Which is why it's retarded that 1. it took them two and a half years to release an expansion, and 2. they've immediately announced that there won't be any more expansions for Elden Ring. The game is practically made for annual/semi-annual expansions, wtf is this shit.I don't know what the hell Elden Ring did that it finally made FromSoft brake into the mainstream completely, whether it was just the open world, or the cumulative effect of FromSoft fans raving about their games over the years, but it happened, and you are not gonna see that genie get back in the bottle any time soon.
It's a clever ploy. Now every Souls like game FS makes will be mainstream. Not just Elden Ring.Which is why it's retarded that 1. it took them two and a half years to release an expansion, and 2. they've immediately announced that there won't be any more expansions for Elden Ring. The game is practically made for annual/semi-annual expansions, wtf is this shit.I don't know what the hell Elden Ring did that it finally made FromSoft brake into the mainstream completely, whether it was just the open world, or the cumulative effect of FromSoft fans raving about their games over the years, but it happened, and you are not gonna see that genie get back in the bottle any time soon.
Which is why it's retarded that 1. it took them two and a half years to release an expansion, and 2. they've immediately announced that there won't be any more expansions for Elden Ring. The game is practically made for annual/semi-annual expansions, wtf is this shit.I don't know what the hell Elden Ring did that it finally made FromSoft brake into the mainstream completely, whether it was just the open world, or the cumulative effect of FromSoft fans raving about their games over the years, but it happened, and you are not gonna see that genie get back in the bottle any time soon.
I don't know what the hell Elden Ring did that it finally made FromSoft brake into the mainstream completely, whether it was just the open world, or the cumulative effect of FromSoft fans raving about their games over the years, but it happened, and you are not gonna see that genie get back in the bottle any time soon.
Open world, really.Open World + ...lost in translation...
Open world, really.Open World + ...lost in translation...
Edit 1: the souls formula doesn't translate well to open world format but it didn't matter.
You're talking about a company that made a game under ActiVision publishing and not only didn't include any MTX fuckery (remember how Crash Team Racing Nitro-Fueled devs said there will be no microtransactions, and then stealthly added them after the release?), they didn't even release their classic paid DLC after a very successful release of said game (I'm talking about Sekiro).The game is practically made for annual/semi-annual expansions, wtf is this shit.
Yeah, I don't know why he's thinking Miyazaki would be content creating live-service shlop with the rest of the pack. He's never been anyone's fool, has he? He even had Games For Windows Live completely and utterly purged from the original PC release of Dark Souls as soon as he had the chance.You're talking about a company that made a game under ActiVision publishing and not only didn't include any MTX fuckery (remember how Crash Team Racing Nitro-Fueled devs said there will be no microtransactions, and then stealthly added them after the release?), they didn't even release their classic paid DLC after a very successful release of said game (I'm talking about Sekiro).The game is practically made for annual/semi-annual expansions, wtf is this shit.
Yeah they should just release half assed DLCs every month. Wtf are they thinking trying to make an epic proper expansion?Which is why it's retarded that 1. it took them two and a half years to release an expansion, and 2. they've immediately announced that there won't be any more expansions for Elden Ring. The game is practically made for annual/semi-annual expansions, wtf is this shit.I don't know what the hell Elden Ring did that it finally made FromSoft brake into the mainstream completely, whether it was just the open world, or the cumulative effect of FromSoft fans raving about their games over the years, but it happened, and you are not gonna see that genie get back in the bottle any time soon.
you might as well not even count the open world as actual areas (although some places kind of don't fit the definition perfectly) and with that in mind the game is probably the size of Ds3 without the dlcsThe game is already too fucking big. Even without any DLCs. Only a madman would want annual expansions.
"Ugh there's so much content in this game I like playing, I wish there was less of it. I hope they don't release a whole bunch of expansions that add even more new and unique areas to the game, I just wouldn't be able to handle such a catastrophe." - no one, everThe game is already too fucking big. Even without any DLCs. Only a madman would want annual expansions.
The youngsters don't remember the good old days of getting expansions with decent amounts of content that were basically sequels made on the same engine.Not sure where you weirdos got the idea that annual expansions necessarily means low-quality slop.
What the fuck are you smoking? The game is half-baked if anything. Lack of enemy variety, NG+ system is lacking, no covenants, large areas lacking in content, tons of caves etc. with no reason to ever go in them once you know they only contain some shitty item nobody would want and nothing unique, not even an interesting layout. Fuck, half the questlines didn't even work on launch. This clearly wasn't a case of them delaying release to hit some specific sales date. It got punted out the door early while they were still struggling to rein in the inflated scope of the project. Everything after Leyndell probably wasn't even in the original plan.They understand Elden Ring is overcooked as it is.
All the soulsgames I've played so far have had pretty good expansions, including two good ones for DS1, two good ones (well, Ashes of Ariandel has some problems, but overall it's worth playing) for DS3, one good expansion for Bloodporn. Usually released on an annual/semi-annual schedule.The youngsters don't remember the good old days of getting expansions with decent amounts of content that were basically sequels made on the same engine.
Expansions like Starcraft:Broodwar are how it should be done. Instead these days we get horse armour removed from the initial release that's still on the fucking disk.
