Clearly this has nothing to do with Dark Souls, highly original work, do not steal.
BANDAI NAMCO Entertainment and FromSoftware Collaboration
Brand New Action RPG "ELDEN RING"
1M Units Sold in Japan,
12M Units Sold Worldwide!
Dark Souls III was critically and commercially successful, with critics calling it a worthy and fitting conclusion to the series. It was the fastest-selling game in Bandai Namco's history, shipping over three million copies within its first two months and over 10 million by 2020.
No i was talking about the ratio of Japan sales versus the world lmao. Sorrieh.
Yeah I don't think her bathroom break is gonna be too long.You don't even have to find Nepheli in Stormveil - I assume most people won't cut it requires you to take the direct route through the courtyard - just talk to her in the Hold after killing Godrick.
I did talk to her in the hold. She didn't give me shit.
And now she's not in the hold anymore. She said she had to go somewhere.
Thank you anon! You are a good anon!
They're the most out of place enemy in the game for me. The proportions and attacks look like the skeleton was for a gorilla, they decided it didn't fit, and just slapped on a bear skin.Lyric Suite said:BTW, i think i found the most annoying mob in the game. The giant bears.
The proportions and attacks look like the skeleton was for a gorilla, they decided it didn't fit, and just slapped on a bear skin.
the game has normal bears with normal bear-like proportions and animations, so it's not lazyness on Fromsoft's part.They're the most out of place enemy in the game for me. The proportions and attacks look like the skeleton was for a gorilla, they decided it didn't fit, and just slapped on a bear skin.Lyric Suite said:BTW, i think i found the most annoying mob in the game. The giant bears.
It's not entirely wrong, there were stupid messages in the previous souls but they helped me discover secret paths and shit plenty of times. DS2 I played a shitton on release day, I didn't feel like punching a bitch while reading messages (and most of the joke messages were concentrated around things like sex jokes on npcs/statues). But elden ring? well, the newfound success of this game with an audience that bought it because there's "open world" really shows how much more the base has degenerated. I stopped reading messages after doing stormveil, I became too tired to see if there's really a hidden whatever somewhere. They really should cut this feature, it doesn't do what it's supposed to do, and will never do it again because it's now a 12 millions hit franchise.Another man life destroyed when they will stop!?
We'll get it after Bluepoint remasters it. I'm happy with that hypothetical outcome actually. Elden Ring seems like such a massive technical downgrade that I can't believe PS5 players aren't bringing attention to it. I know it's the cool thing to sperg out over an enemy design or two and call the remake shit but there are deep technical flaws in Bloodborne that won't be resolved by a simple PC port. Bloodborne and all From Software games deserve better.So they need to release bloodborne in pcAnd the best part is that 44% of sales were on PC. PC sales are bigger than PS4 and PS5 combined!
I know it wouldn't have made a difference for Elden Ring but just look at this. It's like night and day. From Software should've bought or licensed Bluepoint's engine when they had the chance.
It's not entirely wrong, there were stupid messages in the previous souls but they helped me discover secret paths and shit plenty of times. DS2 I played a shitton on release day, I didn't feel like punching a bitch while reading messages (and most of the joke messages were concentrated around things like sex jokes on npcs/statues). But elden ring? well, the newfound success of this game with an audience that bought it because there's "open world" really shows how much more the base has degenerated. I stopped reading messages after doing stormveil, I became too tired to see if there's really a hidden whatever somewhere. They really should cut this feature, it doesn't do what it's supposed to do, and will never do it again because it's now a 12 millions hit franchise.Another man life destroyed when they will stop!?
I think I've only found helpful messages twice.Dunno I found most messages helpful, giving tips where hidden walls and stuff is i don't mind attacking few walls because someone left trolling messages the only one that annoyed me was placed at grace spot and killed me lol
I found messages useful mostly because they're the best way to figure out where an NPC will go next in his questline. Usually, when I complete an area I make a mental check and never visit it again; however, since you can explore areas in any order, it's very easy to complete a step in an NPC's questline and never see the rest because he moved to a location you already explored. Thanks to messages, you can usually guess if there's a spot where you are supposed to find an NPC in the future, because it will be surrounded by various "love ahead" or something like that. Without messages, I wouldn't have been able to complete Sellen's, Corhyn's, Alexander's, Yura's, Hyetta's, and Millicent's quests.Dunno I found most messages helpful, giving tips where hidden walls and stuff is i don't mind attacking few walls because someone left trolling messages the only one that annoyed me was placed at grace spot and killed me lol
BTW, i think i found the most annoying mob in the game. The giant bears.
They're the most out of place enemy in the game for me. The proportions and attacks look like the skeleton was for a gorilla, they decided it didn't fit, and just slapped on a bear skin.
What! Thank you anons! You are all good anons! Bear anons do not reward proportion runes anons! Do not! It is BIG bear SMALL runes anons! It is! What!Those giant bears (and all huge enemies in general) really make you appreciate how strong bleed is in this game.