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Eador Genesis

tiagocc0

Arcane
Joined
Jun 29, 2007
Messages
2,056
Location
Brazil
Let us know what you think of it when you play it. ;)
 

DakaSha

Arcane
Joined
Dec 4, 2010
Messages
4,792
I preorderd the second it was announced here as well. Hopefully it isnt too bug ridden
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
23,969
Well I heard it's FULL OF BUGS. Exactly as majority of Russian games. It looks like Russians are not able to selfeducate.
 

tiagocc0

Arcane
Joined
Jun 29, 2007
Messages
2,056
Location
Brazil
The first games didn't had this many bugs however, did it?
The only I found where to start the game because it didn't like resolutions lower than 1024x178(?) and also on notebooks with two video cards it didn't like the intel one.
 

tiagocc0

Arcane
Joined
Jun 29, 2007
Messages
2,056
Location
Brazil
At least if this old one removed most bugs with time then it means this new one has hope.
The problem is when it is released bug as hell and they never patch it enough.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
23,969
Don't worry they switched to 3D and created new GFX, they introduced a lot of bugs.
 

sher

Educated
Joined
Dec 13, 2012
Messages
81
The original Eador had some bugs. I think. There were some bug fixes in patches. But I had no bugs at all. Game was very polished. The only bothering thing I can remember is unoptimized pathfinding algorithm when your hero moved 6+ provinces in one turn - it took long time to calculate his path. Some minor oversights were fixed almost instantly after clear feedback. Patches were more content additions/tweaking than bug fixing things.

But you should not expect this from new release at all simply because such original exists, I'm afraid. The first game was a game of dream for one man in full control of it => its quality.
 

sher

Educated
Joined
Dec 13, 2012
Messages
81
Don't get me wrong: I wish all the best for this release. But life is life and I cannot ignore what I see, what I read etc.

I preorderd the second it was announced here as well.

Funny thing, by the way: the change in your behavior during this thread. Starting from "sucking cocks" and all such colorful cocky things, and ending like calling this game one of the best TBS ever made in very calm manner. Eador effect, I wonder, kinda awed? Or exhausted? :D
 

Heresiarch

Prophet
Joined
Mar 8, 2008
Messages
1,451
Don't get me wrong: I wish all the best for this release. But life is life and I cannot ignore what I see, what I read etc.

I preorderd the second it was announced here as well.

Funny thing, by the way: the change in your behavior during this thread. Starting from "sucking cocks" and all such colorful cocky things, and ending like calling this game one of the best TBS ever made in very calm manner. Eador effect, I wonder, kinda awed? Or exhausted? :D

Typical codexer behaviour. We all start out acting tough at the faces of new games to prove our 1337ness, but eventually broke down in tears crying like a baby in the blossoms of the few good games that we acted tough to before because deep in our heart we lacked and yearned for love and trust thanks to the declining game industry.
 

DakaSha

Arcane
Joined
Dec 4, 2010
Messages
4,792
Don't get me wrong: I wish all the best for this release. But life is life and I cannot ignore what I see, what I read etc.

I preorderd the second it was announced here as well.

Funny thing, by the way: the change in your behavior during this thread. Starting from "sucking cocks" and all such colorful cocky things, and ending like calling this game one of the best TBS ever made in very calm manner. Eador effect, I wonder, kinda awed? Or exhausted? :D
What are you talking about. I liked the game from the second i played it. The sucking cocks thing had nothing to do with my impression of the game Because i hadnt even played it at that point.
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
Sucking cock is just DakaSha's natural state.

By the way, will this game run on a shitty laptop from 2009?
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,194
Location
Azores Islands
Been playing this on and off since last weekend, especially during my lunch break at work. Is it me or is it insanely difficult? I finished the tutorial without a problem, but trying to conquer any shard after that is impossible, i always end up getting overrun by the AI.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
23,969
Been playing this on and off since last weekend, especially during my lunch break at work. Is it me or is it insanely difficult? I finished the tutorial without a problem, but trying to conquer any shard after that is impossible, i always end up getting overrun by the AI.
Are you playing at beginner?
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,194
Location
Azores Islands
Are you playing at beginner?

Yep, even so i'm getting my ass handed to me. Must be all those years of psychological condition from mediocre strategy games... or i'm just that bad. :)

Should i continue playing it or should i wait for the new and improved version? I've read it's basically the same game in a better looking package.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,652
Location
Poland
Been playing this on and off since last weekend, especially during my lunch break at work. Is it me or is it insanely difficult? I finished the tutorial without a problem, but trying to conquer any shard after that is impossible, i always end up getting overrun by the AI.

Yes its difficult. Even on easier levels you need to expand fast to compete with AI. Granted half the difficulty comes from not knowing events and mainly units.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
23,969
Well you'd need about 40 shard loses on beginner before you'd actually lose the game, thus as long as you'd try different things you'd became better.

However, a difficulty of your opponents changes, and you'd encounter opponents on a master level which are PITA.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,652
Location
Poland
Yes, but by that time he wont be limited to lvl 1 troops in his stronghold.

Campaign overall is WAY harder than skirmish games.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Don't be afraid to abuse that go back one turn feature until you get a handle on the game.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,673
Location
Ingrija
Well you'd need about 40 shard loses on beginner before you'd actually lose the game, thus as long as you'd try different things you'd became better.

You also lose when there are no more shards to attack (and new shards only appear when you win), so losing 5 shards in row is instakill.
 

gunman

Arcane
Developer
Joined
Jan 4, 2008
Messages
1,050
I have bought it from gog several days ago and so far I like it (conquered 8 shards). However, as others pointed, the game seems ridiculously difficult even on mid levels. I'm playing on skilled and it's ok, but on expert it's so frustrating that it's not fun at all. It seems the developers wanted to make the middle level as normal, but on release they realized it's extreme for those not knowing everything about the game mechanics and renamed the difficulty levels to more appropriate terms. How can Expert be balanced when even if both sides' troops have the same HP, the neutral stacks are twice as bigger and at the slightest mistake you get trampled. Anyway, I'm enjoying it a lot, it's a pretty fun indie gem.
 

MrBuzzKill

Arcane
Joined
Aug 31, 2013
Messages
693
Make sure not to make hasty decisions campaign-wise. There's a point in the campaign when you can win [somewhat] prematurely (if it makes sense). Just don't activate things you're not sure you want to activate. Can't be more specific, or else it'd be a spoiler. :D
 

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