Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Demon's Souls Remake

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,468
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
The remake is shit on because it's a symbol of everything that's wrong in the gaming industry right now. It's garbage, looks like shit despite being "gussied" up, is a retarded Sony console exclusive
Identify yourself, what have you done with Jinn? :lol:
 

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
803
https://gamerant.com/bloodborne-remaster-playstation-exec-shuhei-yoshida-comment/

However, Yoshida reckons that Miyazaki's busy schedule has yet to afford him the opportunity to think about Bloodborne, and that the FromSoftware boss "doesn't want anyone else to touch it." Therefore, the PlayStation team could simply be respecting Miyazaki's wish and is holding off on doing anything with Bloodborne until the FromSoftware boss is a bit more freed up.
All's right with the world, then. We already have a way to play it on PC with 60FPS, I don't need anything else. Just like Demon's Souls, Bloodborne is saved for future generations of players.
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,656
It really surprised me how well it runs on the PC. For +10 years nothing and suddenly boom, it's there. I said it in my "review" pages ago, it's actually a better experience on PC than the native console. All is right with the world indeed.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,468
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
until the FromSoftware boss is a bit more freed up.
Well now would be a good time perhaps?

I remember a time when we knew about three or four new FS games being in the oven - those turned out to be Sekiro, AC6 ad Elden Ring. Now we have jack squat. Who knows, maybe they finally slowed down and decided to do something with their most popular game until ER came out.
 

TheHeroOfTime

Arcane
Joined
Nov 3, 2014
Messages
2,979
Location
S-pain
The most beautiful thing about the OG music is that you can really tell it was a low budget one. In a lot of themes like the Flamelurker you can ear the sound muffled. Like is under a pillow or something. But it adds to the uncanney, ethereal atmosphere of the game. It should sound like shit, but somehow it works. It's like everything else of the game: It should be a trainwreck of a project that was reset multiple times. But for some reason it just works, like Todd said.
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,656
Well now would be a good time perhaps?
With Bloodborne, story goes that Miyazaki loves the game, won't let anybody else touch it, and won't work on it himself unless they come to an agreement where the ownership is transferred to FS. There's been other statements supporting that narrative. That FS will now only work on games if it owns the IP. Recently they even acquired the Elden Ring IP from the parent company who owns them which is wild.
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,656
Now we have jack squat.
"We have multiple projects in the works across a variety of genres," Miyazaki added (via Gematsu). "There are title(s) directed by me, as well as title(s) directed by those other than myself. In that regard, I think we'll be able to show you a new FromSoftware in a variety of ways, so please look forward to it."

https://www.newsweek.com/entertainm...ng-fromsoftware-games-no-elden-ring-2-1995374

Since that article, we know some of those titles are Nightreign and AC6 DLC, but neither of them are directed by Miyazaki, so there's even more games being worked on.
 

JC'sBarber

Educated
Joined
Sep 14, 2024
Messages
182
Both Demon's Souls and Bloodborne were co-productions with Japan Studio, and neither game would've been possible without them. Especially Bloodborne since they were the ones who began the collaboration with it's concept in mind. Demon's Souls began as a very different game before Miyazaki was brought on and changed the gameplay to be what it is, but artistically it's mostly Japan Studio. That's why there are many difference between Japan Studio-led "Souls" and independent From "Souls".
 

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
803
Both Demon's Souls and Bloodborne were co-productions with Japan Studio, and neither game would've been possible without them. Especially Bloodborne since they were the ones who began the collaboration with it's concept in mind. Demon's Souls began as a very different game before Miyazaki was brought on and changed the gameplay to be what it is, but artistically it's mostly Japan Studio. That's why there are many difference between Japan Studio-led "Souls" and independent From "Souls".
It was Sony's idea to collaborate with Miyazaki, but he came up with the idea of Bloodborne by himself. Demon's Souls was a different game already inside FromSoftware's studio and it was a disaster, but that story is known to everybody interested in their games, not going to repeat it. You're either misinformed, or trying to rid FS of agency on creating their games. I won't deny that Sony Studio Japan affected their games, but saying that they come up with Demon's Souls or Bloodborne, or that their artistic input is at least 50%, yet alone more than FS's, is ridiculous. Both games were developed in house in FS's studio from the early concepts to the final release.
 

JC'sBarber

Educated
Joined
Sep 14, 2024
Messages
182
Both Demon's Souls and Bloodborne were co-productions with Japan Studio, and neither game would've been possible without them. Especially Bloodborne since they were the ones who began the collaboration with it's concept in mind. Demon's Souls began as a very different game before Miyazaki was brought on and changed the gameplay to be what it is, but artistically it's mostly Japan Studio. That's why there are many difference between Japan Studio-led "Souls" and independent From "Souls".
It was Sony's idea to collaborate with Miyazaki, but he came up with the idea of Bloodborne by himself. Demon's Souls was a different game already inside FromSoftware's studio and it was a disaster, but that story is known to everybody interested in their games, not going to repeat it. You're either misinformed, or trying to rid FS of agency on creating their games. I won't deny that Sony Studio Japan affected their games, but saying that they come up with Demon's Souls or Bloodborne, or that their artistic input is at least 50%, yet alone more than FS's, is ridiculous. Both games were developed in house in FS's studio from the early concepts to the final release.
Wrong. Japan Studio APPROACHED From Software to produce "Demon's Souls", or rather their original vision of the game. Which was more in-line with something like Oblivion. Miyazaki's input was altering the game design to be what it is, but he joined the team later on in it's development. He did not come up with Demon's Souls, he helped it become what it released as in 2009. From handled the production side, while Japan Studio produced it. And it was Japan Studio that approached From again for Bloodborne. The answer is never as simple as "this guy made this!". As-is the case with other, supposedly legendary game designers like Keiji Inafune, Shinji Mikami and even Shigeru Miyamoto to some extent.
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,656
The answer is never as simple as "this guy made this!"
ERqPZYL.png
 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
3,189
PC gaymers: "Demon's Souls remake is shit, I don't care about it."

