sullynathan
Arcane
I always thought enemies had infinite stamina. Codex complaining game is too hard, isn't this what you wanted?
I've seen people invade and be matched 1 v 1. Souls players just like to gank, same shit happens in DS1.Major problems right now:
-Invasions have ceased to exist, replaced with red invaders only being able to invade parties of 3 or more white phantoms. Whoopee, way to breathe longevity in to your franchise!
Whats different now with invasions? Cant you just invade using items like before?
Yes but you will only be matched up against enemy parties, instead of just 1 guy like before.
This sounds exactly like how I played DS1 and a majority of DS2I gotta agree with toro here (fuck). I only "demo-ed" DaSIII so far, but I think I'll skip a full price purchase.
Combat feels very aggressive but not for the right reasons. The slower, methodical approach of the predecessors is gone. Now my tactics revolves around circling, backstabbing and rolling for the heavier dudes. And that with a full-armored Knight. The mobs are just slash-slash-slash roll. I'm also not impressed with the level design so far (Undead Settlement), but I suppose that will open up. I'll just stop playing and go for a 75% Steam sale in a year or two with all the DLC. Probably will replay DaS2 rogue build instead.
This really feels more like Dark Souls: The Force Unleashed.
Last edited: