To the guy that asked to compare to KOTC. Since I love KOTC. Kotc is extremly easy game with crafting and rest scumming, but if you remove both (i play without crafting and only one rest per campfire) the game difficulty is very intersting and fun all through the game.
DSO however requires more than 2 simple rules to make it any challenge at all, Summons are broken beyond belief, wich means the game is hard...until you reach level 4. Charm is broken beyond belief.
People claim mages are superior to melee....that is if melee doesn´t have Leech+Zombie. Which makes the whole thing to extreme. Or melee sucks or is broken.
Without leech/zombie combo Mages are waaaaay better than melee, because the nature of magic. Everthing has AOE, which means melee suffer about anything, not to say moving is very expensive, but mages have no problem with range, if you have summons, you can have 3 mages and one ranger and just breeze through the game, without summons, if you want to take that restriction, 3 mages and some melee to distract, is still the best party, unless you want to abuse stealth archer, which is also broken beyond belief. Oh leeching is also broken.
The source mod, balance summons, and try to make melee more attracting, but the optimal stuff is still 3 mages and 1 melee for distraction and to deal with certain enemies.
I think KOTC in combat design is WOW so much superior that makes DSO look like a beginner design work.
I started over many times because i reach a point where i just click buttons and everthing dies, i never finishined the game yet, and only died vs non traps once. That once was because i was playing with these rules
Ironman, except with instant death traps (those are bad design imo)
No crafting
Hard.
No-prebuffing (Despite what people say its very valid to prebuff in this game)
Can´t sell normal weapons armor or accesories.
Can´t sell ingredients
Can´t steal
No summonings
No glass cannon
No leech
No zombie
No charm
No stealth archer
I played with that+ Source mode
I think if you want challenge, that is kind of what you should be looking for, Even without source mod it may be intersting, I will try without sourcemod.
I did one run and died early on at the undead that watch the entrance (very early in the game). my whole party got frozen so fast it was not even funny.
The design of combat of DSO is flashy but for a game without random combats, I would say is extremly poor. Kotc is so much better in that regard.
Some people consider KOTC combat easy because crafting, which is true, Crafting is just broken in KOTC, just play without crafting and the game combats become extremely interesting and varied.