Ezeekiel
Liturgist
- Joined
- Dec 19, 2016
- Messages
- 1,783
I am still half-way the 3rd level and I haven't seen any playtroughs, so I have no idea how the game will progress and how the remaining enemies affect the combat.
But on cacodemon I agree, I've as much on my previous post that's so far the enemy they seem to have dropped the ball.
The conditions are to easy to pull of and the rewards makes any other way to engage him useless.
They should've made the weakpoint more difficult to pull off (doing X amount of damage to the eye; or only chucking a grenade while he's doing the bite attack, so the player's needs to risk himself) and the subsequent effect "weaker" but useful (like simply disabling the fire ball attacks)
I'd be happy if launching a rocket/grenade or two into his mouth would pop him completely (agreed on making it harder to hit... He swallows grenades which are nowhere near his mouth) and he'd drop a health thingie or two or something. I hate the clunky extra step of the glory kill, especially because you do it that way through most of the game. They also have to decide whether he's supposed to be a tough foe (you usually face few of them at once and his melee lunge seems to be very damaging, he also takes 3 rockets to the face to kill in Nightmare so I guess yes) or a laughable pushover (super easy shotgun grenade or grenade toss -> glory kill... Even dumber with glory kill range upgrade).
If you shoot the caco in the mouth with the shotgun primary or whatever, does he also at least take some increased damage, or is the weakpoint grenade-only? I've never really tried so far.