I think the game would've been much better without stats, as all checks are based on skills and some of them don't fit in their corresponding stat (examples: Drama fits more for psyche I think, Authority would go well for physical builds but it's a psyche skill, Shivers as a physical skill is only there to provide some clues to dumb cops, perception is exactly the same...). I don't know, maybe even implement some sort of synergies between the skills. It would have been more fun that way IMO.
I'm about halfway through the game with 15 hours, so should probably clock 30 hours to finish. It would probably be 20 hours to finish if the game didn't try to to artificially slow the player down with retarded map movement, snail pace running speed, everpresent plot-gating and constant backtracking through sequences of loading screens that take eternity.
This thought cabinet biz seems to be all about stat bonuses, right? Because I internalized some thought it won't unlock anything in dialogue(?), at least I haven't noticed anything yet.
"Satisfying" doesn't mean "happy." The mystery narrative is unsatisfying because it is impossible to solve with the clues you're given.
From playing the game, it seems most likely that this is intentional. The writers wanted to take the pleasure of "solving the mystery" away from the player. See my post in the spoiler thread for more detailed analysis.
This game doesn't let me roll into town, solve everybody's problems and singlehandedly decide which major faction is to succeed and shape the fate of the entire area for years to come, shit game.
Not a Fallout clone/10
This thought cabinet biz seems to be all about stat bonuses, right? Because I internalized some thought it won't unlock anything in dialogue(?), at least I haven't noticed anything yet.
Some do, some don't. Some do it more.
This thought cabinet biz seems to be all about stat bonuses, right? Because I internalized some thought it won't unlock anything in dialogue(?), at least I haven't noticed anything yet.
Its too soon to say that Disco Elysium is better than Planescape Torment?
I dont mean it in a bad way to Torment, not t all, its just... jesus Christ, Disco Elysium is really, really impressive.
I don't think it's better, but before playing it I scoffed at the "next Torment" hype. I'm not scoffing anymore.Its too soon to say that Disco Elysium is better than Planescape Torment?
I dont mean it in a bad way to Torment, not t all (I am a PST bitch, I even have a symbol of torment tattoo), its just... jesus Christ, Disco Elysium is really, really impressive
Let's hear some specifics then, what would you like to have had spelt out for you in ending slides? And please, use the spoiler tag so Luckmann doesn't have an aneurysm.I really can't believe people are happy investing in a game where all you do is make choices and then get no indication whatsoever what the results of those choices were.
Its too soon to say that Disco Elysium is better than Planescape Torment?
I dont mean it in a bad way to Torment, not t all (I am a PST bitch, I even have a symbol of torment tattoo), its just... jesus Christ, Disco Elysium is really, really impressive
So I'll stand by what I said earlier: it's already a towering achievement that the comparison can even be made and not immediately laughed out of the building.
Disco Elysium feels like a game that would have been better suited to a point and click adventure, rather than a sprawling RPG. It’s a game that has a lot to say (quite literally, given that it’s made up of around one million words) but doesn’t always know what tone to use while saying it, which leads to an experience that just didn’t captivate me as much as it might others. Its characters are almost universally disgusting excuses for human beings, which also didn’t help as I found nobody to relate to or latch onto.
Positives
Genuinely funny at times
Well-written
Negatives
Its tone shifts way too much
Dice rolls are almost as bad as XCOM’s accuracy percentages
Progression issues
7.5/10
I really can't believe people are happy investing in a game where all you do is make choices and then get no indication whatsoever what the results of those choices were.
Its hard to say spiritual successor when they are (I think) at least as good as the original.
First bad review?
7,5 negative? Anyways, funny how dude blames tone shift in DE whilst giving 8.0 to D:OS2 https://www.godisageek.com/reviews/divinity-original-sin-2-review/ which tends to mix slapstick comedy with slaughterhouse gore within single dialogues...First bad review? https://www.godisageek.com/reviews/disco-elysium-review/
Disco Elysium feels like a game that would have been better suited to a point and click adventure, rather than a sprawling RPG. It’s a game that has a lot to say (quite literally, given that it’s made up of around one million words) but doesn’t always know what tone to use while saying it, which leads to an experience that just didn’t captivate me as much as it might others. Its characters are almost universally disgusting excuses for human beings, which also didn’t help as I found nobody to relate to or latch onto.
Positives
Genuinely funny at times
Well-written
Negatives
Its tone shifts way too much
Dice rolls are almost as bad as XCOM’s accuracy percentages
Progression issues
7.5/10
First bad review? https://www.godisageek.com/reviews/disco-elysium-review/
Disco Elysium feels like a game that would have been better suited to a point and click adventure, rather than a sprawling RPG
how many patches are out?
are there gamebreaking bugs?
can I purchase it now or still have to wait?
First bad review? https://www.godisageek.com/reviews/disco-elysium-review/
Disco Elysium feels like a game that would have been better suited to a point and click adventure, rather than a sprawling RPG
How could this be a better game without the amazing system abilities? Fuck this idiot.
And here I am finding most NPC relatable for the first time in years.Its characters are almost universally disgusting excuses for human beings, which also didn’t help as I found nobody to relate to or latch onto.
how many patches are out?
are there gamebreaking bugs?
can I purchase it now or still have to wait?