also PC gaymers: *can't stop talking about Demon's Souls remake*

Your resentful childish jealosy and butthurt is amusing. I think I'm going to boot the remake up and play it a bit because I can do that, LOL.
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,656

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
803
Japan Studio APPROACHED From Software to produce "Demon's Souls", or rather their original vision of the game. Which was more in-line with something like Oblivion. Miyazaki's input was altering the game design to be what it is, but he joined the team later on in it's development. He did not come up with Demon's Souls, he helped it become what it released as in 2009
This all happened in FromSoftware's studio, you can see the names of FromSoftware's programmers, composers and artists in the credits. Compare it to Sony Studio Japan staff in the credits. For both games. As you can see, Sony Studio Japan did a very important job, but not the creative one.
And it was Japan Studio that approached From again for Bloodborne.
They approached him to create another game together. And he came up with Bloodborne.
also PC gaymers: *can't stop talking about Demon's Souls remake*
Personally, when shitting on Demon's Souls Remake, I'm promoting the original game, highlighting the differences betwen the games. And the whole thread on shitting on Remake started with the new video that highlights the difference between the Remake and the original game.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,586
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Nooo Bluepoint don't ruin this!

maxresdefault-1037745454.jpg
It has nothing to do with graphical fidelity, and everything to do with design. From visual changes that completely changes tone, and soundtrack that removes elements from the original, which made it memorable in the first place.

Nice try.
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,310
Steve gets a Kidney but I don't even get a tag.
It doesn't really matter anyway because they can't ruin it, not while the original exists and is perfectly playable, which won't change in the foreseeable future. The remake is simply pointless in every way if you have a modicum of taste, are not a polygon-counting graphics whore, and have access to the original (which now merely means the ability to do a simple internet search and download some prepackaged files).

It's not even worth discussing outside of drive-by shitposting. Or alternatively, to lament the time and effort that could have been spent making something new. Judging by what they did with the remake, it's unlikely to have been much good, but at least there would have been an attempt. :negative:
 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
3,189
Nooo Bluepoint don't ruin this!

maxresdefault-1037745454.jpg
It has nothing to do with graphical fidelity, and everything to do with design. From visual changes that completely changes tone, and soundtrack that removes elements from the original, which made it memorable in the first place.

Nice try.
From Software didn't perfect their visual design until Dark Souls. The remake is an improvement on Demon's Souls visually, sorry.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,586
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Nooo Bluepoint don't ruin this!

maxresdefault-1037745454.jpg
It has nothing to do with graphical fidelity, and everything to do with design. From visual changes that completely changes tone, and soundtrack that removes elements from the original, which made it memorable in the first place.

Nice try.
From Software didn't perfect their visual design until Dark Souls. The remake is an improvement on Demon's Souls visually, sorry.
We'll agree to disagree. Now, I'm not one of those calling the remake a disaster, but I can't say that Bluepoint "got it right" with the Remake. If you want, compare the soundtracks. Look at some of the enemy designs, listen to some of the sound designs. They butchered the Tower of Latria in the remake, for example. The first time I entered that area in the original, I almost shit my pants (bit of an exaggeration, but you know what I mean). I was on my toes from second one, and that sound design was top for its time. Then you meet the tentacle guys, and you panic. Maybe it didn't do much for me in the Remake, since I knew were everything was, but I don't think that's it.

If someone only has the choice of playing DS Remake, but no way to play the original, I would tell them to play it. On a personal level, the original is good enough for me. Still have my PS3 version, and a copied version of that on my external PC HDD.

Play the version that makes you happy, not an issue, but they did butcher some things.
 

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
10,653
PC gaymers: "Demon's Souls remake is shit, I don't care about it."

also PC gaymers: *can't stop talking about Demon's Souls remake*

Your resentful childish jealosy and butthurt is amusing. I think I'm going to boot the remake up and play it a bit because I can do that, LOL.
They have to cope playing the "superior version" on dead fan servers with 16 concurrent players while the bad remake is alive and kicking.
 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
3,189
PC gaymers: "Demon's Souls remake is shit, I don't care about it."

also PC gaymers: *can't stop talking about Demon's Souls remake*

Your resentful childish jealosy and butthurt is amusing. I think I'm going to boot the remake up and play it a bit because I can do that, LOL.
They have to cope playing the "superior version" on dead fan servers with 16 concurrent players while the bad remake is alive and kicking.
giphy.gif


OMG what a bunch of sad losers! Playing through it now and it is so much better than the original. I'm having such a good time playing it right now. I almost feel bad for other people who can't play it but I don't!
 

Eisen

Learned
Joined
Apr 21, 2020
Messages
778
I love Phalanx's theme, fuck the remake and his sovlless OST
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom