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Diablo IV

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Cipher
Joined
Jul 10, 2014
Messages
983
I think this shows even more clearly who the game is geared toward - morons.

aJQxJqmL_700w_0.jpg

What is the source of this offer?
You could have just googled "diablo 4 limited collector's box" as it's the very first result.

https://gear.blizzard.com/products/diabcl0001-diablo-iv-limited-collector-s-box
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,106

Justinian

Arcane
Developer
Joined
Oct 21, 2022
Messages
292
Ending this in the middle of the day was a really low move by blizzard. Would have liked another full day to try out some of the other classes.
Anyway, my impressions:

*Necro sucks and basic skeletons are pencil dick bitches. the defensive ones were better, would have liked to try the class more with thorns + iron maiden, but didn't have enough time.
*druid/barb/rogue were ok but I didn't play much with them. their skills felt solid, although for rogue only the shapeshifting melee stuff looked effective. Werewolf Karen eating cashiers at the mall would have been fun to try for a little longer.
*chain lightning sorc sucks. tried to synergize with spear and spark, just didn't summon spears consistently enough. Same with trying to summon ball lightning via crits. never tried out charged bolts as I'd have needed the staff and i was trying to roll the resource reduction ring
*ice shards sorc was great, and i wish i'd have stuck with that from the start. shards vs single targets, arc lash vs trash mobs. eventually you get enchant slot + frost nova, put shards in enchant slot and obliterate giant groups with 1 frost nova.
*did not get to play around with a fire sorc, other than trying hydra only to realize hydra sucks as anything other than bonus damage on bosses. i have heard good things about putting firewall in enchant slot.

*blizz continues to terrorize the player with their stupid basic/core skill combo which nobody likes. no, i don't want to shoot magic missile while my energy recharges, leave me alone. The end result is that either the basic skill sucks, or the basic skill is good and renders 4/5 core skills irrelevant (arc lash). There are better ways to discourage people from just slamming the same button over and over.

*open world & exploration was great but... this genre is all about replaying content. I don't think I want to go around rediscovering everything with every character I make. Will be interesting to see how players react to it in the long term. The player base is too autistic for this IMO.

*In general the game is good. It's fun to play. Some balance problems with the classes can be fixed by tweaking numbers. I don't think the game will fumble as badly as it did when D3 was released. I think fast travel and shared exploration will have to be implemented at some point in the future, and I wish bliz would just save everyone the trouble & do it on release.

edit: since i played at lvl 20 for so long i forgot about how badly the level scaling sucks. if you can't find a decent weapon regularly combat turns into a huge slog, I actively dreaded a new level at some point and doing my enchant quest was a pain in the ass because I was still stuck with a weapon i found at lvl 7. buying items is very expensive, 15 levels of gold and I didn't have enough to buy even 1 rare staff. in other arpgs if you hit a wall you can go farm something you already beat, but in this game there's no point because all the content is equally difficult.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,361
Didn't d3 have 4 on console? Seems like a wierd step back since all chars are on same screen, not split.
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,646
Didn't d3 have 4 on console? Seems like a wierd step back since all chars are on same screen, not split.
Yeah it did. Not sure why they took a step back there - I'm assuming it's a technical reason.
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,646

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,585
Oh. Is there couch co-op?
Of course. Assuming you have two PS5s, two TVs and one big-ass couch.
On Xbox you can do it all on one Xbox but you have to buy the game twice.
Really? I could get couch co-op going in the beta easily enough on PS5 (and D3 ran fine in that mode without having to buy an extra copy). Not sure why the Xbox would be any different.
You need to have multiple accounts (that are linked to Blizzard accounts) to get into couch coop, with beta it was free for all accounts so other player can join easily. For full game you will only be able to join if other account also owns the game.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,585
As for the game itself, this time I tried Sorc and Barbarian. Sorc was fun, chain lighting clears groups, Fire Shield saves you from dangerous situations and Hydras provide good constant dps while you dodge stuff.
Also I tried firewall later for bonus damage vs bosses that like to stand in one spot.
But I spent more time trying to make Barbarian work and I found it not fun or good. It was even worse than Druid in last beta. I tried a couple of Barbarian builds and even took time to farm lvl 20 weapons (in lvl 30 area) but none of them I found fun.

