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Dragon Age Dragon Age: The Veilguard Thread

Skinwalker

*meows incessantly*
Patron
Village Idiot
Joined
Aug 20, 2021
Messages
12,262
Location
Yessex
Everyone has a qunari on their screenshot. Are you forced to play as a qurani in this shit? What the wtf?
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,150
Location
Space Refrigerator
I'm very into cock and ball torture
So this is weird to me. In all my years of being on steam there has been one pattern that's been consistent throughout: starting achievements do not get 100%, it's usually less than that, unless its one of those "games" where you buy cheap to get easy cheevos. I think the highest I've ever seen was 70% or something for starting steam achievements - that was Elden Ring, one of *the* most popular games on steam:

fI9LUbw.png


On top of this, the game has been out for only a few hours but the end game achievements have a percentage competition. This doesn't make sense to me nor does it appeal to my experience of being on steam. To contrast, Elden Ring had 0% on end game steam achievements and didn't increase until days later.

Pictures of Veilguard's Steam achievement completion:

OeX2RNk.png


End game steam achievements:

I4vaiRO.png
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,625
Pathfinder: Wrath
fucking shit. The German localization...

View attachment 56948

That lower part is fucking unreadable because of newly invented pronouns.
It's actually shocking how unreadable this is.
I know right, every single world is some kind of incomprehensible gibberish.
Hen hilft, wo hen kann is deeply disturbing when you read it for the first time. Even though I speak German, my English-addled brain was going "what is a chicken doing in this sentence?" and had to take a moment to analyze it, lol. I've seen a number of neo pronouns in German media and it's always awful, but some are a smidgen more successful than others. Si:er is one example. Still bad, though.
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
3,655
Location
Mosqueow
So it failed beyond expectations? Good. Very good.

How are overall steam reviews for it? The steam page region locked for me so i can't look.
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,105
Correct me if I am wrong.
Assuming 60000 people bought faggot age for 75$, let's round that up to 100000 people with consoles and exclude Steam fee. That'll be 7 500 000 $.
How this could be a financial success or somehow feasible for a studio of about 30+ "people"?

Don't be so god damn dumb. 60K peak does not mean 60K people bought it. Peak number means amount of people playing at the same time, but it was obviously bought by lot more people. Probably several hundred thousands on PC, I would estimate some 300-400K so far. PC is usually around 30% of overall sales, so I would put total sales at around 1.2 million.

Which is still low, and as I said, the game is extremely unlikely to recoup its costs.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,386
Location
Space Hell
Tbh, if you have to write posts explaining how it's not a financial success, then it's already clear that it's not a total flop.

How is this turd performing better than Androgyny, which by all accounts looks like a better less shittier "game"?
I am not talking about Concord or Hyenas cases - studio shaking disasters. I am talking about flops - grossy underperforming releases - like Star Wars Outlaws.
 
Joined
Jul 15, 2022
Messages
411
So this is weird to me. In all my years of being on steam there has been one pattern that's been consistent throughout: starting achievements do not get 100%, it's usually less than that, unless its one of those "games" where you buy cheap to get easy cheevos. I think the highest I've ever seen was 70% or something for starting steam achievements - that was Elden Ring, one of *the* most popular games on steam:

On top of this, the game has been out for only a few hours but the end game achievements have a percentage competition. This doesn't make sense to me nor does it appeal to my experience of being on steam. To contrast, Elden Ring had 0% on end game steam achievements and didn't increase until days later.

Pictures of Veilguard's Steam achievement completion:
End game steam achievements:
Impeccable work, agent chud. I wouldn't be surprised if they paid a bunch of Indian shudras to play this en masse on release.
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,673
So this is weird to me. In all my years of being on steam there has been one pattern that's been consistent throughout: starting achievements do not get 100%, it's usually less than that, unless its one of those "games" where you buy cheap to get easy cheevos. I think the highest I've ever seen was 70% or something for starting steam achievements - that was Elden Ring, one of *the* most popular games on steam:

fI9LUbw.png


On top of this, the game has been out for only a few hours but the end game achievements have a percentage competition. This doesn't make sense to me nor does it appeal to my experience of being on steam. To contrast, Elden Ring had 0% on end game steam achievements and didn't increase until days later.

Pictures of Veilguard's Steam achievement completion:

OeX2RNk.png


End game steam achievements:

I4vaiRO.png

The only reasonable explanation is that achievement stats only update every 12 hours or so, and these percentages only apply to the 30-40 ppl that played the game in order to review it.

Of course that would mean that half the reviewers didn't play past Act 2 lol.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,386
Location
Space Hell
Correct me if I am wrong.
Assuming 60000 people bought faggot age for 75$, let's round that up to 100000 people with consoles and exclude Steam fee. That'll be 7 500 000 $.
How this could be a financial success or somehow feasible for a studio of about 30+ "people"?

Don't be so god damn dumb. 60K peak does not mean 60K people bought it. Peak number means amount of people playing at the same time, but it was obviously bought by lot more people. Probably several hundred thousands on PC, I would estimate some 300-400K so far. PC is usually around 30% of overall sales, so I would put total sales at around 1.2 million.

Which is still low, and as I said, the game is extremely unlikely to recoup its costs.
Starfield topped at 330k, with 10\10 from every single game journo. End result ismagnificent
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,548
Location
Asp Hole
They had a chance to have a nude, blood soaked lady rise from a pool of blood like Elizabeth Bathory, but their sex-negative troons and other nonbinaries gave her basically no tits.

Timestamped:


There's something about Rook's facial animations that make all the different potential facial anatomies look the same, really punchable. That fucking smug smile this particular Rook makes in practically every conversation. Like he's proud of the stupid corny shit that escapes his lips. Bioware main characters were always cringy as fuck, but this is somehow worse than all the Shepards, wardens and Hawkes combined. Rook has no soul whatsoever, not even that of a clown.
 
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