has anyone ever tried casting polymorph into goblin on phoenix and then killing it? I just wonder if it resurrects afterwards
I dunno about the long term relations but I can say that it only took me ~4 shards to go from 'The Evil' to 'The Wise', which made the good masters pretty chummy. They were very long games where I was specifically trying to change my alignment though.
Amusingly, some evil options are only available to good rulers. Though I haven't tried it yet, 'Let the deadly ritual begin! (-40 gems)' sounds like some good entertainment value.
Hmm, can you recall what kind of (neutral) guards are found around their provinces? Could be that the AI can't beat them and thus can't afford to expand efficiently? This hasn't happened to me like ever, but I've been playing lame low difficulties so I guess it also makes it easier for AI to start out as well.Something has been happening that I'm concerned about. I played a couple more shards and it seems the enemy AI has been doing nothing the entire game. I play through, I don't meet them in the lands, I end up with a powerful hero, approach their base and they are sitting in their stronghold at low level and they just fall over when I attack because they've not been exploring.
Has anyone else had this problem? It must be something to do with the AI. I've adjusted the difficulty and it doesn't seem to improve anything. I made those minor tweaks mentioned earlier in the thread to speed up combat but I don't see how that would affect it. Problem is I can't quickly test anything because of their brilliant idea to have no save/load option or any ability to simply move across the world without first raising a high level hero (it's reasons like this why you don't force your dumb design decisions onto players, you give options instead)
Winning a shard without stepping into the past. At least that's what I think.BTW what for is a strategist reward?
BTW what for is a strategist reward?
it's for not losing a single unit on the shard - real hard to get on larger shards and harder difficulties, impossible with an evil characterI don't think it was for wining without, I would get strategist on all other shards as well.
pretty sure it isn't, I had like half a dozen of those and I'm not exactly a great playerit's for not losing a single unit on the shard - real hard to get on larger shards and harder difficulties, impossible with an evil characterI don't think it was for wining without, I would get strategist on all other shards as well.
pretty sure it isn't, I had like half a dozen of those and I'm not exactly a great playerit's for not losing a single unit on the shard - real hard to get on larger shards and harder difficulties, impossible with an evil characterI don't think it was for wining without, I would get strategist on all other shards as well.
It hasn't been caused by swamp land as one of those levels had another realm lord and he had multiple territories (presumably he started the game with them? although they had no guards) and he still sat in the tower. I've lost interest in playing the game further until I can solve this issue