Mortmal
Arcane
- Joined
- Jun 15, 2009
- Messages
- 9,438
YT just recommended me this. He really hates the look and gameplay.
Well, he's a good spokesperson for the community.
YT just recommended me this. He really hates the look and gameplay.
YT just recommended me this. He really hates the look and gameplay.
Well, he's a good spokesperson for the community.
Oooh, i get it now: first they build the lore without dumps, then they dump the lore without the building. Genius!it mainly helps with showcasing the worldbuilding of this new setting without employing lore dumps or what have you.
YT just recommended me this. He really hates the look and gameplay.
Well, he's a good spokesperson for the community.
"Looks worse than Raid Shadow Legends."
"Concord had better looking characters."
He had a few good lines.
YT just recommended me this. He really hates the look and gameplay.
Well, he's a good spokesperson for the community.
"Looks worse than Raid Shadow Legends."
"Concord had better looking characters."
He had a few good lines.
I'm kinda just checking how this is going every 100 pages or so, and only played the original DA:O - but what the purpose of those horns on the people in DA? Do they ram their opponents or something?
They don't use the term "Safe Space" that much anymore, but these people that design these characters exist in that sphere. Imagine being fired for being sexist/misogynistic/sane by pointing out how fucking ugly the above character is? Not only that, you'd be essentially unhirable in these circles. Better for the game to fail and you become unemployed organically then speak up and never work again.View attachment 54921
Somebody in the company had to have said "lol you guys are stupid."
Listen to that person.
Nothing shakes these walking Dunning-Kruger effects.I wonder if Veilguard 'll shake EA in same way as Concord's Sony.
YT just recommended me this. He really hates the look and gameplay.
One thing I've really been thinking is how in the fuck the marketing team okayed these character designs being shown publicly.
Now I know the usual composition of of marketing teams so I shouldn't expect much, but between this, VtMB2, Avowed, Fable, etc, they should know they're dooming their product from the start.
Imagine throwing a face like this on a commercial you paid hundreds of thousands of dollars to air:
View attachment 54921
Somebody in the company had to have said "lol you guys are stupid."
Listen to that person.
BG2 had over 300 spells, DA:O had like 90. The combat is worse; the "ruleset/mechanics" are worse. DA:O is not a bad game; it is just not as great as previous BioWare titles. Now, DA2, DA:I, and Failguard are all trash games, and Failguard will be the worst of all.DA:O was already a decline if compared to PC-centric bioware from the late 90s and early 00s
In what way? DAO was BG3 in everything but name at the time, it introduced a level of player interactivity unseen in previous Bioware games it gave people everything they craved for since NWN.
Stormgate released them as main characters along with adorable demons.One thing I've really been thinking is how in the fuck the marketing team okayed these character designs being shown publicly.
I truly believe so. You'd think "but how can you be this retarded, it's not possible, just check the internet or something" but it doesn't work. Even if they see criticism (and a genuine one, not 'dex shitposting) they will consider it a personal attack and disdain, never to think whether the person criticizing might be right at least in some aspects or not.Again: These people exist in a bubble. They actually think what they're presenting is good.
The combat is worse; the "ruleset/mechanics" are worse.
OG Tieflings didn't have to have horns, let alone so prominent ones. The 5th edition ones are terribad decline.They're Not-Tieflings in BioWare's Not-Forgotten-Realms setting. The horns should signify a demonic aspect of the character, something from beyond the Material Plane, something untrustworthy. But this is BioWare, so really the horns are just there to look terrible.
Glad to see Prosper made it big.Stormgate released them as main characters along with adorable demons.One thing I've really been thinking is how in the fuck the marketing team okayed these character designs being shown publicly.
tabletop rules were never meant to be used in videogames, every game that adapts tabletop rules are gimping themselves
OG Tieflings didn't have to have horns, let alone so prominent ones. The 5th edition ones are terribad decline.They're Not-Tieflings in BioWare's Not-Forgotten-Realms setting. The horns should signify a demonic aspect of the character, something from beyond the Material Plane, something untrustworthy. But this is BioWare, so really the horns are just there to look terrible.
YT just recommended me this. He really hates the look and gameplay.
They have vastly different target audiences. Biodrones are completely fine with Veilguard.I wonder if Veilguard 'll shake EA in same way as Concord's Sony.