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Dragon Age Dragon Age: The Veilguard - coming October 31st

Cryomancer

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Mass Effect 1, the game that literally popularized dumbed down dialogue wheel is good?

No, just less shitty than whatever Failguard will be.

I dropped Ass effect 1 and never completed it. Failguard, I would't waste my money or time on it. Shit talking the game is more fun but playing it will be a torment. Just a meme :

qnrscri.png
 

Atlantico

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Make the Codex Great Again!
Origins gave you a party in which every member was white besides Sten (vaguely brown qunari), Shale (a magically animated artifact) and the dog (a dog) and only ever showed People of Gender in order to mock cross-dressers. It was hardly the peak of social conservatism but anybody claiming that it was always "woke" in the way that those steam users are complaining about has incurred severe brain damage or is being disingenuous. In the case of Jim Sterling it's clearly both.
Yea some people are too dumb to understand nuance. For example the claims Witcher 3 was woke because of that dragqueen elven tailor or Kingdom Come was woke because you could play as a woman in one of the DLCs.

As much as I like to poke fun at retarded wokistas, we got some dumb motherfuckers in our camp as well, that's for goddamn sure.
W3 is postmodernist "the real monsters are humans" hyperbullshit

It is woke. Woke is a large tent and isn't limited to dangerhairs and BLMs.
 
Shitposter
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Mass Effect 1, the game that literally popularized dumbed down dialogue wheel is good?

No, just less shitty than whatever Failguard will be.

I dropped Ass effect 1 and never completed it. Failguard, I would't waste my money or time on it. Shit talking the game is more fun but playing it will be a torment. Just a meme :

qnrscri.png
oh brother, you literally can't see shit beyond cosmetics.
 

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Not that Eastern AAA games are much better,

The monkey game is good. Elden RIng DLC is good. Dragons Dogma 2 was okish if compared to western releases. They aren't perfect but are much better than any AAA western game.

Monkey Man game - Dark Souls clone number 34324, but somehow looking incredibly spastic, and weird.

Elden Ring DLC - literally more Dark souls.

Dragon's Dogma 2 - One of the most disappointing sequels I have ever played. Thin game that lost 90% of its soul from the original.

It's been all around a bad time, unless you enjoy playing Dark Souls-likes forever and ever.
 

Cryomancer

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you literally can't see shit beyond cosmetics.
Is not only cosmetics. Everything more "unique" and interesting in the Dragon Age universe got destroyed. And all RPG elements, cool stuff and C&C stripped down. For example, blood magic got removed, and they put """"""necromancy"""""" in its place, and it is just a spirit tree from Origins but much more dumbed down. Gender used to play a role in the decisions that you can make and consequences to the game story. Now, we have pronouns in char sheet.

A new version of software should improve over the predecessors. The new version of KDenlive has much more features than the 2015 version. Proton 9 has much better performance than Proton 4. In only with gaming, mainly with RPGs that the sequel becomes inferior in every aspect. Including graphics.

It's been all around a bad time, unless you enjoy playing Dark Souls-likes forever and ever.

Well, I rather play Dark Souls clones forever and ever than the ESG AAA Forspoken clones... But yes, would be great if we had more other subgenres of RPGs being developed. Like, Imagine a lot of good ultima underworld style games...
 

cvv

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W3 is postmodernist "the real monsters are humans" hyperbullshit

It is woke. Woke is a large tent and isn't limited to dangerhairs and BLMs.
Woke is also a VERY currentyear phenomenon.

The "humans are the real monsters" trope may be postmodernist but it's been around at least since the 1960s, nothing to do with currentyear or woke.

If you're trying to say Witcher falls into the broad leftist humanist school of thought I could agree. But the difference between this and woke is like the difference between a mild and slightly amusing pain in the ass and an aggressive, ravenous cancer.
 

Zeriel

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Reckoning for Western AAA* games. Not that Eastern AAA games are much better, just more popular/sell more.

Honestly I don't even find they are that good. They are really just average/mediocre games by past standards. But the fact they aren't aggressively bad and awful like western output makes them look good in comparison. It's a bit sad. Reminds me of the initial reaction to The Mandalorian; it never deserved the plaudits, it only got them because what came before it was so much worse.
 

Camel

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Woke is also a VERY currentyear phenomenon.

The "humans are the real monsters" trope may be postmodernist but it's been around at least since the 1960s, nothing to do with currentyear or woke.

If you're trying to say Witcher falls into the broad leftist humanist school of thought I could agree. But the difference between this and woke is like the difference between a mild and slightly amusing pain in the ass and an aggressive, ravenous cancer.
It's funny how wokes and groomers call great old games sexist and homophobic trash simultaneously saying that they were always woke. They also insert idpol like troons and a Gamergate joke into old games where was nothing of the sort.
“If there was something for the original Baldur’s Gate that just doesn’t mesh for modern day gamers like the sexism, [we tried to address that],” said writer Amber Scott. “In the original there’s a lot of jokes at women’s expense. Or if not a lot, there’s a couple, like Safana was just a sex object in BG 1, and Jaheira was the nagging wife and that was played for comedy. We were able to say like, ‘No, that’s not really the kind of story we want to make.’ In Siege of Dragonspear, Safana gets her own little storyline, she got a way better personality upgrade. If people don’t like that, then too bad.”
MzzuTcA.png
 
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Not that Eastern AAA games are much better,

The monkey game is good. Elden RIng DLC is good. Dragons Dogma 2 was okish if compared to western releases. They aren't perfect but are much better than any AAA western game.

Monkey Man game - Dark Souls clone number 34324, but somehow looking incredibly spastic, and weird.

Elden Ring DLC - literally more Dark souls.

Dragon's Dogma 2 - One of the most disappointing sequels I have ever played. Thin game that lost 90% of its soul from the original.

It's been all around a bad time, unless you enjoy playing Dark Souls-likes forever and ever.

These games, among others, are why nobody will give a shit about this game when it comes out. They’re all vastly better action games than this looks like it’s going to be.

Black Myth: Wukong isn’t like Dark Souls. And Dragon’s Dogma definitely isn’t anything like Dark Souls. You named three games and the only one that plays like Dark Souls is the one made by the Dark Souls people.
 

cvv

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Woke is also a VERY currentyear phenomenon.
Woke is a large tent and isn't limited to dangerhairs and BLMs.
Clearly we don't define woke the same way. To me it's just a derogatory term for liberals. The Witcher 3 is very liberal.
Oh that's clearly true.

But I do make distinction between old guard libruls and the current maoist wokes because I think there pretty clearly is one.
 

Zeriel

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Woke is also a VERY currentyear phenomenon.
Woke is a large tent and isn't limited to dangerhairs and BLMs.
Clearly we don't define woke the same way. To me it's just a derogatory term for liberals. The Witcher 3 is very liberal.
Oh that's clearly true.

But I do make distinction between old guard libruls and the current maoist wokes because I think there pretty clearly is one.

It's difficult because in retrospect a lot of the logic of old school liberals feeds into the woke mentality, and like 90% of the wokists either used to be old school liberals or pretended to be. Then again most people are sheep, so it's hard to say whether someone truly believes something or is just saying they do because of peer pressure. It turns out most of the population never believed in the tenets of the founding of the American constitution for example, they just said they did when it was popular to do so. When it becomes popular to discard them, they do that too.
 

Semiurge

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Everything is fine

alyXpHf.jpeg
Ah yes, the mysterious, ancient, elongated skulls from Peru. Well, mystery solved.

I can't be the only boomer who remembers Coneheads, right?

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Mass Effect 1, the game that literally popularized dumbed down dialogue wheel is good?

No, just less shitty than whatever Failguard will be.

I dropped Ass effect 1 and never completed it. Failguard, I would't waste my money or time on it. Shit talking the game is more fun but playing it will be a torment. Just a meme :

qnrscri.png

In DA:O and DA2 they still had inhuman eyes (and ribbed foreheads), Sten had kind of purple irises unlike any of the other races. When the qun became romanceable in DA:I they got human eyes and now they're just smooth-skinned humans with bad prosthetic appendages, like the elves.

This is like the development of the Klingon appearance but in reverse, all for the sake of making them more sympathetic in appearance as well as neutering their politics, and for cost cutting no doubt. All races are now real-world leftard humans with the values to match, and hey, I'm not surprised considering this is how the leftards handle real-life differences between cultures and races. Or rather how they refuse to handle them.
 
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Cryomancer

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Dragon Age: Failguard is a catchy name, but what do you think about Vileguard?

What is interesting about Failguard is that NO ONE is defending this game. Even Bugthesda has some bethestards defending them. Part of what cured me from LDS (Larian derangement syndrome) was that I realized that every critique that I have against Larian, other studios are much, much worse, and I still spent a lot of time sperging against the unique AAA studio that keeps making RPGs and "rpgs in name only.".
 

Zeriel

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Messages
13,868
Somebody should inform Bioware that nobody likes to have 90% of the screen covered up with gigantic icons.

Maybe just a coincidence, but that is also a huge trend in mobile games. Rather, as opposed to a trend, it's the way it has to be on phones, since tapping is inaccurate you need very big buttons. And you can't have any skill involved, because of the input method, so you have big flashy buttons that make you win and win more, automatically doing all the stuff you'd execute personally in a console or PC game.
 
Joined
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Dragon Age: Failguard is a catchy name, but what do you think about Vileguard?

They’re retarded. Constantly calling this and that by slightly altered names just makes the person doing it look like a moron. It was amusing once, slightly, decades ago, now it’s boring and stupid. People on this site do it so much, have so driven it into the ground, that something that was only ever mildly amusing has been rendered completely annoying.
 

Butter

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Dragon Age: Failguard is a catchy name, but what do you think about Vileguard?

They’re retarded. Constantly calling this and that by slightly altered names just makes the person doing it look like a moron. It was amusing once, slightly, decades ago, now it’s boring and stupid. People on this site do it so much, have so driven it into the ground, that something that was only ever mildly amusing has been rendered completely annoying.
I'm going to do it more now.
 

Dishonoredbr

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https://www.ign.com/articles/dragon...ch-of-the-companions-and-solas-and-varric-too

Dragon Age: The Veilguard's Devs Reveal New Info About Each of the Companions (and Solas and Varric, Too)

It turns out The Veilguard really is the friends we made along the way.​


Dragon Age: The Veilguard's Devs Reveal New Info About Each of the Companions (and Solas and Varric, Too) - IGN Image

Alex Stedman Avatar

BY ALEX STEDMAN

UPDATED: SEP 5, 2024 5:35 PM

POSTED: SEP 5, 2024 4:59 PM


Friendships, romantic relationships, and everything in between have always been an integral part of not just the Dragon Age series, but of BioWare in general. From Mass Effect’s Garrus Vakarian to Dragon Age’s Varric Tethras, the characters – and how they get along with the player – are inseparable from titles from the studio.

But, perhaps more than any other BioWare game, Dragon Age: The Veilguard is leaning in heavily on this idea, as it’s already easy to see from the marketing material. For one, the name changed from Dragon Age: Dreadwolf back in June, with BioWare general manager Gary McKay telling us at the time that it was out of a desire to shift the focus to a “really deep and compelling group of companions.” That would be followed by a first official trailer at Summer Game Fest that put the focus squarely on seven new companions that will be tagging along with the player character, Rook, in The Veilguard.

Dragon Age: The Veilguard – Get to Know Your Companions

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Dragon Age: The Veilguard – Get to Know Your Companions


With all that in mind, it’s little surprise to hear game director Corinne Busche talk about how these companions aren’t just central to the story of The Veilguard, but the gameplay and combat as well.
"You're going to develop trust, understanding. That doesn't mean you're always going to agree.”


“Building a relationship with companions has always been a staple of Dragon Age, but this time around, that relationship translates into how well you work together as a team,” Busche tells IGN. “It is how you're actually going to level up your companions, by getting to know them better. That's how you're going to unlock skill points. So when you look at all of the various abilities the companions have, there's inherent combos and synergies and roles that they'll have on the battlefield.”

Dragon Age: The Veilguard - Preview Gallery​

The first official screenshots from The Dragon Age: The Veilguard. It will release on PC, Xbox, and PS5 in fall 2024.

The first official screenshots from The Dragon Age: The Veilguard. It will release on PC, Xbox, and PS5 in fall 2024.

11 IMAGES
The first official screenshots from The Dragon Age: The Veilguard. It will release on PC, Xbox, and PS5 in fall 2024.
The first official screenshots from The Dragon Age: The Veilguard. It will release on PC, Xbox, and PS5 in fall 2024.
The first official screenshots from The Dragon Age: The Veilguard. It will release on PC, Xbox, and PS5 in fall 2024.
The first official screenshots from The Dragon Age: The Veilguard. It will release on PC, Xbox, and PS5 in fall 2024.



She uses the example of Neve, the mysterious detective mage who has a wildly useful special ability to slow time in combat. “But if I really get the opportunity to know her,” Busche explains, “whether it's platonic or romantic, I'm going to help be able to shape her skills and augment those abilities that work really well with my own personal build, so our sense of teamwork really deepens.”
During our time with the game, IGN got to see some of this in action; unsurprisingly, Dragon Age: The Veilguard has an approval/disapproval system, with pop-up text on the side of the screen indicating whether or not a companion liked what Rook just did or said. But something new in this Dragon Age: even just completing a quest with a companion in your party increases your “bond” with them, whether they agree with how you handled things or not. Your relationship, Busche says, isn’t necessarily about “how much they like you, but how well you get to know them.”

“This is about a found family,” Busche tells us. “That is, they have the same goals, different complications in their life, but they're all giving everything they have to defend Thedas. You're going to get to know them really well. You're going to develop trust, understanding. That doesn't mean you're always going to agree.”
But, we’ll have plenty more to say about the game systems and combat later. With Busche, we had the opportunity to really dive into the seven companions at the center of The Veilguard and what they’re all about. Here’s what she had to say about each one:

Davrin

Faction: Grey Warden
Voiced by: Ike Amadi
Previous Dragon Age appearances: None
Busche: “When we were thinking about Davrin, how we were going to develop him as a character, we had to think about, 'How is he going to show up on the battlefield?' And it was unique because he has this, I guess you could say, companion of his own, the griffon Assan. That makes him, as a companion, very unique, because Assan shows up on the battlefield. So we had to think about how that integrates into his abilities, where Davrin as a Grey Warden is capable on his own, but also, when does he call upon Assan and what does that look like? What happens if you're indoors?... And indeed, when you're doing some of Davrin's content, just seeing Assan gliding through the environments, you really get a sense that they care and they're protective about each other.
"I absolutely love when you're journeying with Davrin, not only his aesthetic, how he carries himself as a Warden, but how he interacts with his fellow Wardens."


“…When we think about Davrin and his being the representative of the Grey Wardens within the team of The Veilguard, it was an opportunity for us to really go back to some of those roots that we know our fans, our players, deeply care about. Dragon Age: Origins, of course, was so Grey Warden-forward. We want to evoke those memories, those connections that our players have. And I absolutely love when you're journeying with Davrin, not only his aesthetic, how he carries himself as a Warden, but how he interacts with his fellow Wardens. The little wrinkle of, 'Hey, there actually are some griffons remaining in Thedas,' how he learns as a Warden to train and interact with these griffons that, to our knowledge, haven't existed for quite some time, it's a learning experience on a lost art of the Grey Wardens that is really unique to Davrin's character.”

Harding

Faction: None (scout)
Voiced by: Ali Hillis
Previous Dragon Age appearances: Dragon Age: Inquisition, The Missing (comic book)
Busche: “To talk about Harding as a companion, I guess I'd have to go back to Inquisition. Of course, Harding showed up. She was your scout on the field. There was a light romance with her, and I think one of the things that the team didn't quite expect is how much Harding would catch on in Inquisition. Players fell in love with her, and we heard them. They wanted a deeper romance, they wanted more engagement with Harding. So for the team, I felt like it was kind of a no-brainer for us to bring back Harding, and we also wanted to reestablish that connection to the Inquisition in the world of Thedas, which occurred 10 years ago, the events of Inquisition.
“Harding serves as our proxy back to those events, and you get to learn about what's happened with the Inquisition since, so she presents some really lovely opportunities for us. I will say, personality-wise and her role on the battlefield, she is among my favorites. When you see her leap into the air, unleashing these devastating attacks with her bow and arrow, I just can't get enough of her.”

Dragon Age: The Veilguard - Official Release Date Trailer

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Dragon Age: The Veilguard - Official Release Date Trailer


Taash

Faction: Lords of Fortune
Voiced by: Jin Maley
Previous Dragon Age appearances: None
Busche: “Taash, in the creation of their arc, is one of our more complex characters. It's a journey along their arc that is about introspection. 'Where do I belong in the world? What are my boundaries? What do I fight for? How do I become at peace with who I am?' So I love the juxtaposition, actually, between Taash's personal journey and this imposing literal dragon slayer, that sort of hard exterior and really gentle interior. It makes Taash a really special companion for me.”
(When asked which companion had the steamiest romance): “I'll just speak for me personally, but at the culmination of the romance arcs, I'd have to say Taash. When I got to that scene and saw the finished version of that cinematic, I was hollering. Hollering.”

Dragon Age: Vows & Vengeance - Official Announcement Trailer

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Dragon Age: Vows & Vengeance - Official Announcement Trailer


Emmrich

Faction: Mourn Watch
Voiced by: Nick Boraine
Previous Dragon Age appearances: The Flame Eternal (short story)
Busche: “The thing about Emmrich that is going to surprise our fans the most is his relationship with necromancy. I really love that we kind of turned the idea of a necromancer on its head here, where you think of them as these conjurers of evil, the certain malice when you hear the term 'necromancer,' but it couldn't be farther from the truth for Emmrich. There is a reverence about the dead. He has a unique relationship with death. You get to explore how he ended up in the Mourn Watch. Death has shaped this character in all aspects of his life, and we frequently refer to him as our gentleman necromancer. I think his proper, kind nature stems from that respect that he's learned about this cycle of life and death throughout his life.
"Death has shaped this character in all aspects of his life, and we frequently refer to him as our gentleman necromancer."


“Manfred is like a son to Emmrich. He very much has an affinity for this wisp, this life force that he's given a second chance through this skeletal body, and in many ways, it's the story of a parent raising a child. Emmrich, he needs to teach Manfred and help him along to develop as a character of their own, things like learning new skills, how to assist The Veilguard. Some of our most charming moments are in dealing with Manfred, and I must say I absolutely love the interactions. They just have me rolling whenever Manfred steals the show.
“…In my last playthrough, I romanced Emmrich. What I also loved is as I'm synergizing with him as we're doing combos, just having him refer to me as ‘my dear’ on the battlefield. ‘Well done, my dear!’ It just fills me with joy every time.”

Bioware Teases Full Nudity in Dragon Age: The Veilguard, Promises “A Mature RPG” - IGN Daily Fix

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Bioware Teases Full Nudity in Dragon Age: The Veilguard, Promises “A Mature RPG” - IGN Daily Fix


Lucanis

Faction: Antivan Crows
Voiced by: Zach Mendez
Previous Dragon Age appearances: Tevinter Nights (short story anthology)
Busche: “The character that went through the most changes [throughout development] without a doubt was Lucanis. Lucanis is very complex. He's an assassin. He is very skilled in the art of death. The Antivan Crows, they pursue these contracts with a certain level of dispassion, but also, Lucanis is a romantic, and he's dealing with some internal struggles. He's been through a lot of trauma. He's relearning how to trust. And all of those elements come together with a richness, but it creates a lot of complexity in how we tell that story. So I'd say Lucanis is the first one that comes to my mind in terms of the thought that's gone into it, where we've had to make adjustments to really cover all facets of his character.”

Dragon Age: The Veilguard - Official Gameplay Reveal Video

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Dragon Age: The Veilguard - Official Gameplay Reveal Video


Neve

Faction: Shadow Dragons
Voiced by: Jessica Clark
Previous Dragon Age appearances: Trevinter Nights, The Missing
Busche: “Neve is our confident noir detective. I love to bring her onto the battlefield because she's just so incredibly capable. She's our ice mage, so really big on controlling the battlefield, and that's actually a good metaphor to her arc. She wants to fight for change. She wants to fight for a better Minrathous, and she's going to use all the tools at her disposal to try and reshape Minrathous into a better place for all. She's very much a Shadow Dragon. This is among the mantra of the Shadow Dragons. They operate from the shadows, fighting for a better Minrathous. So as this accomplished ice mage, she's fierce. She's not going to shy away from any challenge, whether it's taking down darkspawn or dealing with the Magisterium in Minrathous.”

Dragon Age: The Veilguard Screenshots​

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48 IMAGES
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Bellara

Faction: Veil Jumpers
Voiced by: Jee Young Han
Previous Dragon Age appearances: None
Busche: “Oh, my dear, sweet Bellara. I relate to Bellara a lot. She is joyous. She's been through a lot, but she remains curious, optimistic. She's kind of a geek. She really likes her fiction. She fangirls over Neve a little bit. She's just so relatable, and I think that's what our players will find and fall in love with when they get to meet Bellara, is just how much you'll recognize some of those patterns and sensibilities that she holds, but don't let it fool you. She is also a Veil Jumper. She's very comfortable in elven ruins. I frequently bring her with me in my party. I like to play rogue. I like to play the Veil Jumper, or the Veil Ranger. Bellara's a fantastic companion to set up that spec with electric vulnerabilities, so I love her both on and off the battlefield.”
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Bonus round: Solas​

Voiced by: Gareth David-Lloyd
Previous Dragon Age appearances: Dragon Age: Inquisition, The Masked Empire (novel), Tevinter Nights, Dark Fortress (comic series)
Okay okay, so Solas isn’t technically one of your core companions who will travel with you, but given his place in the Dragon Age story, we still had to ask about his relationship with Rook. Here’s what Busche had to say:
Busche: “Rook's relationship with Solas is a complicated one. Everyone has seen, at this point, the gameplay reveal and the opening moments of the game, so you'll know things got shaken up pretty radically for Solas already. He's trapped. He's basically communicating with you as an advisor, and I absolutely love that idea of, ‘He's your lifeline right now, but can you trust him?’ And those touch points with him, ‘Do I take his advice or not? Can he be trusted? Is he going to betray me?’ All the while giving you this information that you absolutely need in order to be successful.
"[Solas is] basically communicating with you as an advisor, and I absolutely love that idea of, ‘He's your lifeline right now, but can you trust him?’ "


“It creates an interesting stage for us, where, I think our fans will agree, Solas is very complicated. He firmly believes he's doing the right thing, and some of our fans will agree that he's trying to do the right thing. Others will not, and this creates a stage for you, the player, where you get to lean into those tendencies of your own as you're taking advice from Solas throughout parts of the game. I think those really interesting debates about, ‘Was he ever redeemable? Can he be trusted? Was he wrong all along?’ You're really going to be able to dive in deep on that.”

Dragon Age Cast & Crew Tell Us Who They're Going To Romance | SDCC 2024

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Dragon Age Cast & Crew Tell Us Who They're Going To Romance | SDCC 2024


Bonus round #2: Varric​

Previous Dragon Age Appearances: Dragon Age II, Dragon Age: Inquisition, Knight Errant (comic book), Tevinter Knights, The Missing
Varric, while a part of Dragon Age: The Veilguard and a series mainstay, isn’t part of your core companions either. But, as fans can see in the trailers, he’s still very much in The Veilguard, so we asked Dragon Age creative director John Epler about how he’s changed since we last saw him in Inquisition:
Epler: “Since the events of Dragon Age: Inquisition, he has spent the time, just briefly, obviously, [serving as] Viscount of Kirkwall. I mean, anybody who knows much about Varric knows how well a job where he sits around and tells people what to do is going to sit with him. He has been participating in the hunt for Solas. And I think for Varric in particular, that's a very difficult thing for him to do because Solas is his friend. Solas is somebody that he grew close to over the events of Inquisition. They adventure together, they work together.
“And now knowing who Solas really is, that eats at Varric. Because Varric always sees, Varric believes he can always make somebody do the right thing. Varric believes he is the most convincing, charismatic, because he cares about people. And he has this belief that as long as I get a chance to talk to Solas, I'm going to be able to turn him. But as he's seeing what Solas' ritual is doing to the world around him, as he experienced in the comics, Dragon Age: The Missing, that eats at him a little bit. That's challenging his world view of him as always being the best judge of people, being able to see that somebody is able to be redeemed. And he's starting to question a little bit, ‘am I right or am I being a fool by believing in Solas?’ ”
Dragon Age: The Veilguard releases on PlayStation 5, Windows, and Xbox Series X/S on October 31, 2024.
 

Elttharion

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I stopped reading here:

“Taash, in the creation of their arc, is one of our more complex characters. It's a journey along their arc that is about introspection.
Nevermind I read a little bit more

Busche: Oh, my dear, sweet Bellara. I relate to Bellara a lot. She is joyous. She's been through a lot, but she remains curious, optimistic. She's kind of a geek. She really likes her fiction.
:nocountryforshitposters:

How many of you want to play with the trannie self insert?
 

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