JarlFrank
I like Thief THIS much
More like 50ish hours.
I took 73 hours, and my playtime is one of the lowest here. One playthrough, no restarts. R00fles!
More like 50ish hours.
I enjoyed JE. Wasn't a big fan of the combat because I've played a lot of 'real' action games (Devil May Cry, etc.). However, not at all saying it's terrible. But melee was clunky and a little simplistic (again in comparison to a good action game).... Quite possible that a magic focused character would've been more interesting. And I did like all of the non-combat aspects of the game.O RLY?
Even if DOS was 187 hours, I'd still enjoy the 30-40 (or 10 0r 100 hour depending who you ask ) hour JE more.
Quite possible that a magic focused character would've been more interesting.
I've seen lots of reports of people really enjoying Divinity: Original Sin -- including PC Gamer calling it the 16th best RPG of all time -- but I'm just not there. I liked Original Sin, but I didn't love it, and it's not even my favorite Divinity game (it's actually third for me, behind Divine Divinity and Ego Draconis). Some of the problems I had with Original Sin -- like the lack of movement keys -- will no doubt get fixed eventually. But other problems -- like the storyline that is too basic for a 100-hour game, and the difficulty that starts out on "brutal" and ends up on "cakewalk" -- are probably here to stay.
Still, while you shouldn't necessarily believe that Original Sin is the best thing since sliced bread, it's still a worthwhile purchase. The campaign offers 100 hours of content (which will only grow larger once modders sink their teeth into the game), there are some good puzzles and fun quests, and the combat engine is unique and interesting. Plus, there's always that chance that I'm in the minority here and Original Sin really does deserve to be mentioned in the same breath as Baldur's Gate. I'm just not going to be the one who does it.
he's absolutely right. except, perhaps, his ranking of divinity titles. also not sure about the movement keys thing.GameBanshee does another Steven Carter review: http://www.gamebanshee.com/reviews/114241-divinity-original-sin-review/all-pages.html
And somewhat predictably...
I've seen lots of reports of people really enjoying Divinity: Original Sin -- including PC Gamer calling it the 16th best RPG of all time -- but I'm just not there. I liked Original Sin, but I didn't love it, and it's not even my favorite Divinity game (it's actually third for me, behind Divine Divinity and Ego Draconis). Some of the problems I had with Original Sin -- like the lack of movement keys -- will no doubt get fixed eventually. But other problems -- like the storyline that is too basic for a 100-hour game, and the difficulty that starts out on "brutal" and ends up on "cakewalk" -- are probably here to stay.
Still, while you shouldn't necessarily believe that Original Sin is the best thing since sliced bread, it's still a worthwhile purchase. The campaign offers 100 hours of content (which will only grow larger once modders sink their teeth into the game), there are some good puzzles and fun quests, and the combat engine is unique and interesting. Plus, there's always that chance that I'm in the minority here and Original Sin really does deserve to be mentioned in the same breath as Baldur's Gate. I'm just not going to be the one who does it.
there's always that chance that I'm in the minority here and Original Sin really does deserve to be mentioned in the same breath as Baldur's Gate.