Blaine
Cis-Het Oppressor
Well, that would actually be an improvement over the dialog in D:OS.
Old school starts in 1997 and ends inQuality aside, DOS is not old skool. Old skool games don't use RPS as a way to dtermine dialogue ouitcomes. FFS
Complete dialog of an oldschool CRPG:
START: You are thrown into a dungeon - find the 5 pieces of staff xyz to win.
END: Congrats - you have won.
You mean spell animations? I don't think it works that way.you can skip animation entirely. Just double click when you do action.
Old school starts in 1997 and ends inQuality aside, DOS is not old skool. Old skool games don't use RPS as a way to dtermine dialogue ouitcomes. FFS
Complete dialog of an oldschool CRPG:
START: You are thrown into a dungeon - find the 5 pieces of staff xyz to win.
END: Congrats - you have won.20012002
Not the good part of it.Old school starts in 1997 and ends inQuality aside, DOS is not old skool. Old skool games don't use RPS as a way to dtermine dialogue ouitcomes. FFS
Complete dialog of an oldschool CRPG:
START: You are thrown into a dungeon - find the 5 pieces of staff xyz to win.
END: Congrats - you have won.20012002
I am quite sure old-school started in 1994 and ended 1998.
I think the real old-school RPGs are the kind of games that Crooked Bee plays, not Fallout, Arcanum and Baldur's Gate, but games which were long, long before them.
Not the good part of it.Old school starts in 1997 and ends inQuality aside, DOS is not old skool. Old skool games don't use RPS as a way to dtermine dialogue ouitcomes. FFS
Complete dialog of an oldschool CRPG:
START: You are thrown into a dungeon - find the 5 pieces of staff xyz to win.
END: Congrats - you have won.20012002
I am quite sure old-school started in 1994 and ended 1998.
Pandering toNot the good part of it.Old school starts in 1997 and ends inQuality aside, DOS is not old skool. Old skool games don't use RPS as a way to dtermine dialogue ouitcomes. FFS
Complete dialog of an oldschool CRPG:
START: You are thrown into a dungeon - find the 5 pieces of staff xyz to win.
END: Congrats - you have won.20012002
I am quite sure old-school started in 1994 and ended 1998.
The best part of it. I played Warcraft 1 1994. I was 5. I beat that game. Golden age.
You either played with cheats, or you are bullshitting.Not the good part of it.Old school starts in 1997 and ends inQuality aside, DOS is not old skool. Old skool games don't use RPS as a way to dtermine dialogue ouitcomes. FFS
Complete dialog of an oldschool CRPG:
START: You are thrown into a dungeon - find the 5 pieces of staff xyz to win.
END: Congrats - you have won.20012002
I am quite sure old-school started in 1994 and ended 1998.
I played Warcraft 1 ... I was 5. I beat that game. Golden age.
itt: fucking kids know nothing about oldschool.Not the good part of it.Old school starts in 1997 and ends inQuality aside, DOS is not old skool. Old skool games don't use RPS as a way to dtermine dialogue ouitcomes. FFS
Complete dialog of an oldschool CRPG:
START: You are thrown into a dungeon - find the 5 pieces of staff xyz to win.
END: Congrats - you have won.20012002
I am quite sure old-school started in 1994 and ended 1998.
The best part of it. I played Warcraft 1 1994. I was 5. I beat that game. Golden age.
Blobbers and Dungeon Crawlers like Dark Heart of Uukrul.I think the real old-school RPGs are the kind of games that Crooked Bee plays, not Fallout, Arcanum and Baldur's Gate, but games which were long, long before them.
What, shitty JRPGs?
You either played with cheats, or you are bullshitting.I played Warcraft 1 ... I was 5. I beat that game. Golden age.
itt: fucking kids know nothing about oldschool.
also, my oldschool is the actual oldschool, your oldschool was the prelude to decline.
Holy shit. We're so old and will be dead soon.Fallout will be 20 years old in three years. "Old school" is a useless descriptor.
Holy shit. We're so old and will be dead soon.Fallout will be 20 years old in three years. "Old school" is a useless descriptor.