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From Software Elden Ring - From Software's new game with writing by GRRM

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,447
Location
Dutchland
The gargoyles in Elden Ring are also a whole lot tougher than they were in the previous games, where they were fought fairly early on. Now they're late game enemies and the most powerful variants, the Black Blade Kindred, have no trouble stomping you out if you give them an opening.
 
Joined
Dec 17, 2013
Messages
5,392
5qUETOM.jpg

Post some videos of you fighting ER bosses, wunderbat. I mean I am posting mine, wrecking Crucible Duo without ashes, summons, cheese. Let's see what you can do, before you start whining about me. :) You can say the thing about Pinwheel a million times, but I will still be a far better vidya game player than you. Your tears are ambrosia to my gaming ego.
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,581
I tried to use scrubs to help out with Melina last night but they were worthless getting themselves killed and healing her up from my long-range sorcery hits when she connected with them

Ended up beating her myself using a Summons to distract in the second stage...
 

dacencora

Guest
So I guess I suck lol. Anastasia took far more tries than I care to count. After her, I went back and killed the Beastman in the cave. It was some good justice since he killed me very shortly after I started playing. Tbh, I think Anastasia was harder than the Beastman. Sure, she was in a more open environment, but the Beastman's moves are pretty predictable and he only has a few.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
So I guess I suck lol. Anastasia took far more tries than I care to count. After her, I went back and killed the Beastman in the cave. It was some good justice since he killed me very shortly after I started playing. Tbh, I think Anastasia was harder than the Beastman. Sure, she was in a more open environment, but the Beastman's moves are pretty predictable and he only has a few.
To have an easier time with NPC invaders, you can keep your distance and use charged R2s or jumping attacks a lot. It works with 95% of them.
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,905
So I guess I suck lol. Anastasia took far more tries than I care to count. After her, I went back and killed the Beastman in the cave. It was some good justice since he killed me very shortly after I started playing. Tbh, I think Anastasia was harder than the Beastman. Sure, she was in a more open environment, but the Beastman's moves are pretty predictable and he only has a few.
To have an easier time with NPC invaders, you can keep your distance and use charged R2s or jumping attacks a lot. It works with 95% of them.
Any Ash of war that lunges forward (sword dance, impaling thrust etc...) will do very good too. NPC invader AI is weird, feels like they imput read R1s but cannot deal with any kind of gap closer.
 
Self-Ejected

Lim-Dûl

Self-Ejected
Joined
Apr 11, 2022
Messages
388

Post some videos of you fighting ER bosses, wunderbat. I mean I am posting mine, wrecking Crucible Duo without ashes, summons, cheese. Let's see what you can do, before you start whining about me. :) You can say the thing about Pinwheel a million times, but I will still be a far better vidya game player than you. Your tears are ambrosia to my gaming ego.
How did you manage to do this?
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,293
Pinwheel being a pushover is one thing, but the fact he is at the bottom of something as tough as the Catacombs makes it even more hilarious.

It would be one thing if he was in the early area but by the time you reach him most people are already quite competent at the game. You made it through the race car driver skellies there's no way you can die to him.
 
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Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,293
BTW, i noticed one thing in all the hours spent in co-op (i have 200+ rune arcs so you can see my autism here), and that's that 90% of magic users i've encountered are all mages who use that ball sorcery whatever its called.

I've seen people say often how cheesy rotten breath is for bosses, and i know this first hand since i use it often in co-op, but i'm the only one using it it seems. I rarely saw anybody whip out anything other than sorceries, and usually that ball one in particular, or the one with the blue laser pebbles.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,293
NPC invaders are just pushovers in this game.

I trembled when i met every single on ein DS2 here i just laught and proceed to butcher them without a second though.

The only exception are the ones summed near the big jar God thing.
 

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,231
NPC invaders are just pushovers in this game.

I trembled when i met every single on ein DS2 here i just laught and proceed to butcher them without a second though.

The only exception are the ones summed near the big jar God thing.

That's because the invaders near the big jar are copied from various players.

So you can get invaders with rotten breath or ROB.

Oh, and the game scales them with you, so gaining levels doesn't actually help (and could actually backfire considering higher player characters equal better equipment).

Fun times.

Of course, this assumes you don't cheese the fights by hanging out on the nearby ledge and waiting for the brain dead A.I. to role off the cliff. And THAT assumes said invader doesn't have a breath weapon, because then they'll knock YOU off the cliff.

While I'm at it, I want to say how much I've come to appreciate the humble whip. Low requirements, decent damage, great reach/attack spread, does well with annoying flying enemies, almost no weight (important to me right now), and strike damage. It's been my go-to backup for my character where weight has been a constant battle. Put Golden Vow on it and use a whetstone to add bleed (or occult or frost, depending on my needs) and it's just been a great all around support weapon that compliments my occult spiked shield and arcane incantations build quite nicely. It's also a pretty good horseback weapon once you figure out the angle (you have to ride away from an enemy at about 45 degrees as the attack is slightly behind you).

I'd like to use one of the better whips (like Haslow's or thorns), but the fact is I really don't want to invest into the attributes to use them.

I also wish that I could get a 2nd whip without resorting to trading early on so I could try a dual whipper from the get-go.
 
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Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,515
Location
The Eye of Terror
Update on Manlius Maximus, Colossal Sword enjoyer.

xyxUe7W.png

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Manlius announcing to the crowd his intention to solo general Radahn. Little did he know that the first version I fought had been the uber-nerfed Radahn a couple of updates ago.
Still, Radhan went down on the fourth try, this time I actually had to learn his move set (fought him with the summons the first time) to find the openings for the all powerful Lion's Claw. Finally a major boss actually put up a fight, Margitt and Godrick went down on the first try and Renalla was so thouroughly annihilated it was comical. I'm curious as to how much this was due to either the Greatsword being a really good weapon, leveling vitality to a good enough level or simply me having gotten gud (somewhat :roll:) since the first playthrough. Probably a mix of all of these.

Fuck, the Gargoyles are kicking my ass. Holy mother of all RNG fights.
Just beat them last night, and although it was on the first try this was me at the end
uARMZGY.png


No Estus flasks left, t'was a tough fight.

And this was despite me having fought them half a dozen times already in my first playthrough, so I don't even have the excuse that I don't know their moveset well at this point.


Done a bunch more coop, and I've seen people getting one shot by Radahn's magic arrow at the start, meaning they only have 500 HP and clearly never put a single point into vitality. Goddamn.

One boss that I've given up on cooping is the putrid avatar in Dragonbarrow. 90% of hosts get one shot by him and the other 10% die to invaders (against which I suck, I really haven't done any PVP). Problem is that even though I can keep its attention focused on me all the time the avatar has such wide ranging swings that they always get caught in them, or they never learned to dodge his butt-slam and subsequent Scarlet Rot splash. Gave up after 45 minutes of failed attempts. I should rename my character to Let Me Solo It when taking on these kind of bosses, or maybe Just Don't Die Plz. Or maybe even Mages Don't Apply, they spam their magic non stop and then don't know how to roll out when they inevitably draw aggro and die due to not leveling vitality ever apparently :D
 

polo

Magister
Joined
Jul 8, 2014
Messages
1,737

Post some videos of you fighting ER bosses, wunderbat. I mean I am posting mine, wrecking Crucible Duo without ashes, summons, cheese. Let's see what you can do, before you start whining about me. :) You can say the thing about Pinwheel a million times, but I will still be a far better vidya game player than you. Your tears are ambrosia to my gaming ego.
How did you manage to do this?
I killed the one you cannot parry with black flame and parried the shit out of the other.
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,421
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
It's the one area that remind me the most of classic low level dark souls dungeon crawl (low level as in everything kicked your ass even though i am level 150 and have end game gear) i hate it so much, yet i love it so much.
 

Vibalist

Arcane
Joined
Jul 21, 2008
Messages
3,587
Location
Denmark
It's the one area that remind me the most of classic low level dark souls dungeon crawl (low level as in everything kicked your ass even though i am level 150 and have end game gear) i hate it so much, yet i love it so much.

I was pleasantly surprised by some of the late game areas. When I arrived at mountaintop of the giants with its multitude of re-used enemies and empty stretches I thought "this is where they ran out of time and resources". But then the game hits me with Haligtree AND Crumbling Farum Azula.:yeah:
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
When I arrived at mountaintop of the giants with its multitude of re-used enemies and empty stretches I thought "this is where they ran out of time and resources".
The ultra-giant hand in Mountaintops of the Giants left me speechless the first time I saw it. It's one thing to use the same model in two different sizes (like they did with the hands, pots, and dragons), but also squeezing out of it a third, giant version of that same enemy is on a whole different level. It really stands out as something that makes no sense at all.
 
Joined
Sep 7, 2013
Messages
6,319
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
It's the one area that remind me the most of classic low level dark souls dungeon crawl (low level as in everything kicked your ass even though i am level 150 and have end game gear) i hate it so much, yet i love it so much.

I was pleasantly surprised by some of the late game areas. When I arrived at mountaintop of the giants with its multitude of re-used enemies and empty stretches I thought "this is where they ran out of time and resources". But then the game hits me with Haligtree AND Crumbling Farum Azula.:yeah:

Good management of resources.

If you run out of time and money, at least make sure the most desolate area of the game is the one that is supposed to be desolate.
 

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