I hate that I need to constantly switch attacks just so I can have enough rage to power the ones I want to use. It is very unfun and it is not even needed. They already have mechanics that would incentivize you to use basic attacks to powerful your Core skills, no need for Rage shit. Rage would be better served for powering up higher level skills that are currently on irritatingly long cooldowns (shouts are all on 25s CD.......)
Already some Core skills have modifers that give them bonus damage if you first use non Core skill or if enemy is already bleeding or something. Or if enemy is stunned and shit. Or druid has that Core skills that 100% Overpowers if you do not use it for 10s which is better incentive than "not enough spirit shit".

Sorc has this same problem but a bit less irritating due to her being ranged.

This is main reason why I am not even thinking of giving money to Blizzard for this game any time soon. If I am able to buy it for 30 or 35$ I might get it once it is more fun and balanced and I got nothing better to play or spend money on.
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,646
Oh. Is there couch co-op?
Of course. Assuming you have two PS5s, two TVs and one big-ass couch.
On Xbox you can do it all on one Xbox but you have to buy the game twice.
Really? I could get couch co-op going in the beta easily enough on PS5 (and D3 ran fine in that mode without having to buy an extra copy). Not sure why the Xbox would be any different.
You need to have multiple accounts (that are linked to Blizzard accounts) to get into couch coop, with beta it was free for all accounts so other player can join easily. For full game you will only be able to join if other account also owns the game.
Unlikely for console couch co-op. If one player is on console and one on PC (or a different console) you’d definitely need two copies of the game but as long as everyone on a single console has their own Battlenet account that should be sufficient otherwise they’d be expecting everyone in a single household playing off the same console to buy a copy to play single player as well, which wouldn’t fly.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,585
Oh. Is there couch co-op?
Of course. Assuming you have two PS5s, two TVs and one big-ass couch.
On Xbox you can do it all on one Xbox but you have to buy the game twice.
Really? I could get couch co-op going in the beta easily enough on PS5 (and D3 ran fine in that mode without having to buy an extra copy). Not sure why the Xbox would be any different.
You need to have multiple accounts (that are linked to Blizzard accounts) to get into couch coop, with beta it was free for all accounts so other player can join easily. For full game you will only be able to join if other account also owns the game.
Unlikely for console couch co-op. If one player is on console and one on PC (or a different console) you’d definitely need two copies of the game but as long as everyone on a single console has their own Battlenet account that should be sufficient otherwise they’d be expecting everyone in a single household playing off the same console to buy a copy to play single player as well, which wouldn’t fly.
It will work like I said for Xbox, I do not know for PS5 but I doubt they would do it differently for PS5.
 

Jimeh

Educated
Joined
May 10, 2011
Messages
52
Location
Australia
I hate that I need to constantly switch attacks just so I can have enough rage to power the ones I want to use. It is very unfun and it is not even needed. They already have mechanics that would incentivize you to use basic attacks to powerful your Core skills, no need for Rage shit. Rage would be better served for powering up higher level skills that are currently on irritatingly long cooldowns (shouts are all on 25s CD.......)
Already some Core skills have modifers that give them bonus damage if you first use non Core skill or if enemy is already bleeding or something. Or if enemy is stunned and shit.
Early levels with barb not starting with full resource makes her feel worse than other classes but I'm surprised you got up to farming Kor Dragan stronghold and were still having rage issues about your rage issues. :P

Here's how it went for my barb...

