Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

From Software Elden Ring - From Software's new game with writing by GRRM

Skinwalker

*teleports on top of you*
Patron
Undisputed Queen of Faggotry Village Idiot
Joined
Aug 20, 2021
Messages
13,950
Location
Yessex
The Elden Ring is just the control panel for the generator, currently in the control of the Elden Beast, which is an amorphous gold creature that alternately disguised itself as a goddess (Marika) or her champion Radagon to suit its purposes.
You're an imbecile.
The Elden Beast is very clearly a separate entity from Marika/Radagon. Have you even played the game? It's explicit that they are different entities, and that the Elden Beast is keeping Marika imprisoned against her will, because she shattered the Elden Ring. Marika also has her own backstory (a Numen woman who was an Empyrean chosen to be the new vessel of the Elden Ring). If they were the same entity, it would mean that the Elden Beast shattered the Elden Ring, then kept everyone from entering the Erdtree, thus keeping the world in a post-apocalyptic stasis, against its own supposed interests.


You are the hopelessly mediocre type of lorefag, the one who mindlessly regurgitates clickbait garbage you've read online, and has no understanding of themes and narratives. Not in a million years would you have come up with these (completely retarded) ideas if you just played the game by yourself, and thought about it with your own mind, as opposed to letting google and random youtubers/redditors do the "thinking" for you.

And again, you provide zero evidence of the Erdtree being a "parasite" that devours people's souls. The burden of proof is on you.

Several things in the game make mention of a time before the erdtree even existed, it's a relatively recent creation in a cosmological sense.
That's not evidence of it being a parasite.

And, yes, a good bit of this "analysis" is just based on the fact that the overarching story in every Fromsoft game is exactly the same. There is always some sort of wellspring of divine force, it is always about to shut off, you are always doing something with it that various fucked up little mutant people want you to.
That's not evidence of it being a parasite.
 
Last edited:

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,718
Out of curiosity, what do you think the Haligtree was? This is actually proving to be a fascinating glimpse into the normie mind. I've always wondered where this reputation Fromsoft has for esoterica comes from, since their plots are always wonderfully straightforward and clearly-presented, but now I know exactly what sort of person struggles with them.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,718
Ranni realized this whole scheme and that's why she did what she did. She's playing 5d chess and it's a "good" version of Dung Eater's ending. Dung Eater is a champion of the common man, since the nobles proved, yet again, to be absolutely retarded.
My controversial - some have even said brave - opinion is that Fia actually offers the only conventionally "good" ending. Dung eater's option is liberating, yes, but it is a brutal liberation that takes choice away from people. Fia's world would presumably be one where people are free to live in death or not by their own whims. I think this is why Death in this game was represented as a plant growth: basically, each person can reincarnate of their own power into a lesser erdtree, or not. I admit I'm really reaching with that, though, they really give us fuck-all information about what's really going on with Fia and Godfrey and those who live in death in general. It reeks of last-minute cuts.

Ranni might be a good overlord as well but we just have no fucking idea what her motives are. At least with Fia it's pretty clear that she dislikes suffering.
 
Joined
Jan 21, 2023
Messages
4,033
Ranni realized this whole scheme and that's why she did what she did. She's playing 5d chess and it's a "good" version of Dung Eater's ending. Dung Eater is a champion of the common man, since the nobles proved, yet again, to be absolutely retarded.
My controversial - some have even said brave - opinion is that Fia actually offers the only conventionally "good" ending. Dung eater's option is liberating, yes, but it is a brutal liberation that takes choice away from people. Fia's world would presumably be one where people are free to live in death or not by their own whims. I think this is why Death in this game was represented as a plant growth: basically, each person can reincarnate of their own power into a lesser erdtree, or not. I admit I'm really reaching with that, though, they really give us fuck-all information about what's really going on with Fia and Godfrey and those who live in death in general.

Ranni might be a good overlord as well but we just have no fucking idea what her motives are. At least with Fia it's pretty clear that she dislikes suffering.
People lose the ability to "die" normally when Godwyn is killed by Ranni's schemes, so yeah, Fia's solution is an act of mercy more than anything else. Ranni's side is mostly a coup d'etat.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,718
It also speaks volumes about Ranni's character that you only interact with her through a doll all game. Even your "wedding" ceremony is conducted through the doll. At least Fia put herself on the line.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,718
their plots are always wonderfully straightforward and clearly-presented
I admit I'm really reaching with that, though, they really give us fuck-all information about what's really going on with Fia and Godfrey and those who live in death in general. It reeks of last-minute cuts.
:lol: imbecile :lol:
"Plot" refers to the events that happen within a story, not before or after it. The game's endings are all extremely barebones and mostly just palate-swaps of the same cutscene, it is what it is.
 

