Grunker
RPG Codex Ghost
Druid is extremely dependant on legendary aspectsThe difference between switching from Druid to Sorc is night and day. Sure, I could probably get Druid to do decent damage if I find the right legendary, or I can just spam one button on sorc and clear screens away without a second thought. And this is without mentioning how fucked up you are if you play melee as every boss in this game likes to stay in a puddle of his own shit.I got my Druid to 25, tried all kind of combinations, settled on using Pulverize to kill stuff as everything else does bad damage.
Then I got legendary one handed weapon that turns Tornadoes into homing missiles and switched to Tornados and it seems like best build for now.
I am not using any ultimate skills as their cooldowns are bonkers and they are not nearly strong enough to be worth 3 uses of other cooldown skills.
Also I switched back to normal difficulty from Veteran at about lvl 20 because Druid damage cannot keep up. Also I do need bonus xp or gold.
Even with the right legendary aspects the class is vastly inferior to all other classes - even Barbarian - as it currently stands. I do feel like people like Kripp are overreacting though, because we have no fucking clue how the specialization is going to impact that fact. I'm willing to bet that many of the issues people have with Druid and Barb stem from the fact that they literally don't have access to a big part of their power pool in the Beta, whereas the other classes do.