The wait is over: Two new companions have landed in Cyseal!
We may have been a bit quiet over the past two months, but you'll be happy to hear we've spent the time not only recovering from launch, but also preparing improvements and new content for
Divinity: Original Sin. We figured: how better to break the silence than with an exciting update chock full of much-asked-after features?
Today, we're launching a content-heavy update to
D:OS players, featuring two totally new companions, each ready (if you play your cards right) to help save Rivellon. Also included in the newest update is a big quality-of-life improvement and another coat of polish.
Below, Swen discusses more about the added content, as well as future updates and what the team's been up to since our last update (hint:
Divinity: Original Sin isn't the only game we're working on!).
Read the update's full change list
here.
Download this free additional content!
As promised, we're ready to launch two more companions into Rivellon, both of which you can meet in Cyseal. Bairdotr, a curious and loyal ranger, has gotten herself into some trouble at the Legion barracks, while the silent rogue Wolgraff has found himself a nice hustle stealing coins from the wishing well in the Cyseal hinterlands (accessible through the graveyard tunnel).
Check out their concept art and a short description of each companion below:
"You seem strong as mother, though your chest is not quite so hairy. Your sword may come in handy when we find who I seek."
Armed with her bow on her back and her claws at the ready,
Bairdotr refuses to fail: She must navigate your world-- a world of wonder and mysteries both fantastic and terrible-- if she's to save Homeforest. The druid of the forest has been kidnapped, and Bairdotr must follow a scant trail of clues if she's to bring him back-- clues that take her to the very heart of Rivellon's Source conspiracy.
"Wolgraff gives you a knowing look. He seems to think the mayor is a few arrows short of a quiver."
Dark Sourcery deprived
Wolgraff of his voice when he was but a kid, and with it his dream of becoming a Source Hunter. Refused by the Order, he grew up to become a rogue, stealing from the rich and giving to... just himself actually. His is a world of silence, but if need be he lets his dagger do the talking for him.
---
If you convince one or both to join your party, you'll learn more about their histories and missions for the future.
Download
"The Bear and the Burgler" DLC via
Steam, or simply
update your game on GOG to receive the new content. Note: The new companions will appear in Cyseal once you start a new game after downloading the update.
Follow the Dialogue: A significant improvement for co-op players
It's no secret that the old system for following other players' dialogues in co-op needed a makeover; fortunately, the latest update will do just that.
Now, instead of reading lengthy dialogues displayed over your teammate's head or in the journal, you'll be able to see the conversation in its own dialogue box with the toggle of a button.
What's next?
This certainly will not be our last update on
Divinity: Original Sin. We're still working on a slew of new skills and a variety of difficulty modes to ramp up the challenge-- keep an eye out for those in the coming weeks!
If you're curious where Larian is heading over the next couple of years, check out Swen's latest blog entry -
Thoughts after releasing Divinity:Original Sin and what comes next.
Wasteland 2: Are you as excited as we are?
Clear your calendars, because
Wasteland 2 is ready to launch on September 19th! Not only are we huge Wasteland fans, but we also owe a debt of gratitude to
Brian Fargo, who paved the way for RPGs on Kickstarter and convinced us of the merits of Steam Early Access (and oh how right he was). We wish the
inXile team the best of luck with their launch and can't wait to play the game ourselves. If you haven't already gotten yourself a key, you're sure to miss out!