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From Software Elden Ring - From Software's new game with writing by GRRM

NJClaw

OoOoOoOoOoh
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Lmao, fuck you game. So 45 minutes no connections. I quit, come back, and now i'm getting them one after the other. Like, brah, you and your faggot netcode.

Is Loretta just the same shit as the ghost version? No added moves? How lame.
Their movesets are slightly different. The real one has a couple more moves, but some of them are so rare you can defeat her without ever seeing them. She also gets a powered up version of her bow spell. Both bossfights will play out exactly the same for most people.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,278
Yeah, she didn't use any new moves when i did her in co-op that time but she just went to town with me lmao:



Didn't feel like using the bloodhound step as it's basically cheating for a boss of this kind.
 

NJClaw

OoOoOoOoOoh
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Pathfinder: Wrath I'm very into cock and ball torture
Yeah, she didn't use any new moves when i did her in co-op that time but she just went to town with me lmao:
The Briar set with two whips looks sick. Great fashion.

Same boss in my SL1 run, parrying everything I know how to parry (which, admittedly, isn't much against Loretta) and doing some chip damage with Thunderbolt, which would be much more useful in the hands of someone who knows what he is doing, since you can punish her almost every time she casts a spell:

 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,278
I know right, maximum fashion. :shredder:

Your parry-fu skills put mine to shame lmao. One of the reasons i never got into parry is that there's no easy way to tell what can be parried with bosses or not, unless you go by trial and error or look it up, and i was always too lazy to do either. The only times i ever used parry was in PvP in DS2 and against Champion Gundyr since i got wind he was really weak to it so i wanted to try it.

When i do my SL1 run i'll definitely rewatch your videos to steal strategies and shit.
 

NJClaw

OoOoOoOoOoh
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Pathfinder: Wrath I'm very into cock and ball torture
Your parry-fu skills put mine to shame lmao. One of the reasons i never got into parry is that there's no easy way to tell what can be parried with bosses or not, unless you go by trial and error or look it up, and i was always too lazy to do either.
I think any one-handed attack from any enemy even vaguely resembling a humanoid is parriable in this game. And if it's not all of them, it's 95%. I think the only notable exception is Mohg, and usually you can't parry attacks with very long windups and attacks with very big "explosions" on impact.
 

Bloodeyes

Arcane
Joined
Jan 30, 2007
Messages
2,946
Man, Scarlet Rot can do some work.

CARLET ROT EFFECTS
Targets afflicted with Scarlet Rot lose HP and take damage.

  • Scarlet Rot on weapons inflicts (Max HP * 0.0018) + 15 per second for 90 seconds.
  • Scarlet Rot on Rotten Breath, Ekzyke's Decay, and Scarlet Aeonia inflict (Max HP * 0.0033) + 13 per second for 90 seconds.

MORGOTT, THE OMEN KING COMBAT INFORMATION
  • Health: 10,399 HP

That's ~47 damage per second over 90 seconds, i.e. ~4250 in total. I fought this guy in the most pussy way possible, I opened up with the Decay and just ran around him, poking him with Bloody Slash only when he would do his jump attack that's extremely easy to evade. The fight lasted well over 90 seconds because of it. One successful proc melted away 40% of his health and I didn't have to use a single Flask during the entire fight because of how safe I played it.

I kind of regret killing him this way, he didn't seem too tough, I believe I could've taken him out in a more non-pussy way after a couple of attempts, but he was a good trial run. Now I know there's a safe way to kill even the toughest bosses, should I ever get stuck on one, as long as they're not completely immune to the Rot.
It's even better if you get them to aggro on your jellyfish before you put the rot on them. The jelly is really hard for enemies to ignore because it keeps squirting them with ink and staggering them out of their moves when they try to hit you. It's really tanky at +10 as well. The mimic tear is tankier but I dislike it because it can do the fights for you. The jelly just distracts them, it doesn't do any damage.

As far as regretting an efficient, effective strategy I ask you this: at what point has this game ever treated you kindly or fairly? What enemies have displayed chivalry? Because a Death Bird just picked me up with its beak, slammed me, pecked me several times on the ground, then picked me up off the ground and slammed me again. I died. Everything can get the rot... well not everything. You should get the flame breath (ulcerated tree spirits) and glintstone breath (gargoyles) as well.
 

Lyric Suite

Converting to Islam
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Mar 23, 2006
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BTW, while i love my blood/dragon dude guy i sort of regret of making an exception of not making a paladin run as i always do in Souls games as there's so much holy stuff in this game it's like From decided to correct all the times they made faith the ugly duckling in all their previous games.

