Reinhardt
Arcane
- Joined
- Sep 4, 2015
- Messages
- 31,916
Nah, even within the context of Diablo 2, a game that rarely gets patched anymore and considered end-of-life, it's anti fun, anti experimentation and an exercise in arbitrarily wasting people's time. In the context of Diablo 4 which seems to be going all in on games-as-a-service and a lot of MMO inspired systems, it'd be like launching World of Warcraft with limited respec. If I'm going to be playing a character for years on standard league, respec should be as easy as it is in MMOs.Lame as fuck. You're already operating on a 3-4 month long seasonal model so why would you make someone level a whole damn character within that season just because they wanted to try one too many different builds? It was dumb and bad in Path of Exile and it's dumb and bad here too.
Because if everything is on demand then there is no progression or attachment to your build.
Imho they should completely throw out respec.
but what if you decide to change class or gender? if you are that many old then grow the fuck up and take responsibility for your decisions.A nominal gold sink is fine but this idea that I would be committing myself to decisions made launch day and those decisions affecting me fifteen-twenty years later is bullshit. I'm not 13 anymore. I don't have the time or enthusiasm required to reroll a character because the developers decided to be asshole dipshits about respeccing my character in a game that will be constantly updated.
Cookie cutter builds copied from big name streamers is exactly what their audience wants and expects.Get your head out of your ass. It's a video game you're supposed to have fun with. Experimentation is a big part of that and discovering how the systems actually impact gameplay. Making it hard to experiment just moves more people into the mongoloid net build user camp or at the very least have them look up everything outside the game which is also degenerate.
d3 had that and any sense of building a character or making any meaningful decisions was gone. I would just pick anything and switch whenever. It also made it so I never had more than one character of each class when in D2 or PoE I had many.Get your head out of your ass. It's a video game you're supposed to have fun with. Experimentation is a big part of that and discovering how the systems actually impact gameplay. Making it hard to experiment just moves more people into the mongoloid net build user camp or at the very least have them look up everything outside the game which is also degenerate.
They do that anyway...Get your head out of your ass. It's a video game you're supposed to have fun with. Experimentation is a big part of that and discovering how the systems actually impact gameplay. Making it hard to experiment just moves more people into the mongoloid net build user camp or at the very least have them Iook up everything outside the game which is also degenerate.
d3 had that and any sense of building a character or making any meaningful decisions was gone. I would just pick anything and switch whenever. It also made it so I never had more than one character of each class when in D2 or PoE I had many.
I am sure for a casual like you this makes sense but you can play D3 or D Immortal, those are games for your kind.
And that is an issue why exactly?It also made it so I never had more than one character of each class when in D2 or PoE I had many.
I said more. I know there are plenty so it certainly doesn't need devs to encourage more players to do so.They do that anyway...
*D3 is one end of the extreme, D2 is the other end. Surely there is a middle ground
Grim Dawn. Respeccing is possible bust costly if you try a full respec at a high level. Minor adjustments are normally fairly cheap though unless you do them ever 10 minutes. Attributes can only be respecced with rare potions that are usually only found as quest rewards fairly late into the campaign of the first expansion.D3 is one end of the extreme, D2 is the other end. Surely there is a middle ground
Also D3 took some other things to extremes, not just the ability to respec freely and without any penalty but also skills themselves were massively dumbed down
So I don't think you can just point to the entirety of D3's design philosophy and conclude 'all respec systems bad!'
wtf nigger, time is precious.
dafuq is this shit
Well, yeah, since in D3 builds are based on equipment, not skills. At least it was like that when I last played in, I dunno, 2020?: participated in a new season, finished some easy-as-fuck quests or objectives or whatever, was rewarded for that with some sick set items that made my DH do something like 10x or 20x more damage, if not even more. After that there was no point in playing further: paragon levels were worthless, I already had had all the skills for a long while, and it's not like I was going to loot anything better than the shit I'd gotten for pretty much free. And switching to another class would've just meant having to play an inferior character.You clearly haven't really played D3 so keep your casual comments to yourself. Even with its latest instalments that are absurdly compressed time wise it still takes hours to swap to a different build.
Anyone playing the beta?
There is only one person here who openly and PROUDLY admits that he sucks Blizzard cock.Anyone playing the beta?