I'm confused as to why this is in the jrpg forum. Should the forum name be changed to just "jappo shit"?
You should have read the forum description..
>For all your DESUDESUDESU needs, where everything released in an asian language or from an asian developer can be discussed. If it remotely smells Japanese, put it in here.
Everyone has known for a long while that the codex has stupid categorization for japanese games. You'll see second rate garbage like
Lords of the Fallen have a thread on
general RPG (even though I'd disagree with this or what it clones badly - the souls games - being on a GRPG forum) but if it's japanese, it won't be allowed on GRPG, even when it's more of a RPG than most GRPG games, such as the various Wizardry descendants made in Japan.
Since the west mostly produces garbage and Japan has a lot of good stuff in all genres, the JRPG forum should be seen as "the good games forum" instead of being the "jrpg forum".
If it's a good game, you post about it here.
You have to discover a lot of things on your own.
A lot of copypasted garbage, you mean. Still, for all the fails of being an open world game, ER is still more entertaining than 99% of the games released in the past two years. Says a lot about the game industry state.
>dungeon around every corner with a quest marker pointing to it
You don't have the quest marker but the world structure is the same as any ubisoft game. Each corner of the map has a set quantity of things to do. 1/ Erdtree guardians to slay 2/ Caves 3/ Mines 4/ a castle 5/ mini dungeon 6/ a dragon to slay 7/ a hero tomb with the same dumb hide and seek enemy, 8/ a night cavalry 9/ a group of soldiers guarding a weapon on a carriage towed by giants and so and so. You draw a square on what you'd think corresponds to a level range and you can find every one of the things I cited, in each of these squares of the world, with no sense of surprise whatsoever. No time where you would explore the map and NOT find these finds, or find a truly unique type of encounter. It's by the numbers, predictable, and only retards would not see the pattern after having scoured the first two areas of the game. The only motivation to complete this repetitive trash is to get some of the cool unique weapons or power up boosts like talisman items. It's the most damned thing about this game, the things you'd find while doing good content on other souls games, the gear rewards, are spread out across the whole map as trash content you must do to gain. If you want to upgrade more than one weapon you really have to do this trash to gain enough upgrade materials too.
The underground areas were designed differently from this garbage open world and are a joy to explore though. I'd say them and the capital's sewers are the best designed areas of the game and once you've done them, everything about ER goes downhill to the shitter.