Skinwalker

*teleports on top of you*
Patron
Undisputed Queen of Faggotry Village Idiot
Joined
Aug 20, 2021
Messages
13,950
Location
Yessex
their plots are always wonderfully straightforward and clearly-presented
I admit I'm really reaching with that, though, they really give us fuck-all information about what's really going on with Fia and Godfrey and those who live in death in general. It reeks of last-minute cuts.
:lol: imbecile :lol:
"Plot" refers to the events that happen within a story, not before or after it. The game's endings are all extremely barebones and mostly just palate-swaps of the same cutscene, it is what it is.
You keep failing to provide evidence for your (well, whichever lorefag channel you're parroting) claims. But thank you for the good laugh I got from your newest brainfart that endings aren't part of the story/plot. :lol: :lol:

Don't ever presume to lecture other people on what "really" happened, sub-80 IQ moron. And additionally fuck you for trying to spoil the endgame for me as I was in the middle of playing it (and giving out false information, to boot).
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,718
their plots are always wonderfully straightforward and clearly-presented
I admit I'm really reaching with that, though, they really give us fuck-all information about what's really going on with Fia and Godfrey and those who live in death in general. It reeks of last-minute cuts.
:lol: imbecile :lol:
"Plot" refers to the events that happen within a story, not before or after it. The game's endings are all extremely barebones and mostly just palate-swaps of the same cutscene, it is what it is.
You keep failing to provide evidence for your (well, whichever lorefag channel you're parroting) claims. But thank you for the good laugh I got from your newest brainfart that endings aren't part of the story/plot. :lol: :lol:

Don't ever presume to lecture other people on what "really" happened, sub-80 IQ moron. And additionally fuck you for trying to spoil the endgame for me as I was in the middle of playing it (and giving out false information, to boot).
You are a precious miracle. "story/plot" as though those are the same thing is one of those mistakes I didn't even realize it was possible to make until I saw some ESL striver do it, interacting with you is making me a better reader through negative example and I cherish you for it. Incidentally, what did I "spoil" for you? I genuinely wouldn't want to do such a thing, it would undermine your value as an educational example, like tainting a tribe of amazonian primitives with modern technology.
 

Skinwalker

*teleports on top of you*
Patron
Undisputed Queen of Faggotry Village Idiot
Joined
Aug 20, 2021
Messages
13,950
Location
Yessex
"story/plot" as though those are the same thing
They both include their own endings (but I will never tire of laughing at your moronic assertion that "the ending of the game's story/plot isn't part of the game's story/plot"), and the relevant backstories/activities of principal characters, contrary to what you said to try and minimize your self-contradiction, where FS has "wonderfully straightforward and clearly-presented plots", but also "fuck-all information is given about major characters and endings". :lol:

Incidentally, what did I "spoil" for you?
I know that a retard like you might have self-control issues, but when someone has only reached the part of the game where the "Radagon is Marika" plot twist is revealed, it's probably a major dick move to start spamming endgame spoilers like:
the entity in question is an amorphous blob of gold - it can mimic anyone's appearance and reproduce like an amoeba

Which wasn't even accurate in any way (Marika is not the Elden Beast).

Now back to my ignore list, you pathetic shitposter.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,718
Point of order: I did not tell you what the entity in question was, or even what it was titled in-game, which would arguably be spoiling a boss. You had all the information you needed to reach the same conclusion I did by that point: the dessicated corpses, the cityscape covered in molten gold, the ruins of the Nox civilization below ground from their attempts to synthesize their own alternative to alloyed gold, etc., and the fact that shapechanging is one of the dominant motifs of the game from the word "go."
 

Skinwalker

*teleports on top of you*
Patron
Undisputed Queen of Faggotry Village Idiot
Joined
Aug 20, 2021
Messages
13,950
Location
Yessex
After giving this some thought, there seems to be a very obvious, elegant, and simple explanation to the mysteries of the game's story:

When the Elden Ring and the Golden Order was shattered/betrayed by Marika and her children (who were supposed to be its foremost guardians), the Greater Will really did abandon the world of Midgard Middle-Earth Lands Between.

The Elden Beast, sensing this absence after the Shattering, logically deduced that this must mean that no one in the entire world is worthy of becoming Elden Lord, because that is a decision that must be approved by the Greater Will, which is no longer available for communication. Hence, IMPENETRABLE THORNS REFUSE ALL; NONE MAY ENTER THE ERDTREE. Until and unless the Greater Will sends a communication saying otherwise (which it never does).

The Two Finger, otoh, seeing that Tarnished are being brought to life and seeing the guidance of grace, decided that one of them must have the Greater Will's approval to become Elden Lord. I don't think the Fingers had ever actually managed to communicate with the Greater Will since the shattering, and are just going by whatever instructions had been given to them previously, and a little bit of logical deduction.

When you finally make it to the Erdtree and it's sealed off, the Fingers can't give you any advice that contradicts the Order. Therefore, they don't know what else to do, other than a desperate and futile attempt at reaching the Greater Will, however long it may take.

Why the Tarnished were being brought to life by grace: perhaps it is a scheme controlled by Marika, or an automatic fail-safe protocol in case of major Elden Snafu, similar to the golden seeds dispersing from the Erdtree all over the world.

As to why the Greater Will abandoned this world so completely: who knows, we know nothing about it. Perhaps it has its own principles to follow, and when a world fucks up as badly as the Lands Between, it isn't proper for the Will to touch it until it gets a hard reset, or something.
 

