DramaticPopcorn
Guest
Cannot speak for PvP but in PvE the hit feedback largely depends on the weapon, large weapons hit just right. I have more issues with odd reach issues and depth perception occasionally.
P.S.: And I 100% guarantee that it is much better than weightless no impact bullshit animations of DS2 (doesn't apply to halberds tho)
P.S.: And I 100% guarantee that it is much better than weightless no impact bullshit animations of DS2 (doesn't apply to halberds tho)