Zeriel
Arcane
- Joined
- Jun 17, 2012
- Messages
- 13,972
At around lvl 25-30 your build will effectively be the same for the rest of the game. Same skill rotation etc.I've played D4 up to level 20 and it is in no way shape or form anywhere near as shit as D3 up to that point. I can't comment on anything past that as frankly I found D3 so fucking shit that I lost all interest quite rapidly, but it is a HUGE improvement on that game in all the ways that are immediately obvious for the first 10 hours or whatever.
Graphics, atmosphere, story, presentation, music, sfx, etc, that kind of thing.
You're basically at the point right before the bottom falls out. By level 25 you've seen 99% of what the game has to offer. After level 25, how your character plays doesn't change whatsoever, end-game and all content after level 25 is just repeating what you've already seen over and over, etc. I could go on, but that's the gist of it.
No diss at you Yosharian, but it's really telling when people keep saying it's an improvement over D3. It's such a meaningless comparison. Anything is better than D3.
I disagree there, but I am apparently able to better separate the game mechanics of D3 from its "aesthetic presentation" or whatever you want to call what filtered most people.
D3's biggest issue was how it didn't "feel like Diablo" in terms of worldbuilding and aesthetics. The gameplay wasn't that bad. And it had way more end-game on launch than D4 has, better itemization, etc. The character builds were also way, way more varied, without even bringing items into the mix.
I get that it's always been tricky making that argument when you'd have idiots like gaudost on here insisting that no, everything about D3 is amazing! Even the butterfly Disney villain woman!
D3 had a good gameplay foundation that needed a better story & visual presentation. D4 bettered the visual presentation, but gutted the gameplay, end-game, mechanics, itemization, and just about everything else. On top of that, it actually has LESS worldbuilding than D3, in the incidental details that make up a singleplayer experience. For example: bestiaries, notes, Deckard Cain's voice overs as you're exploring, etc. None of that stuff exists in D4, the only thing that comes close is random journals in the game world that have no real worldbuilding, just disaster stories "woe is me I died", and are not recorded anywhere. The whole game has this very disposable feeling to it where you feel like an idiot if you're trying to make something out of it.