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Death Stranding Director's Cut - Kojima's post-apocalyptic deliveryman simulator

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,167
Location
Nantucket
I was half expecting 505 to price gouge like they did with Control Ultimate Edition. $9.99 is fair for what they're putting into this.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,167
Location
Nantucket
https://steamcommunity.com/app/1850570/discussions/0/3178981452990156178/
Info: the new content is unlocked by progressing through the game.

New Customization:
  • BB Pod Colors
  • Buddy Bot Colors
  • 50 Backpack Patches

All of the former Pre-Order Content:
  • “Selections From ‘The Art of DEATH STRANDING’” Digital Book (by Titan Books)
  • Chiral Gold/ Omnireflector BB pod customization
  • Chiral Gold/ Omnireflector “Ludens Mask” Sunglasses
  • Chiral Gold/ Omnireflector “Sam” Sunglasses
  • Chiral Gold/ Omnireflector Cap
  • Gold and Silver Power Gloves
  • Gold and Silver Power Skeleton
  • Gold and Silver Speed Skeleton
  • Gold and Silver All-Terrain Skeleton
  • Gold and Silver Armour Plates
  • Gold and Silver Bridges Special Delivery Team Suit
  • 6 Backpack Patches

New graphics technology:
  • Intel XeSS support

Map changes:
  • New location - Ruined Factory available in the eastern region
  • Some terrain data has been updated

Story missions:
  • 2 new missions available in chapter 2
  • 1 new mission available after finishing the game
  • Replayable Boss battles
  • Ranked Boss battles with leader bords

Standard orders:
  • 40 new orders
  • New toxic Cargo Type

New optional cutscenes:
  • 2 Nightmare cutscenes

New mechanics:
  • Ziplines can be used with floating carriers
  • Strands can be used to tie down cargo
  • You can now rest on the bike
  • Items can now be collected from the bike while standing still

New combat mechanics:
  • Upgraded melee system with new moves
  • Mules are using mounted machine guns against the player
  • Mounted machine guns can be used by the player

New Weapons:
  • Maser Gun

New Facilities:
  • Firing Range - 28 Ranked Drills with leader bords

New roads:
  • National roads can now be built in mountainous areas

New Racetrack:
  • Fragile Circuit - 12 Ranked Races with leader bords
    (4x Reverse Trike, 4x Truck, 4x Roadster)

New Vehicles:
  • Roadster
  • Roadster Long Range
  • Transporter Bike with an attached carrier

New buildable structures:
  • Jump Ramp
  • Cargo Catapult
  • Chiral Bridge

New Delivery Equipment:
  • Buddy Bot
  • Support Skeleton
  • Ammo Pouch L2
  • Battery L4
  • Stabilizer L3

New Music:
  • 8 new tracks

Quality of Life Updates:
  • Friend Play (Friends can be added as a strand contracts)
  • Compass Mode now shows the goal of your current mission, needed materials to upgrade your structures and Likes
  • Fast travel locations can now be selected from the map instead of using a list
  • Adjusted guides and tips with the option to change the frequency in the menu
  • Route planning tutorial in Episode 1

Other:
  • New Holograms (e.g. Ludens Duck, Reverse Trike, Truck, Roadster)
  • Ludens Ducks can be seen in Hot Springs
  • Monster Energy drinks are replaced with Bridges Energy drinks
 

Tyrr

Liturgist
Joined
Jun 25, 2020
Messages
2,730
https://steamcommunity.com/app/1850570/discussions/0/3178981452990156178/
Info: the new content is unlocked by progressing through the game.

New Customization:
  • BB Pod Colors
  • Buddy Bot Colors
  • 50 Backpack Patches

All of the former Pre-Order Content:
  • “Selections From ‘The Art of DEATH STRANDING’” Digital Book (by Titan Books)
  • Chiral Gold/ Omnireflector BB pod customization
  • Chiral Gold/ Omnireflector “Ludens Mask” Sunglasses
  • Chiral Gold/ Omnireflector “Sam” Sunglasses
  • Chiral Gold/ Omnireflector Cap
  • Gold and Silver Power Gloves
  • Gold and Silver Power Skeleton
  • Gold and Silver Speed Skeleton
  • Gold and Silver All-Terrain Skeleton
  • Gold and Silver Armour Plates
  • Gold and Silver Bridges Special Delivery Team Suit
  • 6 Backpack Patches

