The youngsters don't remember the good old days of getting expansions with decent amounts of content that were basically sequels made on the same engine.
Expansions like Starcraft:Broodwar are how it should be done. Instead these days we get horse armour removed from the initial release that's still on the fucking disk.
All the soulsgames I've played so far have had pretty good expansions, including two good ones for DS1, two good ones (well, Ashes of Ariandel has some problems, but overall it's worth playing) for DS3, one good expansion for Bloodporn. Usually released on an annual/semi-annual schedule.
That's true, but I think previous games had a better base to start with. Elden Ring doesn't need new areas and weapons so much as it needs an overhaul of a lot of mechanics and fleshing out of it's more empty areas. I was glued to the game when I played it, constantly excited for the next cool weapon or talisman or whatever around the corner, but I can't get into it for a replay because I know that 85% of the side dungeons are just reused assets with something retarded like a +bleed resist talisman inside. Most of the weapons I haven't seen yet are 2% drops off some enemy that spawns 5 times in the entire game, and I'm just not that interested in speed running through the main dungeons because nothing feels rewarding. The souls don't matter because Greyoll is a thing, the weapons don't matter because on a replay nothing is new, so what is there to get excited about while playing without the novelty? I did one replay to try see some of the questline stuff I missed the first time around, but it became a slog really fast.
If the expansion added something like the NG+ mechanics in DS2 or a revamp of all the shitty side dungeons, even just to add some cool armour to hunt for, I'd be stoked for it. As it is... realistically I'm going to mow my way through the expansion with a build I've already tried before (probably frost antspur + shield), find a few things that look cool but aren't worth using (sleep/rot shit that is undertuned), and never touch it again.
Like, Astel was a cool fight, but I've already fought him 6 times now. And that's one of the bosses that only got reused once. There's a lot that I've fought dozens of times by now. They're boring. And I'd bet you anything there's imps, watchdogs, crystallians, zombies, and at least 3 other reskinned bosses in the expansion. Even if there's new stuff, it's going to be a chore fighting through the old shit again.