Space Satan
Arcane
So, the main question of the series still stands - who are the jews in Thedas setting?
just like in real life, wh*te m*nSo, the main question of the series still stands - who are the jews in Thedas setting?
So, the main question of the series still stands - who are the jews in Thedas setting?
no, elves are the native americans of the settingSo, the main question of the series still stands - who are the jews in Thedas setting?
Elves.
- small
- they undermine the social order
- after several hundred years, they remember past wrongs
- some are Zionists living in the forests
no, elves are the native americans of the settingSo, the main question of the series still stands - who are the jews in Thedas setting?
Elves.
- small
- they undermine the social order
- after several hundred years, they remember past wrongs
- some are Zionists living in the forests
Jagged Alliance 2, Fallout, Baldur's Gate, Deus Ex... They were all the AAA equivalent of yesteryear.AAA RPGs were never good shitcunt
No. I'm French.
That's a strange looking top. It would probably spin better if it weren't so top heavy and there was a finer point at the bottom.Maybe don't have sex with women who don't shower?I don't like boats very much. The last time I was on one, I was vomiting for hours.“I like big boats.”DA2 was great…. Hissy fag Anders, awesome button, David Gaydurr, Hamburger Hepler, noms-her-head…. lots of lols
There is always a catch, life is a catch, I suggest you catch it while you can, A+ writing right there.
Anyone remember that video Duncan saying to submit to the taint while teabagging the camera? Got deleted but I laughed my ass off to it back then.
"Sailing is like sex, if you do it right it's the best thing in the world. If you do it wrong, it will make you throw up."
Just like after bad sex.
You must be a virgin if you think it's just about hygiene.
Hmm it seems that you are a cunt....now the question is if you are a prostitute too. The vomit thing gives it away.
First and foremost, I am an esthete who appreciates good craftsmanship :
Not that the Bulgarian could appreciate it
You can tell from the lack of fineness that the crafter was definitely not a Gnomish master carpenter for sure.That's a strange looking top. It would probably spin better if it weren't so top heavy and there was a finer point at the bottom.Maybe don't have sex with women who don't shower?I don't like boats very much. The last time I was on one, I was vomiting for hours.“I like big boats.”DA2 was great…. Hissy fag Anders, awesome button, David Gaydurr, Hamburger Hepler, noms-her-head…. lots of lols
There is always a catch, life is a catch, I suggest you catch it while you can, A+ writing right there.
Anyone remember that video Duncan saying to submit to the taint while teabagging the camera? Got deleted but I laughed my ass off to it back then.
"Sailing is like sex, if you do it right it's the best thing in the world. If you do it wrong, it will make you throw up."
Just like after bad sex.
You must be a virgin if you think it's just about hygiene.
Hmm it seems that you are a cunt....now the question is if you are a prostitute too. The vomit thing gives it away.
First and foremost, I am an esthete who appreciates good craftsmanship :
Not that the Bulgarian could appreciate it
Dreddit Gayge: Deadname>Reddit Age: Dreddit Wolf
I'm asking myself what behooves people to keep talking about a game that has had no relevant developments from a series that hasn't been good in decades.
That was a roundabout way for me to say "Shut up about this game"I'm asking myself what behooves people to keep talking about a game that has had no relevant developments from a series that hasn't been good in decades.
I just asked myself exactly the same question. And I came to the conclusion that it's no longer about Bioware games. It's about the company itself and their fans.
It's a kind of zeitgeist. Bioware announces some changes and is ahead of them. They were the first to turn RPGs into romance simulators, they were the first to simplify the idea of RPGs so much, they were the first to build a Twitter-Tumblr community, they were the first to transform RPGs into LGBT VR. Therefore, I believe that the deadness accompanying their existence somehow shows the future of the industry, and maybe even the social climate in the next decade.
That was a roundabout way for me to say "Shut up about this game"
I think they were pioneers until they lost their way.I'm asking myself what behooves people to keep talking about a game that has had no relevant developments from a series that hasn't been good in decades.
I just asked myself exactly the same question. And I came to the conclusion that it's no longer about Bioware games. It's about the company itself and their fans.
It's a kind of zeitgeist. Bioware announces some changes and is ahead of them. They were the first to turn RPGs into romance simulators, they were the first to simplify the idea of RPGs so much, they were the first to build a Twitter-Tumblr community, they were the first to transform RPGs into LGBT VR. Therefore, I believe that the deadness accompanying their existence somehow shows the future of the industry, and maybe even the social climate in the next decade.
What did they pioneer? There is nothing they do that wasn't already done by earlier though lesser known games.I think they were pioneers until they lost their way.I'm asking myself what behooves people to keep talking about a game that has had no relevant developments from a series that hasn't been good in decades.
I just asked myself exactly the same question. And I came to the conclusion that it's no longer about Bioware games. It's about the company itself and their fans.
It's a kind of zeitgeist. Bioware announces some changes and is ahead of them. They were the first to turn RPGs into romance simulators, they were the first to simplify the idea of RPGs so much, they were the first to build a Twitter-Tumblr community, they were the first to transform RPGs into LGBT VR. Therefore, I believe that the deadness accompanying their existence somehow shows the future of the industry, and maybe even the social climate in the next decade.
Bioware was always that way. It was not so obvious before Ass Effect though there are some examples like Shart-Eel and Viconia in BG1+2. Arguably much of the industry already had DEI before the term even entered most people's minds.They lost their cutting edge and their deadness is indicative only of the future of the DEI infested tech industry as a whole.
The future of cprgs is already known. It's been known at least since Pillars of Eternity and Kingmaker came out. It just keeps getting worse as seen in Wrath of the Righteous and BG3.The future of cRPGs is yet to be revealed because it is currently in limbo, emerging tech will be harnessed to take them in new unpredictable directions, and Bioware will not be part of that picture at all.
Urquhart had trouble grasping Battleground Infinity because he wasn’t sure what BioWare intended it to be. Did they think they could deliver on a game the scale of a proper MMORPG? Because to Urquhart, it was more like a real-time strategy game: top-down, isometric view; numerous characters running amok on a battlefield.
Before long, BioWare had offers from Sir-Tech, the studio that had made the Wizardry series of RPGs popular on the Apple II, and Westwood, creators of Command & Conquer. The doctors held off on signing contracts and went back to Urquhart with an updated demo. He came away impressed. The game’s setting and characters were grounded in fantasy, with players controlling a party of characters.
Just like in a Dungeons & Dragons game.
“Something went off in my head,” Urquhart recalled. “I took this party-based [concept] and called them up and said, ‘What if we made this a D&D game?’ They said, ‘That would be really cool.’”
Ok fair enough, but I'd argue that series like PoE and Pathfinder ARE the limbo stage, trying to copy the formulas of the past. Next gen cRPGs won't resemble IE games at all, they will probably be based around more generative elements. The worlds will be more responsive and less railroaded.
no, elves are the native americans of the setting
I'm asking myself what behooves people to keep talking about a game that has had no relevant developments from a series that hasn't been good in decades.
I think they were pioneers until they lost their way.I'm asking myself what behooves people to keep talking about a game that has had no relevant developments from a series that hasn't been good in decades.
I just asked myself exactly the same question. And I came to the conclusion that it's no longer about Bioware games. It's about the company itself and their fans.
It's a kind of zeitgeist. Bioware announces some changes and is ahead of them. They were the first to turn RPGs into romance simulators, they were the first to simplify the idea of RPGs so much, they were the first to build a Twitter-Tumblr community, they were the first to transform RPGs into LGBT VR. Therefore, I believe that the deadness accompanying their existence somehow shows the future of the industry, and maybe even the social climate in the next decade.
They lost their cutting edge and their deadness is indicative only of the future of the DEI infested tech industry as a whole.
The future of cRPGs is yet to be revealed because it is currently in limbo, emerging tech will be harnessed to take them in new unpredictable directions, and Bioware will not be part of that picture at all.