Rallying Cry, +50% resource generation, 30% movement speed, +25 rage
War Cry, +15% damage, 4 sec BERSERKING (Increases your damage by 25% and your movement speed by 30%.)
Leap in to battle, +40 rage from talent.
Ground Stomp, +25 rage, knocks them all down for 3 seconds.
Spin To Win

I was using Lunging Strike as my basic because I like the mobility it offers but I really only used it to clean up stragglers not as a serious rage generator.

Full version I'll probably swap out Ground Stomp for Iron Maelstrom which was probably the most fun skill in the game, last beta.

I think Rallying Cry is a bit of a must-have skill because it gives you Unbreakable which you can use while disabled to break out of stuns and frozen and stuff. Same with Concealment for the rogue; very hard skill to give up having on the bar.
 
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ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,585
I hate that I need to constantly switch attacks just so I can have enough rage to power the ones I want to use. It is very unfun and it is not even needed. They already have mechanics that would incentivize you to use basic attacks to powerful your Core skills, no need for Rage shit. Rage would be better served for powering up higher level skills that are currently on irritatingly long cooldowns (shouts are all on 25s CD.......)
Already some Core skills have modifers that give them bonus damage if you first use non Core skill or if enemy is already bleeding or something. Or if enemy is stunned and shit.
Early levels with barb not starting with full resource makes her feel worse than other classes but I'm surprised you got up to farming Kor Dragan stronghold and were still having rage issues about your rage issues. :P

Here's how it went for my barb...

Rallying Cry, +50% resource generation, 30% movement speed, +25 rage
War Cry, +15% damage, 4 sec BERSERKING (Increases your damage by 25% and your movement speed by 30%.)
Leap in to battle, +40 rage from talent.
Ground Stomp, +25 rage, knocks them all down for 3 seconds.
Spin To Win
I tried something similar as well except I used Charge as it is hard to leap where you want on a controller. Also rage always ran out with Whirlwind before you kill everyone (or when Rally Cry runs out) forcing you to go back to using your basic skill (which I chose bleed one as that one uses two handed slashing weapon which was only lvl 20 weapon I had).
Also what do you do when you run into next group and your 25s CD shouts are not ready? You use you basic skill to get rage to max. Fucking boring.

I had more luck with Rend where you use it once on enemy group and move on as they die from bleed. But that skill is also irritating because it does not have full 360 aoe and if enemy moves at last moment you miss and do nothing for that rage you spent..

EDIT: I also played around with Frenzy, Bash, Hammer skill and that one that shoots rocks at enemies. None of them felt good.. I only didn't try double strike one. Also Hammer one is the worst and mostly useless.
I also tried two of the lvl 18 skills (Finisher one and Bleed one) and they are bad as well.
 
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Jimeh

Educated
Joined
May 10, 2011
Messages
52
Location
Australia
I went with a bleed/thorns build last beta but got worried about how much they nerfed thorns. I did like Rend a lot and, what was it, Pulverize? To instantly do all the bleed as a nuke and AOE bleed everyone. Then, last beta, the thorns were doing over 400 damage return. Was plenty fun enough. :)

There's still more barb builds I want to try. Gotta work out one that uses Frenzy basic attack, More Berserking stuff... Double Swing got a big buff but I didn't get a chance to try it.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,585
I went with a bleed/thorns build last beta but got worried about how much they nerfed thorns. I did like Rend a lot and, what was it, Pulverize? To instantly do all the bleed as a nuke and AOE bleed everyone. Then, last beta, the thorns were doing over 400 damage return. Was plenty fun enough. :)

There's still more barb builds I want to try. Gotta work out one that uses Frenzy basic attack, More Berserking stuff... Double Swing got a big buff but I didn't get a chance to try it.
lvl 18 skill that does bleed damage instantly and bleeds everyone is terrible skill. First you spend time you could be doing better attacks to not do any extra damage that bleed would not do anyways. And that AoE bleed it does is worse than just doing another Rend that is bigger AoE. Also that lvl 18 bleed is very finicky to use well as it is single target with too slow animation, if in the chaos of combat you miss you just wasted it all while with Rend it is hard to miss everyone around you in melee combat.
 

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