mediocrepoet
Philosoraptor in Residence
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Her prosthesis isn't long enough. Other than that, this is pretty bad ass.
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Cute that the rot has eaten her tits and vagina away, so she can be nikkid but not really. To be honest i actually find her kinda disturbing and ominous with her rotted flesh and limbs that fell off. Miyazaki and his sick pleasures.
I thought that all jump attack builds were in bonk category
Ok, i think i'm starting to get it lul:
My friends are overtly exited about this shit they are novices when it comes to From games so they are WAY too easily impressed hahaha. I have to disappoint them tonight though as i'm falling asleep and tomorrow i gotta wake up early.
So far i actually like her and i don't think most of her moves are unfair, even the healing part, but that flurry attack is too RNG for my tastes. You can see me trying to bait it towards the end of the first phase and she just wouldn't do it. I hate that shit. Every attack at that point was a gamble on whether i was gonna die or not, based on the whims of the AI.
Unless there's a way to survive the first volley but so far i can't see how that's possible unless you have a shit ton of health. Also, unless you learn to get it perfect she is probably impossible for SL1 characters. Waiting for NJClaw video where he probably parries all her shit anyway lmao.
You don't need to level faith, there is a rider in first zone that drops that ash of war, and you can use it on a random dagger just to buff up before the fight, that's what I did.m considering going up to 25 FTH for Golden Vow later on.
I forgot about the ash. Yeah I already picked that up.You don't need to level faith, there is a rider in first zone that drops that ash of war, and you can use it on a random dagger just to buff up before the fight, that's what I did.m considering going up to 25 FTH for Golden Vow later on.
Real chad build is two Heavy Clubs, caveman armor, dancer's charm, jump attack charm, two others to support the build and go full ooga booga.I thought that all jump attack builds were in bonk category
A real chad's bonk build would be something like dual wield great clubs, do the double hammer slam move. It's actually pretty decent if you put frost infusion on them.
Or, you could get on my level and dual wield 2 Giant Crushers on a character named 'Gigachad', come at me bros, fuck your weeb shit!
I see your discussion about Malenia - I really hope she will kick my ass properly.
Ok, i think i'm starting to get it lul:
My friends are overtly exited about this shit they are novices when it comes to From games so they are WAY too easily impressed hahaha. I have to disappoint them tonight though as i'm falling asleep and tomorrow i gotta wake up early.
So far i actually like her and i don't think most of her moves are unfair, even the healing part, but that flurry attack is too RNG for my tastes. You can see me trying to bait it towards the end of the first phase and she just wouldn't do it. I hate that shit. Every attack at that point was a gamble on whether i was gonna die or not, based on the whims of the AI.
Unless there's a way to survive the first volley but so far i can't see how that's possible unless you have a shit ton of health. Also, unless you learn to get it perfect she is probably impossible for SL1 characters. Waiting for NJClaw video where he probably parries all her shit anyway lmao.
You're playing with a similar playstyle to what I'm doing at the moment. I notice you use a lot of buffs. I don't, but I think I'm going to need to learn about them if I'm going to cope late game. What ones are you using in that fight? Any in particular you'd recommend?
Right now I use electrify armament as my only main buff. Sometimes Order's Blade for undead. Occasionally rune arcs, turtle necks and exalted flesh, but not so often. My physick is the bubbletear and the strength knot. I'm considering going up to 25 FTH for Golden Vow later on. I've used that before and I think I notice some difference.
You don't need to level faith, there is a rider in first zone that drops that ash of war, and you can use it on a random dagger just to buff up before the fight, that's what I did.m considering going up to 25 FTH for Golden Vow later on.
Best i could do for now:
I suppose i can at least reach the second phase, but it annoys me i still have to eat her third volley.
Finishing my bleed bonk run, this build murders everything in a minute.
The Bonk is to be found in the strength of a mighty weapon, but it can be found in your heart too. Look at how Proxon fought her second phase. Do you see him dancing around her attacks, darting in and out? No, he fearlessly takes the hits with his face, bravely trades with her with nary a thought for his safety. This too is the way of the Bonk.I must protest! Such elven dancing has nothing to do with the true power of mighty bonk!
I know, but it's a fair trade for builds not focused on faith. That's ten levels more for vigor or dps stat.
I see your discussion about Malenia - I really hope she will kick my ass properly.
From some of the videos i've just seen, if you have enough damage you can pretty much brutalize her, or most bosses for that matter. Like all Souls game, you can actually outpace most bosses if you level high enough, at least on normal game.
Honestly though she is only hard because of that flurry attack, and not so much because it's impossible to avoid, but because it seems to be totally RNG. If you don't have the right distance when she jumps, you need to have at least 40 stamina to tank her first volley, and since i don't have that, it's like the AI can just kill me randomly any time it feels like it, which makes it frustrating.
As soon as i come back from work i'll get down to it and we'll see, but i suspect if i kill her it's only because she isn't gonna do the thing at a time where i can't avoid it, which kinda sucks. I'm literally at the mercy of randomness.
It's easier to dodge with Bloodhound, but I've heard From's netcode for whatever reason makes it slightly easier to dodge it as a summon. I can tell because when cooping I can dodge close to 100% of the time even at point blank range, but that's certainly not the case when fighting her soloFor the record, i tried a few times in co-op with the double whips and bloodhound step and i can dodge it
The AoW has a significantly shorter duration than the incantation though.I forgot about the ash. Yeah I already picked that up.
Been there, done that. Pure faith is brilliant but I have that on another save. This is a STR build and I'm sticking to that. Plus my minimum requirements are pretty damn high on the Guts Greatsword. 31 STR. 25 is the highest I'd consider going on FTH. I need vigor and endurance too badly. At the moment I'm either one shotting things or being one shot. Ok I didn't one shot Rennala. That took 4 hits but she had extra armour for a couple of them because she was doing a big spell.The AoW has a significantly shorter duration than the incantation though.I forgot about the ash. Yeah I already picked that up.
If you're putting points into faith for buffs you should get to at least 30 for Black Flame's Protection, but at that point you might as well go to the scaling softcap of 50, decrease your STR/DEX to minimum requirements for your weapons and use Flame Art infusions.
So guys, who, in your opinion, are the most useless enemies in this game? Not the hardest or most infuriating, but merely the most utterly pointless ones. I've been thinking about FromSoft's propensity for always adding at least two or three of these into their games, like:
* The fucking slime things that drop down from the ceiling, who take ages to kill without fire, but who pose no threat whatsoever.
* The fucking fireflies.
* The big, static plants who also take forever to kill and are good for absolutely nothing.
* The jellyfish (although they are cool looking and technically not an enemy, since they don't aggro unless disturbed).
Why are these entities even in the game? To make the other enemies look better? They have to be yet another one of Miyazaki's trolling attempts, right?
Only because you asked for it:Unless there's a way to survive the first volley but so far i can't see how that's possible unless you have a shit ton of health. Also, unless you learn to get it perfect she is probably impossible for SL1 characters. Waiting for NJClaw video where he probably parries all her shit anyway lmao.
Those are frost pots. Each fight you can stagger her out of 2 of her special moves (Waterfowl Dance, Scarlet Aeonia, and the clones attack) with them, then her resistance becomes too high. I did it just to speed things up: rot buildup isn't a problem since you have plenty of time to eat an antacid, but tanking a waterfowl dance lengthens the fight and a longer fights means a higher chance of getting more special attacks. My general plan was to use pots to avoid waterfowl dances and clone attacks to stay safe, but 99.99% of the times you can use them against any two first special attacks and finish the fight quick enough to never see any other special move.I wonder, i see you used sleep pots in the second phase. Is it because you get rot if you tank it?