Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Demon's Souls Remake

TheHeroOfTime

Arcane
Joined
Nov 3, 2014
Messages
2,979
Location
S-pain
The remake comits a bunch of mistakes by fundamentally not understanding the design of some environments, characters and enemies. But this is and was expected, since it was made by a bunch of random western cholos with no connection to From software whatsoever. Still, I do think it still looks good on its own right. The gameplay experience is miles away from the original on PS3. The worst offender for me is the soundtrack changes. The "King's field" style of the original is lost in these modern fantasy orchestal versions. Some themes like Maiden Astraea's one are almost unrecognizable.
 

Nathir

Liturgist
Joined
Aug 3, 2017
Messages
1,243
From Soft slapped some random item descriptions in Demon's Souls
Is not only item descriptions, is visual design, art, armour, voices, sounds, architecture, music, atmosphere and even the general feeling of the game was changed. Is literally not the same game and I don't see why anyone would defend it.
It's literally the same game but with better multiplayer.

Would Dark Souls be the same game if everything was left intact only the characters were changed into kawaii desu desu anime girls?
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,848
It's bad because it buries the structure of the original music under gratuitous fluff.

The original score has a very minimalist approach to orchestration and everything that's there has a structural purpose. There's nothing that is superfluous.

See for yourself:




The original logic of the track is lost completely under a bunch of derivative slop.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,848
Lmao, the remake is SO low IQ it doesn't even sound atonal anymore:




The Bluepoint composer also seems completely clueless as to how ostinato works.
 

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
803
They butchered the beauty of Fool's Idol's theme just like they butchered Fool's Idol design





Bluepoint are craftsmen, not artists

GZI7aadW8AEgSff
 

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
803
This is fucking awful. PS5-fags live like this?
The platform exclusivity of the Remake fuels a lot of defenders of that game, as they are very loyal to PlayStation brand and don't really give a fuck about FromSoftware (they also don't care about Bloodborne en masse)
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,848
Another example that shows the remake soundtrack doesn't just fail to capture the feel of the original but is actually less complex:




The remake is not just slop it is low IQ slop.
 

Tse Tse Fly

Savant
Joined
Dec 26, 2017
Messages
779


"Yeah let's just add some random generic choir moans in every single piece, these retards will gobble it up just like that anyway"


I struggle to remember any other Souls soundtrack besides DeS. I was trying to beat Godrick for hours and his theme just evaporated from my mind couple minutes after, whereas Vanguard demon's theme clung to me firmly despite that I didn't last for more than 1 minute against him.

You may say it is due to the higher difficulty of the latter Souls games, like you have to pay more attention to the boss movements rather than to music, but DeS was my first Souls game and it *was* difficult for me. Also I wouldn't say DkS1's bosses were that much harder and yet I still can't remember a single fucking track except the Bell Gargoyles - despite it being one of the harder bosses in the game.
 

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
10,653
From Soft slapped some random item descriptions in Demon's Souls
Is not only item descriptions, is visual design, art, armour, voices, sounds, architecture, music, atmosphere and even the general feeling of the game was changed. Is literally not the same game and I don't see why anyone would defend it.
It's literally the same game but with better multiplayer.

Would Dark Souls be the same game if everything was left intact only the characters were changed into kawaii desu desu anime girls?
Just download a waifu mod.
 

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
10,653
This is fucking awful. PS5-fags live like this?
The platform exclusivity of the Remake fuels a lot of defenders of that game, as they are very loyal to PlayStation brand and don't really give a fuck about FromSoftware (they also don't care about Bloodborne en masse)
I played the original Demon's Soul when codexers were begging for an emulator.

Codexers are tourists.
 

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
803
This is fucking awful. PS5-fags live like this?
The platform exclusivity of the Remake fuels a lot of defenders of that game, as they are very loyal to PlayStation brand and don't really give a fuck about FromSoftware (they also don't care about Bloodborne en masse)
I played the original Demon's Soul when codexers were begging for an emulator.

Codexers are tourists.
Not everything is about you
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
8,690


"Yeah let's just add some random generic choir moans in every single piece, these retards will gobble it up just like that anyway"


I struggle to remember any other Souls soundtrack besides DeS. I was trying to beat Godrick for hours and his theme just evaporated from my mind couple minutes after, whereas Vanguard demon's theme clung to me firmly despite that I didn't last for more than 1 minute against him.

You may say it is due to the higher difficulty of the latter Souls games, like you have to pay more attention to the boss movements rather than to music, but DeS was my first Souls game and it *was* difficult for me. Also I wouldn't say DkS1's bosses were that much harder and yet I still can't remember a single fucking track except the Bell Gargoyles - despite it being one of the harder bosses in the game.

 

d1r

Single handedly funding SMTVI
Patron
Joined
Nov 6, 2011
Messages
4,523
Location
Germany


"Yeah let's just add some random generic choir moans in every single piece, these retards will gobble it up just like that anyway"


I struggle to remember any other Souls soundtrack besides DeS. I was trying to beat Godrick for hours and his theme just evaporated from my mind couple minutes after, whereas Vanguard demon's theme clung to me firmly despite that I didn't last for more than 1 minute against him.

You may say it is due to the higher difficulty of the latter Souls games, like you have to pay more attention to the boss movements rather than to music, but DeS was my first Souls game and it *was* difficult for me. Also I wouldn't say DkS1's bosses were that much harder and yet I still can't remember a single fucking track except the Bell Gargoyles - despite it being one of the harder bosses in the game.


Gwyn's soundtrack is the best of the whole Souls series.
 

Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,606
We got a Bluepoint fan in the house!

The remake is shit on because it's a symbol of everything that's wrong in the gaming industry right now. It's garbage, looks like shit despite being "gussied" up, is a retarded Sony console exclusive, and is ultimately an unnecessary cash grab. I expected better from you cvv smdh head.

Let's hope they never get their grubby hands on Bloodborne.
 

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
803
Let's hope they never get their grubby hands on Bloodborne.
You may call me naïve, but I believe that Hidetaka Miyazaki simply won't let them. The power dynamics between Sony and FromSoftware changed since Dark Souls's smashing success (or even since Demon's Souls sleeper hitness became apparent), and I feel like this time he has a word in this decision
 

Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,606
You may call me naïve, but I believe that Hidetaka Miyazaki simply won't let them. The power dynamics between Sony and FromSoftware changed since Dark Souls's smashing success (or even since Demon's Souls sleeper hitness became apparent), and I feel like this time he has a word in this decision
It is is pretty naive, but I hope you're right. If it's the case, he should have strong-armed a way to get the game into more player's hands a long time ago. All he's ever said is "it's out of my hands and up to Sony."
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,656
Hidetaka Miyazaki simply won't let them
I think that's actually the reason why it hasn't happened. An ex Sony CEO recently made a comment along these lines. He said something along the lines of the PlayStation team doesn't do it out of the respect for the director's wishes.
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,656
https://gamerant.com/bloodborne-remaster-playstation-exec-shuhei-yoshida-comment/

However, Yoshida reckons that Miyazaki's busy schedule has yet to afford him the opportunity to think about Bloodborne, and that the FromSoftware boss "doesn't want anyone else to touch it." Therefore, the PlayStation team could simply be respecting Miyazaki's wish and is holding off on doing anything with Bloodborne until the FromSoftware boss is a bit more freed up.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom