This.Remake is not a Remaster. If you want a carbon copy of the original, go play the original.
Remake is not a Remaster. If you want a carbon copy of the original, go play the original.
Remake is not a Remaster. If you want a carbon copy of the original, go play the original.
Too bad its servers are dead then I guess.
Remake is not a Remaster. If you want a carbon copy of the original, go play the original.
No one wanted a remake with an Azeroth look.
Remake is not a Remaster. If you want a carbon copy of the original, go play the original.
It's not just the color gradient, but the whole art direction has changed and it looks worse because of it.
I’m not opposed to BluePoint doing their own thing, but this isn’t even that.
It's not just the color gradient, but the whole art direction has changed and it looks worse because of it.
I’m not opposed to BluePoint doing their own thing, but this isn’t even that.
Change of art direction is part of doing their own thing, which you're not opposed to. Everything else is a matter of taste.
I'm talking about newer players whose first foray into Demon's Souls is going to be remake.
I'm talking about newer players whose first foray into Demon's Souls is going to be remake.
New players' experience won't be different. It will just be an experience, their first one. I have a surprise for you - if those players played the original game today, their experience would also have been different than gamers' in 2009.
You can't step into the same river twice as you can't remake a game and expect no change. Just the upgraded lighting in modern engines would have changed the 'environmental storytelling'.
My criticism has simply been that the art direction is worse and detailing how BP misunderstood the "boring" medieval setting of the original game.
My criticism has simply been that the art direction is worse and detailing how BP misunderstood the "boring" medieval setting of the original game.
Art direction is not worse, it's somewhat different and not to your taste.
Shadow of the colossus remake was also different, less bleak and didn't suffer for it.
Art direction is not worse, it's somewhat different and not to your taste.
Shadow of the colossus remake was also different, less bleak and didn't suffer for it.
You're doing a great job but it's pointless. Trust me, I've been there.
Is he 10 years old or something? I can’t just disagree with the guy.
Is he 10 years old or something? I can’t just disagree with the guy.
You're only 10 years old if you're yet unaware of the difference between your personal preferences and objective truths.
But this isn’t about that, and seeing how you’re not really engaging in the discussion and merely dismiss my points, not bothering going into detail.
What is there to engage? Your statement is based in personal taste, and I can't argue it. It seems like your premise is that the original vision/art style/atmosphere is very important and should be preserved in a remake.
Do you believe that if Miyazaki made the game today it would have had same style? I actually doubt it - I think some of it was just the limitation of the hardware back then. Sometimes just frugality of resources make an interesting visual style, even though it wasn't necessarily by choice.
I'll enjoy trying out BP's 2020 spin on the game.
My criticism has simply been that the art direction is worse and detailing how BP misunderstood the "boring" medieval setting of the original game.
Art direction is not worse, it's somewhat different and not to your taste.
Shadow of the colossus remake was also different, less bleak and didn't suffer for it.