Zombra
An iron rock in the river of blood and evil
Read the thread.Why is it better off without?
Read the thread.Why is it better off without?
Read the thread.Why is it better off without?
Read the thread.Why is it better off without?
Wow, those two posts I disagreed with at the time sure are persuasive now for no reason.
I forgot this game is going to be filled with furries and blacks.
The new witch of the woods will prolly be a black trans lesbian.
I was actually kind of hyped by some trailer I saw until I visited the Steam page and saw that.I forgot this game is going to be filled with furries and blacks.
It's already confirmed to have "body type" bullshit so keep your money.I was actually kind of hyped by some trailer I saw until I visited the Steam page and saw that.I forgot this game is going to be filled with furries and blacks.
If it turns out to be another tranny game, or more black appeasement, then it's more money I can save by not buying it.
no. and? that's all you have?more fun
Arisens!
New Kino's Dogma II gameplay - this time, the Trickester Vocation:
The first time they showed the trickster vocation and presented it as a buff dispenser I figured it'd be one of those vocations you'd pretty much only put on pawns like the regular Mage vocation, but now it seems like more of an arisen vocation since I can't imagine the pawn AI being good at using something like the terrain illusion. Speaking of which, do we know if it's exclusive to the arisen like the hybrid vocations?
Yeah, Hybrid vocations are exclusive to Arisen
To my knowledge they haven't said anything about it so far, so I would assume you create one pawn and hire two others like in the original.I haven't followed the game much, is there any word on whether or not you can customize your full squad of pawns, or are you forced to hire some made by other players like in the first game?
You know what's missing after you beat the hell out of a cyclops with your party? Some random dickhead teabagging it and then running off with everything it dropped, bunny hopping the whole way.
The new witch of the woods will prolly be a black trans lesbian.
If @Silverfish gets his way, it will.
no. and? that's all you have?
no it doesn't. and?make the game more fun
no it doesn't. and?
using word "objectively" doesn't make it reality.no it doesn't. and?
And it objectively does. Multiplayer is an inherent good.
using word "objectively" doesn't make it reality.
Arisens!
New Kino's Dogma II gameplay - this time, the Trickester Vocation:
The trickster was looking weird af but now, this is might be one of the most creative classes I ever seen in a rpg.
Arisens!
New Kino's Dogma II gameplay - this time, the Trickester Vocation:
The first time they showed the trickster vocation and presented it as a buff dispenser I figured it'd be one of those vocations you'd pretty much only put on pawns like the regular Mage vocation, but now it seems like more of an arisen vocation since I can't imagine the pawn AI being good at using something like the terrain illusion. Speaking of which, do we know if it's exclusive to the arisen like the hybrid vocations?
Yeah, Hybrid vocations are exclusive to Arisen
I meant if the trickster vocation is exclusive to the arisen.
The trickster was looking weird af but now, this is might be one of the most creative classes I ever seen in a rpg.
Read the thread.Why is it better off without?
AgreeThe pawn system is relatively sophisticated especially considering the original game's age; one would hope that the new game has expanded options and works even better.
If you don't like mongoloids, why are you friends with them?I'd much rather have functional AI pawns whose behaviour I can somewhat dictate and predict than some mongoloid who only cares about phat lewtz bunny hopping all over the level.
Local co-op (as in LAN or split-screen), sureYour argument about local co-op with friends is understandable, but a very niche position.
The game is already primarly designed with a party of heroes in mind - everything from enemy design to class synergyMultiplayer coop games inevitably devolve into bullshit if you have to factor in online play, either from a design standpoint or from the end result regardless.
"party of heroes" as "arisen and his pawns".The game is already primarly designed with a party of heroes in mind - everything from enemy design to class synergy