot so
:d1p:

Also mods on Discord say that it's still possible to play through the game with no kills.
 

ChildInTime

Savant
Joined
Jun 13, 2019
Messages
646
Previews are pretty clear that this is still an RPG and will have more RPG mechanics than the Witcher games did. IGN compared the sim aspects to Deus Ex, would be nice if that wasn’t just shilling. Gameplay is still pretty fucking clunky though.
No lies detected.

And there’s a lot of perks. For the Cool attribute, you’ve got a Stealth Page and a Cold Blood page. There’s 26 different Stealth perks and 19 Cool Blood perks to choose from, and most of those have multiple levels.

The same goes for other attributes. Technical Ability — or TECH — has Crafting (19 perks) and Engineering (22). Reflexes has separate branches for each of the main weapons: Blades (23), Rifles (20) and Handguns (19).
 

NullFlow

Savant
Joined
Nov 18, 2015
Messages
203
I had my concerns the game would be a jack of all trades rather than a master of some, and it's shaping up with those expectations. It's flirting with ideas borrowed from Rockstar, Bethesda, Watch Dogs, classic immersive sims and CDPR's own designs, but not really excelling at implementing any of them. Tolerable combat, branching paths, a detailed open world, combat hacking and expensive production values for the story. It's possibly the ultimate AAA game product to please everyone. While those are fun, they're also rather lukewarm, safe excursions that prioritize storytelling and setpieces over deep mechanics, replayability and a unique spirit to themselves. It's got more RPG to it than Witcher for sure, but how deep is the pool?
 
Last edited:

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
10,301
Gameplay without Geoff talking.


What the absolute fuck? The opening fight scene looks horrible. I hate first person games in general with hand to hand combat because it's going to be cringe no matter what, there's no way you can get the intricacies of real fighting down, unless you limit everything to Boxing, which is what most games end up doing. Still looks like absolute shit though. Two enemies, one mind, and he just marches each body one at a time to the enemy.

The rest of the game looks just like a cinematic movie as others have said. When will developers realize that too much realism is confusing and disjointing. It looks like an absolute mess to play, and just a pretty but boring experience. No matter how good the story is, it's going to have a devil of a time trying to carry a game that fights you at every step with its shit mechanics.

Zeno Clash did first person melee well.
 

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
10,301
Previews are pretty clear that this is still an RPG and will have more RPG mechanics than the Witcher games did. IGN compared the sim aspects to Deus Ex, would be nice if that wasn’t just shilling. Gameplay is still pretty fucking clunky though.
No lies detected.

And there’s a lot of perks. For the Cool attribute, you’ve got a Stealth Page and a Cold Blood page. There’s 26 different Stealth perks and 19 Cool Blood perks to choose from, and most of those have multiple levels.

The same goes for other attributes. Technical Ability — or TECH — has Crafting (19 perks) and Engineering (22). Reflexes has separate branches for each of the main weapons: Blades (23), Rifles (20) and Handguns (19).
Bet that in the end most of these perks will be useless.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,232
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.


He is really hyped, but it all seems to be based on the visuals. Melee combat sucks, hacking was awkward and stealth was disappointed. He liked the shooting though, but complained it has high aim-assist so unsure how he came to that conclusion...
 

GhostCow

Balanced Gamer
Patron
Joined
Jan 2, 2020
Messages
4,000
Yoshinari and Imaishi is a good combo but a weird choice. I'd expect a certain level of good production value but I'm not sure how would they take it it direction wise since their works leans more to the hyper action side.
Watanabe would've been more reliable since he's really into western culture and have already made the Blade runner short which was really great. I believe best choice would be if they got Watanabe to direct at Producction I.G or Nakazawa since he's more involved with the studio.
Yoshinari is a huge furfag and he did BNA so I expect at least one furry to appear somewhere. I'm also expecting hyper violence in the vein of classic 80s cyberpunk anime and a good amount of perversion due to Imaishi's influence. You may not know this but the guys at Trigger are huge fans of western culture too. One of the guys at Trigger worked on an episode of Steven Universe because he's such a fag for that gay show and some of the guys at Trigger are the same ones who worked on Panty & Stocking with Garterbelt which was basically a love letter to American animation.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,115
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Previews are pretty clear that this is still an RPG and will have more RPG mechanics than the Witcher games did. IGN compared the sim aspects to Deus Ex, would be nice if that wasn’t just shilling. Gameplay is still pretty fucking clunky though.
Keep in mind that previews are written by retards who don't play games and will easily mistake "has lots of options" for "has lots of options that matter to gameplay".
 

orcinator

Liturgist
Joined
Jan 23, 2016
Messages
1,776
Location
Republic of Kongou
Yoshinari and Imaishi is a good combo but a weird choice. I'd expect a certain level of good production value but I'm not sure how would they take it it direction wise since their works leans more to the hyper action side.
Watanabe would've been more reliable since he's really into western culture and have already made the Blade runner short which was really great. I believe best choice would be if they got Watanabe to direct at Producction I.G or Nakazawa since he's more involved with the studio.

The obvious best choice would be NINJA SLAYER season 2 and then do some cross promotion shorts.
yeeart
 

Danikas

Arcane
Joined
Jun 15, 2017
Messages
1,605
Previews are pretty clear that this is still an RPG and will have more RPG mechanics than the Witcher games did. IGN compared the sim aspects to Deus Ex, would be nice if that wasn’t just shilling. Gameplay is still pretty fucking clunky though.
Keep in mind that previews are written by retards who don't play games and will easily mistake "has lots of options" for "has lots of options that matter to gameplay".
Wait for Acg video he played it too.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom