perfectslumbers
Arbiter
- Joined
- Oct 24, 2021
- Messages
- 1,202
Yeah, I refunded it. There's no point in playing it now, with these frame drops, at full price.The PC version is running worse than it did after today's patch. According to reviewers, each patch has made it worse than their review copies.
Open world is definitely a better fit for storyfag games like Witcher 3 or Kingdom Come but it can add immersion (or reduce gamey-iness) even in the kind of aRPGs FromSoft makes.I agree with the concept of "empty" immersive game world, but how could "immersion" be an important aspect in a game like this, where everything respawn as soon as you turn your back?it's supposed to enhance immershun and feelz
Where's all the souls and farming spots, bro?
I mean, goddamn, a full set in a merchant inventory is something like 12-15k souls and I'm not spending that shit on fashion, I need it to level up. Killing overworld mobs gives you fuckall and bosses barely give you enough to level up even after killing 2-3 minibosses.
Wish there was a decent farming spot so you can at least grind out the extra souls you need to buy some designer lingerie in this game.
Did you hear this somewhere or is this a personal observation?Item discovery seems to increase at night.
The verticality and open world really enhance these aspects of the game.Open world is definitely a better fit for storyfag games like Witcher 3 or Kingdom Come but it can add immersion (or reduce gamey-iness) even in the kind of aRPGs FromSoft makes.I agree with the concept of "empty" immersive game world, but how could "immersion" be an important aspect in a game like this, where everything respawn as soon as you turn your back?it's supposed to enhance immershun and feelz
One of the best things in Souls is the feeling when you stand atop a tower, spy something in the distance and look fwd to finally discover that. In the traditional Souls design tho this is limited, in ER you have it in spades.
Blocks with 2 handed weapons in previous games were meme. In Elden Ring you block with a Colossal weapon in order to retaliate, aka more damage! You need to pick what attacks to block, because it is an offensive tool for us Ultra Greatsword users. I went back to the Zwei, it really is an S-class weapon.Don't you get creamed blocking with a two-handed weapon?
Blocks with 2 handed weapons in previous games were meme. In Elden Ring you block with a Colossal weapon in order to retaliate, aka more damage! You need to pick what attacks to block, because it is an offensive tool for us Ultra Greatsword users. I went back to the Zwei, it really is an S-class weapon.Don't you get creamed blocking with a two-handed weapon?
The PC version is running worse than it did after today's patch. According to reviewers, each patch has made it worse than their review copies.
Blocks with 2 handed weapons in previous games were meme. In Elden Ring you block with a Colossal weapon in order to retaliate, aka more damage! You need to pick what attacks to block, because it is an offensive tool for us Ultra Greatsword users. I went back to the Zwei, it really is an S-class weapon.Don't you get creamed blocking with a two-handed weapon?
I was looking at the Zwei for a while but I hadn't put any points in equip load, just pumping up health, STR and DEX, so I went with a katana. Then an hour later I found the equip load talisman that allows me to carry the Zwei without fatrolling, but I had already spent all my materials on the katana
Did you hear this somewhere or is this a personal observation?
go to the map marker and add a marker of the same type on top of itHow do you remove map markers?
Same for me except with the Bloodhound's Fang. The game really throws 2 handed weapons at you in Limgrave and I'd wager a lot of people end up committing to whichever one they initially ended up settling with. Weapon upgrade materials are very scarce - especially early on - which certainly doesn't help either.Blocks with 2 handed weapons in previous games were meme. In Elden Ring you block with a Colossal weapon in order to retaliate, aka more damage! You need to pick what attacks to block, because it is an offensive tool for us Ultra Greatsword users. I went back to the Zwei, it really is an S-class weapon.Don't you get creamed blocking with a two-handed weapon?
I was looking at the Zwei for a while but I hadn't put any points in equip load, just pumping up health, STR and DEX, so I went with a katana. Then an hour later I found the equip load talisman that allows me to carry the Zwei without fatrolling, but I had already spent all my materials on the katana
I have been playing with the other weapons but it is really hard to move away from the Zwei. Its reach is amazing, stagger isn't as strong as some others, but it makes up for it in being more versatile. I find it really good in group fights and solo fights, just make sure you do not R1 dogs and small creatures while they are to your character's right hand side.
Yeah, the dungeon I had discovered is almost guaranteed to have one of three specific tile sets and the boss is very likely to just be a different variant of those cat statues, but doe that honestly matter at this point? The exploration and adventure probably took me hours of playtime and that was all within a single sub-area in a region. The journey is half the fun.
Bloodborne was praised for its fast-paced and aggressive combat so of course the inept people in charge of decision making think this means people want fast and aggressive bosses in every future instalment without considering what it was that made that type of combat work in that specific game. So far I have found that ER has a wider variety in what type of bosses you run into in terms of speed and aggressiveness, but the most egregious ones are still in league with DS3 style bosses where you have enemies moving at Bloodborne speed while the player character is the Dark Souls 1 chosen undead with some new equipment.can't figure out how to spoiler a video link, doesn't seem to work nicely but anyway, here are your post-Bloodborne bosses, bro
https://imgur.com/a/PTCLGIw
go to the map marker and add a marker of the same type on top of itHow do you remove map markers?
Chamber outside the plaza at Redmane castle. Just outside the door there is five easy guards that only take a few hits but are worth 300 runes each. They are manning flamethrowers facing the wrong way so easy to kill. About 30 seconds for 1500 runes. Repeat til you get enough.Where's all the souls and farming spots, bro?
Bloodborne was praised for its fast-paced and aggressive combat so of course the inept people in charge of decision making think this means people want fast and aggressive bosses in every future instalment without considering what it was that made that type of combat work in that specific game. So far I have found that ER has a wider variety in what type of bosses you run into in terms of speed and aggressiveness, but the most egregious ones are still in league with DS3 style bosses where you have enemies moving at Bloodborne speed while the player character is the Dark Souls 1 chosen undead with some new equipment.can't figure out how to spoiler a video link, doesn't seem to work nicely but anyway, here are your post-Bloodborne bosses, bro
https://imgur.com/a/PTCLGIw
go to the map marker and add a marker of the same type on top of itHow do you remove map markers?
There's definitely a point where the reusing of bosses will become too much and some of the battle content will begin to feel oversaturated, but that's when you have to remember that bosses aren't the only thing the game has to offer.Yeah, the dungeon I had discovered is almost guaranteed to have one of three specific tile sets and the boss is very likely to just be a different variant of those cat statues, but doe that honestly matter at this point? The exploration and adventure probably took me hours of playtime and that was all within a single sub-area in a region. The journey is half the fun.
It's actually one of the cooler dungeons mechanically.
I also thought the boss was cool, but then the game threw me the same boss again as an open encounter in lyndell and I'm starting to get fatigued of this copy pasta garbage.