Angthoron
Arcane
- Joined
- Jul 13, 2007
- Messages
- 13,056
Well the key issue with the game feeling repetitive is, I'd say, the slow campaign start. Hell, it's only on the 10th shard that you finally get access to proper Tier 2 buildings, which is sick slow. Otherwise, it's just about as repetitive as HoMM, Disciples or KB games - it's sort of in the nature of these games to be that way. Hand-crafted maps would offer a bit of a solution to this, yeah, but HoMM was just as popular for its map editor as it was for the random map feature.