Brzęczyszczykiewicz
Arcane
- Joined
- Oct 13, 2012
- Messages
- 1,205
I teleported her out of it.How did that happen?
I picked that talent pretty late into the game, had to swap some +speed gear with +con gear to even make use of the additional points (because of my low constitution my ap per turn were exceeding the max ap limit), ended up with like 7 more ap per turn and more hp than I had before.Why have they more HP? On hard a class canon build will have 25% the HP of a normal character. (-25% playing on hard, -50 % glass canon)glass cannon talent - broken. chars built around this talent have more ap and more hp than chars who don't have it. just make the bonus static instead of absurd 2x ap.
Yeah, but whether you stack CON gear or not has nothing to do with glass cannon. Mainstat + Speed , this is the most important, enough CON to make use of what you get from speed (and glass cannon if you have it). You don't need glass cannon to get loads of AP. MY lvl20 scoundrel (which I play right now) has 25 max AP and 14 AP per round (with haste 18, he's always hasted). He's only 12 natural Speed so there's still room for more (+9 speed from equip though). He doesn't have glass cannon, no HP penalty, yet anough AP to kill 2-4 normal mobs per combat round with proper preparation (e.g. already set up the conditions for bully, lower resistances etc)I picked that talent pretty late into the game, had to swap some +speed gear with +con gear to even make use of the additional points (because of my low constitution my ap per turn were exceeding the max ap limit), ended up with like 7 more ap per turn and more hp than I had before.Why have they more HP? On hard a class canon build will have 25% the HP of a normal character. (-25% playing on hard, -50 % glass canon)glass cannon talent - broken. chars built around this talent have more ap and more hp than chars who don't have it. just make the bonus static instead of absurd 2x ap.
What a nice "tradeoff".
I also went to the northwestern part the Luculla area and found some monsters that had a void aura. When will I be able to kill these bastards?
Thanks. I have a few of those weapons now, so I might check that place out when I have done some more quest solving in Hunter's Edge.I also went to the northwestern part the Luculla area and found some monsters that had a void aura. When will I be able to kill these bastards?You actually can't kill them directly, but you can cause them to die. You have to sneak by them, and you'll need a tenebrium weapon to destroy what's beyond.
Yahtzee hates RPGs more than I do, so I don't know why you'd even want him to review it.The self proclaimed king of PC gaming and "Roger Ebert of video game journalism" did something that no "video game historian" has ever attempted before and reviewed ET because he has nothing else to do since "there aren't any new games to review this month". Even IGN reviewd D:OS and gave it 9/10 but this assclown refuses to touch it.
I just want to say how much this thread me excited me to get this game, and so I got it and played it. My favorite games are Shattered lands and Knights of the chalice.
Wow I really hate this game. The amount of Walking, talking and creating food is just obnoxious. here is what I like to make in games. Take decisions in ambigous situations. DSO is just Doing stuff, but not actually taking decisions. Fights are dull, straightforward and can be brute forced with potions, and everthing to do in the game is a chore. The puzzles is more like ¨waste your time exploring stuff until you find the obvius answer to this puzzle¨
I don´t want to ruin the fun people are having with this piece of software. But thi sis not an computer WRPG a, strategy game or a tactical game of any kind. Is just a sandbox game, is GTA in medieval fantasy times. You spend more time doing chores than actually taking decisions, and it´s fine if you enjoy that, I do not, and I think many people that like WRPG do not. I´m surprised how well recieved this game is, when it´s promoted as a WRPG of old times and is more like playing GTA meets Graphical adventure meets diablo. (diablo because the amount of item porn)
At least for me this one gets a huge decline.
I guess someone can create some series of rules that would make the game more enjoyable to me? Like no prebuffing, no crafting, no cooking, Only magical items can be sold, (maybe looting can only come from beaten enemies to eliminate the bonuses of random exploring) Maybe something like that would make the game more fun to me, but i wonder considering how much i abused all that if the game can be beaten in ironman mode like that? i(im not fan of save scumming to solve problems) If someone tell me with that set of rules the game can be easily beaten, then I will maybe give it another shot with those rules.
How many towns, self-contained areas are there to begin with?
Mostly enjoying the whole deal so far.
The rain spell my favorite so far.