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Divinity Divinity: Original Sin - Enhanced Edition

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,707
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
blacksmith skill for creating weapons is pretty bonkers especially since you can just melt old weapon and create new one.

With 3 points in blacksmithing you can create weapon with better DPS than good unique or legendary. con is that you can't add skills to it.

You can add stats using that Tormented soul thingies but they are rare very rare.


Crooked Bee

Just some bosses/stronger enemies need higher resistances against CC, especially blind. They mostly stand there when blinded and not even attack someone near them. Also AI needs a bit better targeting, often enemies change targets and help me heal my wounded, summons draw'em like flies.
 

Nryn

Cipher
Patron
Joined
Jun 15, 2013
Messages
255
Divinity: Original Sin 2
Just had a conversation with one of the Watcher Stones. Wasn't expecting that. :lol:

On a side note, it was fantastic hearing remixes from DD and Div 2.
 

Avellion

Erudite
Joined
Jan 9, 2014
Messages
756
Location
This forum
The fact that some of you guys and gals are claiming that the game is easy even on hard is a sign that there is a noticable skill gap between good and bad players.

Somewhere else, I am trying to teach people (who whine that the game is too hard even on easy) how to play, and despite my efforts, they still just dont get it. I wonder if I am wasting my time.
 

Nryn

Cipher
Patron
Joined
Jun 15, 2013
Messages
255
Divinity: Original Sin 2
BTW - was there a quest for that giant fire boss or was that just something to do to pass the time?

Don't think it's an explicit quest. Before crossing the bridge to the boss you can talk to two undead legion soldiers who explain the significance and context surrounding the boss.
 
Joined
Jul 27, 2013
Messages
1,567
Avellion
Skill gap? Maybe, there's a pretty big build gap though, that's for sure, game can either be hard or even very hard or cheese level easy depending.
I've experienced both, though to be fair I'm also probably better at the game then I was before.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,359
Combat remains quite hard for me in most places, Level 10 party in Silverglen on Normal with no henchmen. I assume henchmen would make a big difference, but I don't really want to play with them and would rather keep things difficult. Also assume I'm missing a lot of neat things I could be doing with character build & world objects.
 

Avellion

Erudite
Joined
Jan 9, 2014
Messages
756
Location
This forum
Avellion
Skill gap? Maybe, there's a pretty big build gap though, that's for sure, game can either be hard or even very hard or cheese level easy depending.
I've experienced both, though to be fair I'm also probably better at the game then I was before.
Could be primarily the difference in build quality. All I know is that some people are really struggling with this game even on the lowest difficulty, but their builds could easily be the problem. Though I suppose their tactics are flawed too, with them doing effectively nothing but run towards foes, attack and heal.
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Just had a conversation with one of the Watcher Stones. Wasn't expecting that. :lol:

On a side note, it was fantastic hearing remixes from DD and Div 2.

The 'anger' one was a LOL from me. I kept thinking some mundane shit like cryptic musings of victory and hardship and instead, bam, 2literal4me. Was perfect.

Flying Spaghetti Monster I didn't take lone wolf and I just don't use companions or henchmen; I do summon monsters in fights to tank and do some ridiculous damage periodically but otherwise I think it's more fun with limited resources. Next time I'm thinking of just doing a pure solo run.
 

jdinatale

Cipher
Joined
Sep 28, 2013
Messages
422
I wouldn't mind if people like this were neutered:

F72IhKQ.png
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,403
Ok creafting is definitely amazing.

As someone pointed:

Empty Potion + Ooze Barrel = Poison Potion
Poison potion + arrowhead = poison arrowhead

but.... what if i could put arrow head in ooze barrel ?

well...

arrowhead + Ooze barrel = poison arrowhead

Also at lvl 4-5 in blacksmithing/crafting you will start to create magical items. Sometimes white sometimes blue...
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
I have a question about the pressure plate puzzle in Hiberheim, in the same area as the wishing well.

"Something seems to have triggered to the right of here". Anyone been able to find out what has triggered and where? I must've searched every inch around that place.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,403
created mobile kitchen that is actually movable.

Wanted to make elven dish put cooking pot on fire and it created mobile kitchen. I didn't even put it in inventory. As i added pot on fire it added mk to my inventory. It looks like normal cooking pot.

But can't put it anywhere (but it works at least)
 
Joined
Aug 6, 2008
Messages
7,269
Well... may be hanging this up for awhile. Getting a CtD whenever I try to go to the homestead. Just found my third inert stone and I also have the pirate's stone, but haven't used it yet. (tried using it to see if that would jar it loose but it doesn't).
 

Fryjar

Augur
Joined
Sep 6, 2005
Messages
176
So any consensus on the implementation of the Codex in the game? Is it good or bad?
Also what have they implemented exactly?
 
Self-Ejected

Excidium

P. banal
Joined
Aug 14, 2009
Messages
13,696
Location
Third World
So any consensus on the implementation of the Codex in the game? Is it good or bad?
Also what have they implemented exactly?
I found a really dumb co-op dialogue about incline triggered by a bottle on the beach iirc

Also I saw phelot crawling around :salute:
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,609
That is my understanding, yes. However I think SOME of the codex stuff did make it into the main/normal game.

So far only find the imps and the codex, although i could not give them back the codex, no dialogue choice about it . I did not use a codex code as i backed the game way before the fundraiser .
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,246
Location
Azores Islands
Was funny when i finally met some codexers ingame... tho Jaesun kept asking for his mother for some reason.

Sounds about right...

2014_07_06_00004.jpg


2014_07_06_00001.jpg


2014_07_06_00002.jpg


2014_07_06_00003.jpg
 
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