That said, SL1 gets priority. Once i finish that i'll take that one to NG+ and make a normal pure faith run or str/faith for bonkening.
 

retinoid

Savant
Joined
Oct 29, 2018
Messages
157
I feel as though I can only play Elden Ring for maybe 2 days max before I need to take a break from it. It's not a game I can grind day in day out and consistently enjoy myself, unlike some of the previous From games. While the open world aspect is better than most open world games, it's still far too big for its own good and I found I just ended up wandering around aimlessly instead of actually exploring interesting locations a lot of the time. It's a great game and is mechanically much better than DS3, but they need to tone down the scale if they make Elden Ring 2.
 

Lyric Suite

Converting to Islam
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Mar 23, 2006
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58,278
Like i said at some point, this would have been their best Souls game since DS1 if it was all just legacy dungeons.
 

Lyric Suite

Converting to Islam
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Mar 23, 2006
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Lmao, the two ballista guys with the fat Erdree dude behind them and the knight. I totally didn't get rid of the archers with poison arrows or anything.

[EDIT] Ho wait it's four ballista guys. Something tells me i'm supposed to find another way to get in there.

[EDIT #2] Lmao the big knights have giant bows.
 
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ELEXmakesMeHard

Learned
Joined
Jun 19, 2021
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807
Lmao, the two ballista guys with the fat Erdree dude behind them and the knight. I totally didn't get rid of the archers with poison arrows or anything.

[EDIT] Ho wait it's four ballista guys. Something tells me i'm supposed to find another way to get in there.

[EDIT #2] Lmao the big knights have giant bows.

It'd be unchristian for Lyric to read this spoiler before defeating said Erdtree Avatar (and Jesus would surely cry):

The fact that there's a grace right behind the corner of that gate might've been Miyazaki's finest Elden Ring troll. I wasted so... much... time... fighting my way back to retry that fight, clearing the ballista guys first, etc. Yet there's no other place with a grace as close to a hard encounter like this (bell bearing hunters don't count). Curse my stubborn refusal to skip past encounters! :argh:
 
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mediocrepoet

Philosoraptor in Residence
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Lmao, the two ballista guys with the fat Erdree dude behind them and the knight. I totally didn't get rid of the archers with poison arrows or anything.

[EDIT] Ho wait it's four ballista guys. Something tells me i'm supposed to find another way to get in there.

[EDIT #2] Lmao the big knights have giant bows.

It'd be unchristian for Lyric to read this spoiler before defeating said Erdtree Avatar (and Jesus would surely cry):

The fact that there's a grace right behind the corner of that gate might've been Miyazaki's finest Elden Ring troll. I wasted so... much... time... fighting my way back to retry that fight, clearing the ballista guys first, etc. Yet there's no other place with a grace as close to a hard encounter like this (bell bearing hunters don't count). Curse my stubborn refusal to skip past encounters! :argh:


:|

Just go down the right side, cross across the top, kill the ballista guys, jump onto the ledge. This lets you jump to the upper level above the avatar and grab the knight's helm. Take the ladder down and trigger the grace. You can then clear things out at your leisure.
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,906
I started another playthrough, this time going for a quality build, messing around with as many weapons as I can to see what I missed during the first playthrough. One weapon that caught my eye is the Great Epee (with that funny curly French e). Imagine a heavier estoc that hits like a lance, it can break through shields, has a nice sweeping R2 for AoE, sprinting R2 with good range on top of it already being long, and if you so desire, you can get a great shield and poke behind it like a little bitch.

Oh, I forgot, charged R2 can stagger most enemies, and if you change your mind while charging R2 you can cancel with a dodge, then go into running R1 for some Olympic level swordsmanship. Crazy weapon.

And you can fuck with shield users thanks to jumping attacks.
9ydfr5i14uh51.jpg
 

Vibalist

Arcane
Joined
Jul 21, 2008
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Denmark
Just wait until you find the Bloody Helice later on. Basically a great Epee but bleed stacks as well and has an even better version of the special attack where you basically dodge backwards and then do the forward thrust (kind of like the Bloodhound attack). It's insanely good against all of those pesky shielded knights you meet in Leyndell. Probably my favorite weapon so far.

https://www.youtube.com/watch?v=AnvTtbSGGK8
 

Nathir

Liturgist
Joined
Aug 3, 2017
Messages
1,203
I'm at Loretta in the Haligtree with my second character atm. I was putting points into whatever, just to get stats for weapons I like. Ended up with a mostly INT based character. Beat Mohg yesterday dual wielding wings of Astel and a blood serpent god curved sword. What a fun fight it was.

