DJOGamer PT
Arcane
And FWIW I'm totally against the heavy handed forcing of the player into a very specific play style like in DE.
If some folks want to take things slower and snipe and corner kite more, whatever.
Build a challenge and let them tackle it their way and win or fail based on how the simulation and their actions shake out instead of this "nuh-uh, gotta play it exactly our way" crap.
I was thinking that the enemy weakness system would cause this. And admitelly the first level does give the wrong impression.
But by the time I got the plasma rifle I feel this complain isn't very valid.
It's like D16 your arsenal is effiecient but obiously each "tool" has a situation where they perform better (and worse). And the game doesn't really "force" you, it's just given how enemies are more threatening and there's more of them you make things harder on yourself by not making proper use. But you can overcome the combat encounters while ignoring the weakspots.
That's my impression so far at least.