It's not entirely wrong, there were stupid messages in the previous souls but they helped me discover secret paths and shit plenty of times. DS2 I played a shitton on release day, I didn't feel like punching a bitch while reading messages (and most of the joke messages were concentrated around things like sex jokes on npcs/statues). But elden ring? well, the newfound success of this game with an audience that bought it because there's "open world" really shows how much more the base has degenerated. I stopped reading messages after doing stormveil, I became too tired to see if there's really a hidden whatever somewhere. They really should cut this feature, it doesn't do what it's supposed to do, and will never do it again because it's now a 12 millions hit franchise.Another man life destroyed when they will stop!?
Yeah, there are a few good messages but at this point they're the RARE exception, rather than the rule. I can count the number of useful ones on two hands and I'm 30 hours into the game.
About the only useful dungeon one I've seen that wasn't pointing out obvious items or bosses was 'try target lock', and doing that actually locked onto a hidden enemy that would have ambushed me. There are others that point out ambushes and traps but there are so many troll messages that they're useless.
I'd say probably 95% of the messages are useless, and the useless ones make you not even pay attention to half of the rare good ones.