That's true, but I think previous games had a better base to start with. Elden Ring doesn't need new areas and weapons so much as it needs an overhaul of a lot of mechanics and fleshing out of it's more empty areas. I was glued to the game when I played it, constantly excited for the next cool weapon or talisman or whatever around the corner, but I can't get into it for a replay because I know that 85% of the side dungeons are just reused assets with something retarded like a +bleed resist talisman inside. Most of the weapons I haven't seen yet are 2% drops off some enemy that spawns 5 times in the entire game, and I'm just not that interested in speed running through the main dungeons because nothing feels rewarding. The souls don't matter because Greyoll is a thing, the weapons don't matter because on a replay nothing is new, so what is there to get excited about while playing without the novelty? I did one replay to try see some of the questline stuff I missed the first time around, but it became a slog really fast.All the soulsgames I've played so far have had pretty good expansions, including two good ones for DS1, two good ones (well, Ashes of Ariandel has some problems, but overall it's worth playing) for DS3, one good expansion for Bloodporn. Usually released on an annual/semi-annual schedule.The youngsters don't remember the good old days of getting expansions with decent amounts of content that were basically sequels made on the same engine.
Expansions like Starcraft:Broodwar are how it should be done. Instead these days we get horse armour removed from the initial release that's still on the fucking disk.
That’s why half of if not a little more of ER shouldn’t even be counted as content because it’s just filler. DLC should not be an open world but just massive interesting levels like DS2 DLC souls game need to push the level design to the limit in order to be interesting at this point.That's true, but I think previous games had a better base to start with. Elden Ring doesn't need new areas and weapons so much as it needs an overhaul of a lot of mechanics and fleshing out of it's more empty areas. I was glued to the game when I played it, constantly excited for the next cool weapon or talisman or whatever around the corner, but I can't get into it for a replay because I know that 85% of the side dungeons are just reused assets with something retarded like a +bleed resist talisman inside. Most of the weapons I haven't seen yet are 2% drops off some enemy that spawns 5 times in the entire game, and I'm just not that interested in speed running through the main dungeons because nothing feels rewarding. The souls don't matter because Greyoll is a thing, the weapons don't matter because on a replay nothing is new, so what is there to get excited about while playing without the novelty? I did one replay to try see some of the questline stuff I missed the first time around, but it became a slog really fast.All the soulsgames I've played so far have had pretty good expansions, including two good ones for DS1, two good ones (well, Ashes of Ariandel has some problems, but overall it's worth playing) for DS3, one good expansion for Bloodporn. Usually released on an annual/semi-annual schedule.The youngsters don't remember the good old days of getting expansions with decent amounts of content that were basically sequels made on the same engine.
Expansions like Starcraft:Broodwar are how it should be done. Instead these days we get horse armour removed from the initial release that's still on the fucking disk.
If the expansion added something like the NG+ mechanics in DS2 or a revamp of all the shitty side dungeons, even just to add some cool armour to hunt for, I'd be stoked for it. As it is... realistically I'm going to mow my way through the expansion with a build I've already tried before (probably frost antspur + shield), find a few things that look cool but aren't worth using (sleep/rot shit that is undertuned), and never touch it again.
Like, Astel was a cool fight, but I've already fought him 6 times now. And that's one of the bosses that only got reused once. There's a lot that I've fought dozens of times by now. They're boring. And I'd bet you anything there's imps, watchdogs, crystallians, zombies, and at least 3 other reskinned bosses in the expansion. Even if there's new stuff, it's going to be a chore fighting through the old shit again.
Stop playing the game for a second time, you dingus.That’s why half of if not a little more of ER shouldn’t even be counted as content because it’s just filler. DLC should not be an open world but just massive interesting levels like DS2 DLC souls game need to push the level design to the limit in order to be interesting at this point.
Give an actual argument retard. It doesn’t matter what play through it’s on, WTF? I complained about this two years ago when the game first launched.Stop playing the game for a second time, you dingus.That’s why half of if not a little more of ER shouldn’t even be counted as content because it’s just filler. DLC should not be an open world but just massive interesting levels like DS2 DLC souls game need to push the level design to the limit in order to be interesting at this point.
There are only two Astels in the game. Didn't read anything else you posted, the game's fantastic on a 2nd playthrough.Like, Astel was a cool fight, but I've already fought him 6 times now
why did you respond to me if you didn’t have an argument?The argument is stop playing a game you clearly don't like for a second time and coming to this thread and whining endlessly about how your time is being wasted, while you simultaneously waste your and our time by doing so, retard. The hypocrisy is too much to bear.
you enjoy the feel of being in the game? okBut besides that, on my single extensive playthrough, the open world areas were fine and a great way to even out the pacing of the game as a whole. As someone who just enjoys the feel of being in the game world of a FromSoft game, yes, I enjoyed them. Often times there were interesting encounters every five minutes or so, or something in the distance or around the corner to draw the eye and curiosity, urging further exploration.
played co-op and started new guy for upcoming dlc, I was responding to another discussion which you then butted in because you’re butthurt. Get over yourself faggotBut again, if you're retarded enough to play a game you claim you don't like a second time, try having the ounce of self-awareness necessary to not incessantly whine about it. Especially if you're reiterating points you've already made.
Would urge you to do the same, cunt. This is an open forum for open discussion, to which I responded to. Yes, I find hypocrisy annoying, and yes, I pointed it out.Get over yourself faggot