New graphics technology:
  • Intel XeSS support

Map changes:
  • New location - Ruined Factory available in the eastern region
  • Some terrain data has been updated

Story missions:
  • 2 new missions available in chapter 2
  • 1 new mission available after finishing the game
  • Replayable Boss battles
  • Ranked Boss battles with leader bords

Standard orders:
  • 40 new orders
  • New toxic Cargo Type

New optional cutscenes:
  • 2 Nightmare cutscenes

New mechanics:
  • Ziplines can be used with floating carriers
  • Strands can be used to tie down cargo
  • You can now rest on the bike
  • Items can now be collected from the bike while standing still

New combat mechanics:
  • Upgraded melee system with new moves
  • Mules are using mounted machine guns against the player
  • Mounted machine guns can be used by the player

New Weapons:
  • Maser Gun

New Facilities:
  • Firing Range - 28 Ranked Drills with leader bords

New roads:
  • National roads can now be built in mountainous areas

New Racetrack:
  • Fragile Circuit - 12 Ranked Races with leader bords
    (4x Reverse Trike, 4x Truck, 4x Roadster)

New Vehicles:
  • Roadster
  • Roadster Long Range
  • Transporter Bike with an attached carrier

New buildable structures:
  • Jump Ramp
  • Cargo Catapult
  • Chiral Bridge

New Delivery Equipment:
  • Buddy Bot
  • Support Skeleton
  • Ammo Pouch L2
  • Battery L4
  • Stabilizer L3

New Music:
  • 8 new tracks

Quality of Life Updates:
  • Friend Play (Friends can be added as a strand contracts)
  • Compass Mode now shows the goal of your current mission, needed materials to upgrade your structures and Likes
  • Fast travel locations can now be selected from the map instead of using a list
  • Adjusted guides and tips with the option to change the frequency in the menu
  • Route planning tutorial in Episode 1

Other:
  • New Holograms (e.g. Ludens Duck, Reverse Trike, Truck, Roadster)
  • Ludens Ducks can be seen in Hot Springs
  • Monster Energy drinks are replaced with Bridges Energy drinks
Monster Energy drinks are replaced with Bridges Energy drinks
My immersion increases x100.
 

Venser

Magister
Joined
Aug 8, 2015
Messages
1,911
Location
dm6
Just got this book. It's a collection of essays written by Kojima that were published in magazines between 2007 and 2013, mostly talking about his favorite books, movies and music that had an impact on him and inspired him.

Kojima.png
 
Last edited:

grimace

Arcane
Joined
Jan 17, 2015
Messages
2,097
Just got this book. It's a collection of essays written by Kojima that were published in magazines between 2007 and 2013, mostly talking about his favorite books, movies and music that had an impact on him and inspired him.

Kojima.png

Is it written in English or Kojiman?
 

Hassar

Scholar
Joined
Dec 6, 2016
Messages
208
Just got this book. It's a collection of essays written by Kojima that were published in magazines between 2007 and 2013, mostly talking about his favorite books, movies and music that had an impact on him and inspired him.

Kojima.png

Looks cool. On discount if you buy through Amazon today. I ordered it.
 

Gamezor

Learned
Joined
May 14, 2020
Messages
308
It deserves some flack for the long silly cut scenes and the silly names, but the actual gameplay is Unique and interesting, especially as you get more tools to play with. The codex sees all the silly cut scenes and shits on Kojima—and some of that is deserved—but he has some really fun and interesting gameplay in his games with a high level of polish.
 

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,702
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
You just need to endure a long beginning sequance with lots of cutscenes, that can be a bit off putting. But after "orientation" part, cutscene vs gameplay ratio evens a bit.
 

elverkongen

Learned
Joined
Apr 17, 2020
Messages
153
I tried out this game fully expecting to think it was absolute shit. 70 something hours later I'm making the final delivery, tears in my eyes. It's not a perfect game by any means, but it's truly evocative. The world has character and scale that you feel, especially before you start building out your zipline network. Come to think of it, building my own zipline network was pretty fun - choosing optimal locations for the towers, sometimes at the top of high crags, sometimes along a ridgeline.

I'm pretty cynical about games these days but Death Stranding was an experience I haven't been able to forget.

7E97029789BE6F07159FDC319CFC9AA6D9121EC4


A34E7A300517A4BA62A8A98B2C938FDB8EA76E26
 

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