Bloodeyes

Arcane
Joined
Jan 30, 2007
Messages
2,954
The idea: Play with only the standard rapier and no ash of war save parry. Struggle and git gud.

The reality: Put these fooling ambitions to rest!
 

Deuce Traveler

2012 Newfag
Patron
Joined
May 11, 2012
Messages
2,922
Location
Stuttgart, Germany
Grab the Codex by the pussy Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture
I criticized this game as being easier compared to the four Souls games, but I've now sunk 60-70 hours into the game and I am guessing that I haven't even hit the halfway point. I am a completionist at heart, and I love trying to discover every nook and cranny of the map. I'm also doing my best to avoid spoilers, which has resulted in me getting stuck since I'm still looking for ways to access some portions of the map that are still closed off to me. I also haven't gotten tired of the game yet, so it must be doing something right. I started out as a Wretch just for the hell of it, and I'm around level 70 with 56 points of Strength and a smattering of other points in Vigor and Endurance. I decided it would be fun to run around mostly naked while two-handing an executioner's great axe+13. I have a light load, so I'm relying on dodging and smashing, and it's worked so far though I'm finding Caelid to be a bit tougher. I'll probably start loading up my Endurance once I hit 60 Strength and then I'll decide on actually wearing armor or going with a great axe dual-wield. This is more of an update on my experience playing the game. Still loving it, but I doubt I'll be able to beat it until sometime in the Fall.
 

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,305
Out of curiosity
I have yet to see a shred of evidence for any of your claims. Get back to me with that, if you can find them in whichever lore theories you use as a substitute for having a brain.
They don't have any. The "Erdtree is a soul devourer" is at no point in the game provided any standing by any item lore, npc, or anything but crackpot youtube theories.

So don't expect any anytime soon.
 

Skinwalker

*teleports on top of you*
Patron
Undisputed Queen of Faggotry Village Idiot
Joined
Aug 20, 2021
Messages
13,950
Location
Yessex
Apparently, this dumb theory was created by some guy who looked at
the roots of Erdtree burials (that feature corpses intertwined with root branches),and from that alone imagined an entire sprawling conspiracy about the Erdtree being a soul-devouring parasite. (probably lifted from Soul Reaver)

Except, this doesn't logically follow, and contradicts the lore. Erdtree burials were rare, and reserved for honored champions and other super-special people as an exceptional honor. Wouldn't a giant "parasite" want to devour as many people as possible? Also, it can only devour your soul if your body is physically placed in its roots? And most importantly, there's no indication that anyone's souls are being devoured by it in the first place. Guided to the afterlife/reincarnation - sure. But no devouring, outside of some twat's imagination.

Conflating Marika, Radagon, Elden Beast and Elden Ring into a single entity is also stupid. That would mean that the Elden Ring deliberately shattered itself, then tried to repair itself, then imprisoned itself inside the Erdtree, then sent out magic resurrection sparks to the Tarnished to come rescue it from its self-imprisonment, then fought and was killed by that Tarnished, but also is somehow restored in most of the endings.

Clearly, Marika/Radagon, Elden Beast and Elden Ring are different, though inter-related entities. Marika and Radagon are the female and male sides of the same person, the Elden Beast is an alien creature, and the Elden Ring is a runic ring that is embodied in the aforementioned.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,344
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
363778933_827652258726933_8012861550549749545_n.jpg
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,963
Location
Dutchland
Souls games have some bullshit quest design, having at least a quest journal or having the NPC mention where they're going after you talk to them would be a massive improvement.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,139
Location
Romania
Souls games have some bullshit quest design, having at least a quest journal or having the NPC mention where they're going after you talk to them would be a massive improvement.
Baby steps. Let them first figure out how to make them move to a new location without you resting at a bonfire to reset the area.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,344
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
The worst type of quest in a FromSoft game relies on the players constantly running through the game, ferreting about every nook and cranny over and over again, in case an important NPC moved there for some reason. Hated that shit.

Hate the "community" puzzles too, where something is so obtuse only a large community of thousands of players trying all possible permutations have a chance of solving it (using the infamous white branch in the swamp in the DS3 DLC is probably the worst example). Loving puzzles I have to wiki solutions to coz there's no way I can figure them out myself. Not.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,963
Location
Dutchland
Hate the "community" puzzles too, where something is so obtuse only a large community of thousands of players trying all possible permutations have a chance of solving it (using the infamous white branch in the swamp in the DS3 DLC is probably the worst example). Loving puzzles I have to wiki solutions to coz there's no way I can figure them out myself. Not.
You could also use the Chameleon sorcery for that one.

But yes, it's probably the most obtuse puzzle in all of Dark Souls.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
4,000
There are plenty of games with quest journals, waypoints, exclamtion points, no puzzles, easy puzzles, straight forward paths, no need for deep exploration. Why want that in FromSoftware games too. I don't understand. Elden Ring (Dark Souls) provides a unique experience, away from the usual Assassins Creed type game formula.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom