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From Software Elden Ring - From Software's new game with writing by GRRM

Silverfish

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Give him a week long thread ban and if he continues to try and stir the pot it doubles from the last one.

Why? He's on topic. From games are great, but they could learn from DD2.
 

smaug

Secular Koranism with Israeli Characteristics
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Insert Title Here
Ok, so this whole time Latenna has been carrying a seed of Albinaurics and fertilized the giant albino lady in the Snowfield so she can give birth to a new generation of these things? It's a female-to-female fertilization?

What? They couldn't make the archer a male for this to make at least some kind of sense (and also I hate female blacksmiths warriors)?

They put so little effort into their character quests. They also simp a lot, especially in this game. Most of the long-running quests revolve around some thot. Ranni nose, Milicent, Latenna, Selen, Irina/Hyetta, Roderika, Fia, Nefeli, all the supposedly sympathetic characters are foids. Most of the male-centered end with you having to kill them at the end for one contrived reason or another.
It’s dark souls the content of quests and characters don’t matter.
 

Hell Swarm

Learned
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Honestly, your misconceptions about ER are so utterly bizarre that i'm legitimately wondering if we're even talking about the same game.
steamwebhelper-a-GFBMHk-MMo.jpg

I guess you must be right. Almost 300 hours of sitting on the main menu masturbating on a second monitor.

You're a fanboy, you refuse to admit obvious issues. There's no discussion to be had with someone who can't admit the game has deep flaws.
The weight is that the combat and enemy design are quite good
I found the combat to be terrible. Being ambushed by wolves yet again or bandits and your 4 badly control AI guys flail around like Dynasty warrior characters.


It’s dark souls the content of quests and characters don’t matter.
You don't like traveling the entire map searching for an NPC to say 3 lines of dialog and chuckle!? Heresy!
 

Silverfish

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The weight is that the combat and enemy design are quite good

Bolstered by the fact that the series encourages experimentation and subsequent runs since the classes are pretty varied by action rpg standards.

It's this mentality that allows FromSoft to keep getting away with subpar effort into their quests and characters.

Good. If I want to talk to townspeople for half an hour, I'll play any other rpg.
 

Hell Swarm

Learned
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Yea, closer to 300 hours, judging by your own screenshot. :lol:
That's 4 different play throughs you Jewish retard.
Ah, we're in the "this game is so terrible that I played it 4 times with a total of almost 300 hours" territory.
I never said the game was terrible. I said the game has serious issues that should have been corrected in Dark souls and has gone in a shitty direction. And that Miyazaki is a thief and takes credit for shit he stole from else where or others did.
 

Skinwalker

*meows in an empty room*
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I never said the game was terrible. I said the game has serious issues and has gone in a shitty direction.
That's the same as saying that it's terrible. Non-terrible games cannot be described as "having serious issues and having gone in a shitty direction". They are also not played 4 times for a total of 300 hours. You need to pick your narrative here, edgelord junior.

And I was right about Melina originally, if anything, it feels like she's not in the game often enough. So you're just flat-out wrong in every way.
 

Hell Swarm

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That's the same as saying that it's terrible. Non-terrible games cannot be described as "having serious issues and having gone in a shitty direction". They are also not played 4 times for a total of 300 hours. You need to pick your narrative here, edgelord junior.
Are you going to defend the virgin abductors hitting you through the floor in volcano manor? An issue we knew existed in Dark souls 3 with the chain monsters in the dragon peak boss room and From still didn't correct? Or the way the camera breaks on larger bosses or drops lock on against fast bosses which often gets you hit through no fault of your own?
 

Skinwalker

*meows in an empty room*
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Are you going to defend the virgin abductors hitting you through the floor in volcano manor?
Literally didn't even know this could happen, and I've played through volcano manor twice much more meticulously than you, apparently, did.

An issue we knew existed in Dark souls 3 with the chain monsters in the dragon peak boss room
Another thing I don't remember being an issue. Maybe you're just born unlucky.

Or the way the camera breaks on larger bosses or drops lock on against fast bosses which often gets you hit through no fault of your own?
I do remember the camera bugging out slightly a few times, but it's a low to mid level issue, not something that would either make or break the game.
 

Hell Swarm

Learned
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For someone who wants to shit talk people for pointing out issues you sure are ignorant of issues. Some posted in the thread you apparently don't read since there's been videos of it happening posted in response to you.

You should change back to your old avatar. You would be easier to spot and ignore for being an ignorant twat.
 

Silverfish

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Are you going to defend the virgin abductors hitting you through the floor in volcano manor? An issue we knew existed in Dark souls 3 with the chain monsters in the dragon peak boss room and From still didn't correct? Or the way the camera breaks on larger bosses or drops lock on against fast bosses which often gets you hit through no fault of your own?

Those things suck the first time they occur, no argument there, but once you know they're variables, you can adjust for them. It's just a part of the gitting gud process.
 

Hell Swarm

Learned
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Are you going to defend the virgin abductors hitting you through the floor in volcano manor? An issue we knew existed in Dark souls 3 with the chain monsters in the dragon peak boss room and From still didn't correct? Or the way the camera breaks on larger bosses or drops lock on against fast bosses which often gets you hit through no fault of your own?

Those things suck the first time they occur, no argument there, but once you know they're variables, you can adjust for them. It's just a part of the gitting gud process.
The worlds biggest cope after world peace ever happening.

I am good. I still don't like getting randomly smashed by a weapon I can't see or know is coming because it comes through the floor.
 

HeatEXTEND

Prophet
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That's the same as saying that it's terrible. Non-terrible games cannot be described as "having serious issues and having gone in a shitty direction". They are also not played 4 times for a total of 300 hours. You need to pick your narrative here, edgelord junior.
Are you going to defend the virgin abductors hitting you through the floor in volcano manor? An issue we knew existed in Dark souls 3 with the chain monsters in the dragon peak boss room and From still didn't correct? Or the way the camera breaks on larger bosses or drops lock on against fast bosses which often gets you hit through no fault of your own?
Christ what a whiner.

It's this mentality that allows FromSoft to keep getting away with subpar effort into their quests and characters.
Not quests, secrets.
 

Silverfish

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I am good. I still don't like getting randomly smashed by a weapon I can't see or know is coming because it comes through the floor.

So the Souls games can keep experienced players on their toes and prevent things from becoming entirely rote. This is bad for some reason.
 

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