Child of Malkav
Erudite
I hope they give different mounts, WoW style. One of the things I liked in world of warcraft.I hope we can also upgrade/equip Torrent, my trusty steed somehow.
I hope they give different mounts, WoW style. One of the things I liked in world of warcraft.I hope we can also upgrade/equip Torrent, my trusty steed somehow.
I don't know what got you started thinking that would be the case. Do you know what an expansion is? Just that, an expansion of the base game.
Guild Wars 2 has a system with a variety of mounts that could actually work in Elden Ring. There's one with a long horizontal leap, one with high vertical jumps, one that gets a speed boost over water and also protects from environmental hazards (though Torrent already does that), one that can teleport forward short distances, one that's really fast at the cost of turning like shit, one that's actually useful in a melee fight, one with actual cannons strapped to it and can also do slam attacks, and two different flying ones (though I don't expect these to show up any time soon).I hope they give different mounts, WoW style. One of the things I liked in world of warcraft.I hope we can also upgrade/equip Torrent, my trusty steed somehow.
It's hard to say, it would probably be safest to just start the DLC in ng+.I don't know what got you started thinking that would be the case. Do you know what an expansion is? Just that, an expansion of the base game.
They changed the base game in Dark Souls 2 so there's a precedent.
That said, there was no indication they were gonna change anything in the base game, not that i can think of.
They changed story shit. Anybody in their right mind doesn't play DkS2 for the storytelling. Same could be said for the rest butt especially 2.I don't know what got you started thinking that would be the case. Do you know what an expansion is? Just that, an expansion of the base game.
They changed the base game in Dark Souls 2 so there's a precedent.
That said, there was no indication they were gonna change anything in the base game, not that i can think of.
It's good that it didn't happen.We just need to sit down and have a reasonable discussion about how DkS2 was that natural progression for the franchise and the franchise was fucked in the ass afterwards. The perfect template had been laid down for the perfect ARPG and instead of expanding on perfection they flushed it all down the toilet and we get Retard Souls. You're all partially to blame. Had you been as vocal as I was we would have got a real Dark Souls 3, or even a 2.5 would have been stellar. You all are responsible for setting this franchise on the wrong course. Now I'm stoked for DD2 and not giving a single fuck about the ER expansion. I don't care because it will be shittier Dark Souls.
Ftfy. FromSoft has been remaking the same game ever since they struck gold with Demon Souls.Seems like it did happen, Dark Souls and Elden Ring are what they are today thanks to Demon Souls
Not my words, Miyazaki said that.Ftfy. FromSoft has been remaking the same game ever since they struck gold with Demon Souls.
Not that you are wrong though."In regards to Dark Souls 2, I actually personally think this was a really great project for us, and I think without it, we wouldn’t have had a lot of the connections and a lot of the ideas that went forward and carried the rest of the series"
Honestly same except I don't have to imagine.Imagine your cock is a mighty sword and the game is at your mercy. That's how I beat video games.Yes, but you'll have to beat Starscourge Radahn, too. I recommend just beating the whole game and reaching between Rune Level 120 to 150. That way you'll have a completed build ready to face anything the DLC can throw at you. You don't have to worry about being overlevelled, since they're using a new difficulty scaling mechanic to the DLC, independent of Rune Level.If I begin the game now and stop after beating Mohg - i.e: having a "dlc ready" save everything should work right?
I mean apparently they are not adding anything to base game areas.
I don't know what got you started thinking that would be the case. Do you know what an expansion is? Just that, an expansion of the base game.I mean apparently they are not adding anything to base game areas.
I don't think any amount of "being vocal" could have changed the progression of the Soulsborne series. Do you honestly think Miyazaki would give two shits about your dogshit Amerimutt opinion? Or anyone else's, for that matter? No, he's always done whatever he damn well pleases.We just need to sit down and have a reasonable discussion about how DkS2 was that natural progression for the franchise and the franchise was fucked in the ass afterwards. The perfect template had been laid down for the perfect ARPG and instead of expanding on perfection they flushed it all down the toilet and we get Retard Souls. You're all partially to blame. Had you been as vocal as I was we would have got a real Dark Souls 3, or even a 2.5 would have been stellar. You all are responsible for setting this franchise on the wrong course. Now I'm stoked for DD2 and not giving a single fuck about the ER expansion. I don't care because it will be shittier Dark Souls.
Do you honestly think Miyazaki would give two shits about your dogshit Amerimutt opinion? Or anyone else's, for that matter? No, he's always done whatever he damn well pleases.
Here's what you can expect from an expansion-day patch:I was asking if there is any official info on save game compatibility and base game content, haven't gotten around to reading interviews and etc yet. Some mentions DS2 had changes on quests and other content included in the dlc.
I mean there is the outside chance that I would begin the game now and bitterly regret it when it is announced that they changed questlines already in the game or expanded them. The dlc will likely come with a patch anyhow.
Maybe it is better to just wait until june.
But Dark Souls III feels to me like it was designed to appease Dark Souls II haters. It's full of "do you remember this from Dark Souls??" shit. And the way combat is sped up felt like overcompensation for the fact that DS II combat was slower than first game. People hated the fact they didn't have good rolling from start in DS II? DS III gives easy rolls even at 70% load from the start and with low stamina requirement. Then it also seems they listened too much to git-guds who insisted that armors should only be for fashion and tank builds that aren't about rolling around are just "playing wrong". So we get useless armors that are nothing but fashion. And shields are kinda shit as well, except for some greatshields.https://www.thegamer.com/elden-ring...uls-2-says-it-carried-the-rest-of-the-series/
Seems like it did happen, Dark Souls and Elden Ring are what they are today thanks to Dark Souls 2
But Dark Souls III feels to me like it was designed to appease Dark Souls II haters. It's full of "do you remember this from Dark Souls??" shit. And the way combat is sped up felt like overcompensation for the fact that DS II combat was slower than first game. People hated the fact they didn't have good rolling from start in DS II? DS III gives easy rolls even at 70% load from the start and with low stamina requirement. Then it also seems they listened too much to git-guds who insisted that armors should only be for fashion and tank builds that aren't about rolling around are just "playing wrong". So we get useless armors that are nothing but fashion. And shields are kinda shit as well, except for some greatshields.https://www.thegamer.com/elden-ring...uls-2-says-it-carried-the-rest-of-the-series/
Seems like it did happen, Dark Souls and Elden Ring are what they are today thanks to Dark Souls 2
The capital sewers are the best dungeon in the whole game, though.time to dive into worst dungeon in the whole game (the sewers).
Its important to me. Currently my mule has everything in the game and a bunch of duped runes. So I can level him to any build I like and invade with it for a day, or go to NG+ and do a taunter's tongue run. I won't accept having missing fashion options. He has that wandering nobles stuff and actually the aristocrat headband is peak fashion. He has 5 noble's slender swords. No compromises. Whether I farm it or dupe it I'm getting all the new stuff. At base level +0.
Well, generally a lot of the stuff that require a lot of farming to get isn't really that important.
I feel like we played different games or something. DS2 introduced enemies with inifnite length attack chains, infinite stamina, infinite poise, and basically made 90% of the combat into 'backstep, poke, repeat' on anything you couldn't backstab. It was slow in the same way fighting some shitty gimmick boss that forces you to be defensive 90% of the fight until it's heart pops out is slow. DS3 enemies actually flinched when you hit them, allowing for, you know, combat to exist instead of tree cutting simulator. I go into the souls games wanting to do something like mace + shield in every game and DS2 was a massive fucking disappointment in how that played.But Dark Souls III feels to me like it was designed to appease Dark Souls II haters. It's full of "do you remember this from Dark Souls??" shit. And the way combat is sped up felt like overcompensation for the fact that DS II combat was slower than first game. People hated the fact they didn't have good rolling from start in DS II? DS III gives easy rolls even at 70% load from the start and with low stamina requirement. Then it also seems they listened too much to git-guds who insisted that armors should only be for fashion and tank builds that aren't about rolling around are just "playing wrong". So we get useless armors that are nothing but fashion. And shields are kinda shit as well, except for some greatshields.
I feel like we played different games or something. DS2 introduced enemies with inifnite length attack chains, infinite stamina, infinite poise, and basically made 90% of the combat into 'backstep, poke, repeat' on anything you couldn't backstab. It was slow in the same way fighting some shitty gimmick boss that forces you to be defensive 90% of the fight until it's heart pops out is slow. DS3 enemies actually flinched when you hit them, allowing for, you know, combat to exist instead of tree cutting simulator. I go into the souls games wanting to do something like mace + shield in every game and DS2 was a massive fucking disappointment in how that played.