I got a weapon from the Caelid Deathbird that I missed the first time around. It's called Death's Poker, and the weapon art is so busted. You send a trail of ghostflame fprward that stays on the ground and damages every second + applies frost. One cast can easily do 2k+ damage if enemies stand in it. Wings of astel weapon art is pretty good too, and the Carian sword one aswell... In general I feel like weapon arts do way more damage than spells. Unless you equip talismans for faster casting + more spell dmg. But that's two slots that could be used for defensive talismans. Obviously long range is a benefit, but still. The game could use a patch that just focuses on the numbers imo.
 

Vibalist

Arcane
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Jul 21, 2008
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3,587
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Denmark
The Death Poker's weapon art is sort of slow to cast, though, which imho makes it worse than many other AoE attacks like Hoarfrost Stomp.
 

Bloodeyes

Arcane
Joined
Jan 30, 2007
Messages
2,946
So I've started another character. Was originally going to be another bleed build only sticking to DEX/ARC this time instead of switching to ARC/FTH like last time, just to see the difference. Then I said fuck it, I've done this run before. Time to give STR a chance. No rules or restrictions for this character and no level 50 target stats. Just level 100 and 150 targets to keep me focused and stop me spreading myself too thin, but otherwise my progression is just putting points into whatever I'm lacking most while trying to build up the 31 STR I need for the Guts Greatsword.

I'm using the Clawmark seal. I found an incant scaling calculator and plugged my target stats into it to figure out what would be best for me and my offensive incant scaling is surprisingly not that much worse with my 59 STR, 22 FTH build on a +18 clawmark than it would be with 60 FTH on a +18 Godslayers. I mean it's significantly worse TBH, but not unworkably worse and I get a lot more weapon options with this build while still having decent other stats at 150. I test for +18 because I build for late game not end game. I don't care what I max to when the game is over already, I want there to be content left when my build is complete (and room to grow a single stat to whatever while playing that content).

Melee damage with a heavy weapon is decent at 59 STR. It's not better than using FTH scaling like flame art. Fire scaling would be better for damage. Not banning myself from using it if I need it but I don't really want it. I think I was getting 499 AR on a +18 bastard sword. Can't remember what the Guts Greatsword gave. I'll be putting order's blade or electrify armament on top of that, but those will be scaling off my 22 FTH only using the Finger Seal as my buffing seal as I won't qualify for Godslayer's or Erdree.

So far the adventure is going great. I've cleared Limgrave and hit level 40. I made a quick trip into Caelid to grab the Guts and a couple ashes (Lion's Claw and Flame of the Redmanes) and now I'm in the Castle. Pretty over levelled for the place so it's a cake walk. Not really a STR build yet. Wretch starts slow. You need to get lots of basics in place before you can really pump that main stat. Still just getting 20s in things. Looking forward to that 31 STR to try my new weapon though.
 

Bloodeyes

Arcane
Joined
Jan 30, 2007
Messages
2,946
So I've started another character.
Man, I love your attitude, but you need help. Seriously.

You're at like on your third or fourth playthrough now and you've yet to see the endgame.
I still have the saves. I'll get around to finishing them eventually. I just lose enthusiasm for games once my build is done or nearly done and want to try the new ones I'm thinking of.
 

Bloodeyes

Arcane
Joined
Jan 30, 2007
Messages
2,946
Looking forward to that 31 STR to try my new weapon though.

You only need 21 Str to two-hand it, though.
Once my endurance is high enough to wear Tree Sentinal or similar heavy armour and wield the weapon I'll try blocking with just the sword. I'm guessing the DR from the armour is applied after the 80 ish percent guarded damage negation from the sword, so in full plate with charms I should take less than 10% damage when I block a hit. With 40 vigor that should be fine, and well worth it for the 50% increase in melee damage. Until then I'll keep my beast crest heater shield. 100% guarded damage negation. I rely on it a lot.
 

Lambach

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Possibly Retarded
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Feb 11, 2016
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Belgrade, Removekebabland
As far as regretting an efficient, effective strategy I ask you this: at what point has this game ever treated you kindly or fairly? What enemies have displayed chivalry? Because a Death Bird just picked me up with its beak, slammed me, pecked me several times on the ground, then picked me up off the ground and slammed me again. I died. Everything can get the rot... well not everything. You should get the flame breath (ulcerated tree spirits) and glintstone breath (gargoyles) as well.

I don't feel bad for using less-than-honorable methods to deal with bullshit enemies that are simply not fun, like that goddamn bird. Fucking thing has a one-shot-kill attack that gives you a total of 0.5 seconds to react to it and your only hope is to pray to RNG gods that it doesn't use said attack. So I felt no remorse when I let my waifu, +10 Black Knife Tiche, curb-stomp the bastard.

But Morgott did not deserve to be cheesed, he seems like a very well designed and balanced Boss.
 

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