Silverfish
Arbiter
- Joined
- Dec 4, 2019
- Messages
- 3,927
Give him a week long thread ban and if he continues to try and stir the pot it doubles from the last one.
Why? He's on topic. From games are great, but they could learn from DD2.
Give him a week long thread ban and if he continues to try and stir the pot it doubles from the last one.
The weight is that the combat and enemy design are quite goodIt's always vague recommendations about how amazing it is, but there's never any weight to any of it.
It’s dark souls the content of quests and characters don’t matter.Ok, so this whole time Latenna has been carrying a seed of Albinaurics and fertilized the giant albino lady in the Snowfield so she can give birth to a new generation of these things? It's a female-to-female fertilization?
What? They couldn't make the archer a male for this to make at least some kind of sense (and also I hate femaleblacksmithswarriors)?
They put so little effort into their character quests. They also simp a lot, especially in this game. Most of the long-running quests revolve around some thot. Ranni nose, Milicent, Latenna, Selen, Irina/Hyetta, Roderika, Fia, Nefeli, all the supposedly sympathetic characters are foids. Most of the male-centered end with you having to kill them at the end for one contrived reason or another.
Honestly, your misconceptions about ER are so utterly bizarre that i'm legitimately wondering if we're even talking about the same game.
I found the combat to be terrible. Being ambushed by wolves yet again or bandits and your 4 badly control AI guys flail around like Dynasty warrior characters.The weight is that the combat and enemy design are quite good
You don't like traveling the entire map searching for an NPC to say 3 lines of dialog and chuckle!? Heresy!It’s dark souls the content of quests and characters don’t matter.
It's this mentality that allows FromSoft to keep getting away with subpar effort into their quests and characters.It’s dark souls the content of quests and characters don’t matter.
The weight is that the combat and enemy design are quite good
It's this mentality that allows FromSoft to keep getting away with subpar effort into their quests and characters.
There's a reasonable middle-ground between these extremes, m'edgelord.It's this mentality that allows FromSoft to keep getting away with subpar effort into their quests and characters.
Good. If I want to talk to townspeople for half an hour, I'll play any other rpg.
You mean like all the NPCs in the Nexus and Firelink 3?Good. If I want to talk to townspeople for half an hour, I'll play any other rpg.
You mean like all the NPCs in the Nexus and Firelink 3?
You mean like all the NPCs in the Nexus and Firelink 3?
No, they keep it pretty brief.
Spread over 200+ hours of gameplay.23 minutes of dialog from this cunt.
The games not 200 hours long.Spread over 200+ hours of gameplay.23 minutes of dialog from this cunt.
Yea, closer to 300 hours, judging by your own screenshot.The games not 200 hours long.Spread over 200+ hours of gameplay.23 minutes of dialog from this cunt.
That's 4 different play throughs you Jewish retard.Yea, closer to 300 hours, judging by your own screenshot.
Ah, we're in the "this game is so terrible that I played it 4 times with a total of almost 300 hours" territory.That's 4 different play throughs you Jewish retard.Yea, closer to 300 hours, judging by your own screenshot.
Is that pretty brief to you?
I never said the game was terrible. I said the game has serious issues that should have been corrected in Dark souls and has gone in a shitty direction. And that Miyazaki is a thief and takes credit for shit he stole from else where or others did.Ah, we're in the "this game is so terrible that I played it 4 times with a total of almost 300 hours" territory.That's 4 different play throughs you Jewish retard.Yea, closer to 300 hours, judging by your own screenshot.
That's the same as saying that it's terrible. Non-terrible games cannot be described as "having serious issues and having gone in a shitty direction". They are also not played 4 times for a total of 300 hours. You need to pick your narrative here, edgelord junior.I never said the game was terrible. I said the game has serious issues and has gone in a shitty direction.
Are you going to defend the virgin abductors hitting you through the floor in volcano manor? An issue we knew existed in Dark souls 3 with the chain monsters in the dragon peak boss room and From still didn't correct? Or the way the camera breaks on larger bosses or drops lock on against fast bosses which often gets you hit through no fault of your own?That's the same as saying that it's terrible. Non-terrible games cannot be described as "having serious issues and having gone in a shitty direction". They are also not played 4 times for a total of 300 hours. You need to pick your narrative here, edgelord junior.
Literally didn't even know this could happen, and I've played through volcano manor twice much more meticulously than you, apparently, did.Are you going to defend the virgin abductors hitting you through the floor in volcano manor?
Another thing I don't remember being an issue. Maybe you're just born unlucky.An issue we knew existed in Dark souls 3 with the chain monsters in the dragon peak boss room
I do remember the camera bugging out slightly a few times, but it's a low to mid level issue, not something that would either make or break the game.Or the way the camera breaks on larger bosses or drops lock on against fast bosses which often gets you hit through no fault of your own?
Are you going to defend the virgin abductors hitting you through the floor in volcano manor? An issue we knew existed in Dark souls 3 with the chain monsters in the dragon peak boss room and From still didn't correct? Or the way the camera breaks on larger bosses or drops lock on against fast bosses which often gets you hit through no fault of your own?
The worlds biggest cope after world peace ever happening.Are you going to defend the virgin abductors hitting you through the floor in volcano manor? An issue we knew existed in Dark souls 3 with the chain monsters in the dragon peak boss room and From still didn't correct? Or the way the camera breaks on larger bosses or drops lock on against fast bosses which often gets you hit through no fault of your own?
Those things suck the first time they occur, no argument there, but once you know they're variables, you can adjust for them. It's just a part of the gitting gud process.
Christ what a whiner.Are you going to defend the virgin abductors hitting you through the floor in volcano manor? An issue we knew existed in Dark souls 3 with the chain monsters in the dragon peak boss room and From still didn't correct? Or the way the camera breaks on larger bosses or drops lock on against fast bosses which often gets you hit through no fault of your own?That's the same as saying that it's terrible. Non-terrible games cannot be described as "having serious issues and having gone in a shitty direction". They are also not played 4 times for a total of 300 hours. You need to pick your narrative here, edgelord junior.
Not quests, secrets.It's this mentality that allows FromSoft to keep getting away with subpar effort into their quests and characters.
I am good. I still don't like getting randomly smashed by a weapon I can't see or know is coming because it comes through the floor.