Hell Swarm
Learned
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- Jun 16, 2023
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Only a weeb could find someone with rumours for eyes attractive.
I couldn't fathom people enjoying DD1 back in the days, and same thing with DD2, both games look so bland both artistically and mechanically, it's like a less autistic Monster Hunter (which I can at least get why people like it) with the most boring fantasy writing imaginable. Not a single post of yours even attempted to make me (or anyone, I'd bet) more interested in DD(2) and try to look past a prejudice formed a very long time ago.No. Why would I? It's inferior. Here's a little known fact: I greatly contributed to Elden Ring winning GOTY here. It's not a bias or hate thing towards Elden Ring. DD2 is simply the better game in most aspects and I deal in truth.Do you post about Elden Ring in DD2 thread most of the time?
Dragon's Dogma is a combat-focused game with a uniquely great combat system. Although action-based, combat in Dragon's Dogma is nonetheless RPG-like in that it has less emphasis on the player's skills versus character stats/abilities and in that it features a party of 4 characters providing synergy. Combat is satisfyingly tactile in a manner that's rare even among action games; you can be knocked down or held by enemies but also grip smaller enemies in turn, be borne aloft by harpy-like creatures, set enemies on fire, etc. Monster design enhances combat and particularly excels with the larger creatures (cyclopes, ogres, griffins, hydras, chimeras, and more), where teamwork is invaluable in defeating them (and it's always fun to crawl up the large monsters, if you aren't playing a mage/sorcerer). The game also features decent dungeon-crawling, the best character creator (in terms of appearance) ever devised, good itemisation, fairly good character customization that ties in well to the combat through the mix of vocation and skills selected, some memorable quests, and even a bit of Choice & Consequences.I couldn't fathom people enjoying DD1 back in the days, and same thing with DD2, both games look so bland both artistically and mechanically, it's like a less autistic Monster Hunter (which I can at least get why people like it) with the most boring fantasy writing imaginable. Not a single post of yours even attempted to make me (or anyone, I'd bet) more interested in DD(2) and try to look past a prejudice formed a very long time ago.
Thanks. Cat's annoying posts left no objectivity in me to judge this series, so I'm not gonna try it in the nearest future, but I will give it another try someday, I love good dungeon crawling.Dragon's Dogma is a combat-focused game with a uniquely great combat system. Although action-based, combat in Dragon's Dogma is nonetheless RPG-like in that it has less emphasis on the player's skills versus character stats/abilities and in that it features a party of 4 characters providing synergy. Combat is satisfyingly tactile in a manner that's rare even among action games; you can be knocked down or held by enemies but also grip smaller enemies in turn, be borne aloft by harpy-like creatures, set enemies on fire, etc. Monster design enhances combat and particularly excels with the larger creatures (cyclopes, ogres, griffins, hydras, chimeras, and more), where teamwork is invaluable in defeating them (and it's always fun to crawl up the large monsters, if you aren't playing a mage/sorcerer). The game also features decent dungeon-crawling, the best character creator (in terms of appearance) ever devised, good itemisation, fairly good character customization that ties in well to the combat through the mix of vocation and skills selected, some memorable quests, and even a bit of Choice & Consequences.I couldn't fathom people enjoying DD1 back in the days, and same thing with DD2, both games look so bland both artistically and mechanically, it's like a less autistic Monster Hunter (which I can at least get why people like it) with the most boring fantasy writing imaginable. Not a single post of yours even attempted to make me (or anyone, I'd bet) more interested in DD(2) and try to look past a prejudice formed a very long time ago.
You kinda gotta play it to get it, pretty much everything is kinda sub-par and jankey but it all somehow combines for a very adventurey feel. Good shit.I couldn't fathom people enjoying DD1 back in the days
What did you need me to say? Zed's post was pretty solid but he left out some highlights. The quest design is second to none. You could complete a quest or seemingly fail it and still feel satisfied, but that same quest could have certain repercussions related to a seemingly unrelated quest. It's the type of shit games like Mass Effect and Witcher brag about having, but don't deliver on. DD2 delivers on it not once, not twice, or a third time, but fucking constantly from beginning to end. Most decisions you make have some sort of consequence. That's real RPG shit. And the combat is brilliant as Zed pointed out, among other things. DD2 is just that good, and it deserves being defended because a bunch of mongoloids trashed it after it launched meaning we'll probably never see anything else like it again. We'll see plenty of Elden Ring for years and years to come. This is why I'm so defensive of DD2.Thanks. Cat's annoying posts left no objectivity in me to judge this series, so I'm not gonna try it in the nearest future, but I will give it another try someday, I love good dungeon crawling.Dragon's Dogma is a combat-focused game with a uniquely great combat system. Although action-based, combat in Dragon's Dogma is nonetheless RPG-like in that it has less emphasis on the player's skills versus character stats/abilities and in that it features a party of 4 characters providing synergy. Combat is satisfyingly tactile in a manner that's rare even among action games; you can be knocked down or held by enemies but also grip smaller enemies in turn, be borne aloft by harpy-like creatures, set enemies on fire, etc. Monster design enhances combat and particularly excels with the larger creatures (cyclopes, ogres, griffins, hydras, chimeras, and more), where teamwork is invaluable in defeating them (and it's always fun to crawl up the large monsters, if you aren't playing a mage/sorcerer). The game also features decent dungeon-crawling, the best character creator (in terms of appearance) ever devised, good itemisation, fairly good character customization that ties in well to the combat through the mix of vocation and skills selected, some memorable quests, and even a bit of Choice & Consequences.I couldn't fathom people enjoying DD1 back in the days, and same thing with DD2, both games look so bland both artistically and mechanically, it's like a less autistic Monster Hunter (which I can at least get why people like it) with the most boring fantasy writing imaginable. Not a single post of yours even attempted to make me (or anyone, I'd bet) more interested in DD(2) and try to look past a prejudice formed a very long time ago.
They should have waited with the PC release, it sadly runs like trash.trashed it after it launched
Experience has taught me that time doesn't solve that problem. Games ported years after initial release also tend to run like trash.They should have waited with the PC release, it sadly runs like trash.trashed it after it launched
Does it run like shit outside of the two major cities? I don't think it deserved the lashings for that, considering how much time you spend outside of the city.They should have waited with the PC release, it sadly runs like trash.trashed it after it launched
Does it run like shit outside of the two major cities? I don't think it deserved the lashings for that, considering how much time you spend outside of the city.They should have waited with the PC release, it sadly runs like trash.trashed it after it launched
It's certainly playable and the cities are by far the worst offenders, but you kinda get the feeling the engine just doesn't fit the game format, how it looks and how it runs just doesn't compute compared to other games. My guess is it has something to do with the "physics" and AI which feel pretty simulationy, say Death Stranding vs something much more basic like Elden Ring. Except Death Stranding doesn't have wads of characters mulling about, which DD2 does.Does it run like shit outside of the two major cities?
Looks like you've got to do it again because SDG again cannot stop trying to turn the thread into DD2. I would argue discussing if playing a tranny in elden ring is at least on topic. Where this is an intentional sabotage by a schizophrenic drunk. Give him a week long thread ban and if he continues to try and stir the pot it doubles from the last one. Gives him the chance to redeem himself.Okay, so so far today I've had to clean up a bunch of tranny posts in here made by Skinwalker, and, just now, respond to a report made by Skinwalker complaining that SDG is posting too much DD2 content in this thread.
Hmm, what to do?
Ban both of them from the thread?
I tried the original and it's over hyped by the fanbase. I thought the "Epic cyclops" and it was firing arrows at it's eye or climbing it's back to stab it in the eye while your 3 team mates kept spamming healing spells. I'm convinced the people who like DD are lonely people wanting a coop experience rather than actually enjoying the game. It's always vague recommendations about how amazing it is, but there's never any weight to any of it.Thanks. Cat's annoying posts left no objectivity in me to judge this series, so I'm not gonna try it in the nearest future, but I will give it another try someday, I love good dungeon crawling.
Meh, it will recover, the game is fun and if they manage to optimize it all will be forgiven.FS games are wonderful but I wanted Dragon's Dogma to thrive as well.
You either get it or you don't, you don't.I tried the original and it's over hyped by the fanbase. I thought the "Epic cyclops" and it was firing arrows at it's eye or climbing it's back to stab it in the eye while your 3 team mates kept spamming healing spells. I'm convinced the people who like DD are lonely people wanting a coop experience rather than actually enjoying the game. It's always vague recommendations about how amazing it is, but there's never any weight to any of it.
The game sucks, there's nothing to get.Meh, it will recover, the game is fun and if they manage to optimize it all will be forgiven.FS games are wonderful but I wanted Dragon's Dogma to thrive as well.
You either get it or you don't, you don't.I tried the original and it's over hyped by the fanbase. I thought the "Epic cyclops" and it was firing arrows at it's eye or climbing it's back to stab it in the eye while your 3 team mates kept spamming healing spells. I'm convinced the people who like DD are lonely people wanting a coop experience rather than actually enjoying the game. It's always vague recommendations about how amazing it is, but there's never any weight to any of it.
Sure! You first though, since all you've done so far is shill Ubisoft, mindlessly bash the game and started pointless arguments about culture war garbage.The game sucks, there's nothing to get.Meh, it will recover, the game is fun and if they manage to optimize it all will be forgiven.FS games are wonderful but I wanted Dragon's Dogma to thrive as well.
You either get it or you don't, you don't.I tried the original and it's over hyped by the fanbase. I thought the "Epic cyclops" and it was firing arrows at it's eye or climbing it's back to stab it in the eye while your 3 team mates kept spamming healing spells. I'm convinced the people who like DD are lonely people wanting a coop experience rather than actually enjoying the game. It's always vague recommendations about how amazing it is, but there's never any weight to any of it.
Now can we talk about Elden ring instead of Drag queens dogma?
Give him a week long thread ban and if he continues to try and stir the pot it doubles from the last one.
The weight is that the combat and enemy design are quite goodIt's always vague recommendations about how amazing it is, but there's never any weight to any of it.
It’s dark souls the content of quests and characters don’t matter.Ok, so this whole time Latenna has been carrying a seed of Albinaurics and fertilized the giant albino lady in the Snowfield so she can give birth to a new generation of these things? It's a female-to-female fertilization?
What? They couldn't make the archer a male for this to make at least some kind of sense (and also I hate femaleblacksmithswarriors)?
They put so little effort into their character quests. They also simp a lot, especially in this game. Most of the long-running quests revolve around some thot. Ranni nose, Milicent, Latenna, Selen, Irina/Hyetta, Roderika, Fia, Nefeli, all the supposedly sympathetic characters are foids. Most of the male-centered end with you having to kill them at the end for one contrived reason or another.
Honestly, your misconceptions about ER are so utterly bizarre that i'm legitimately wondering if we're even talking about the same game.
I found the combat to be terrible. Being ambushed by wolves yet again or bandits and your 4 badly control AI guys flail around like Dynasty warrior characters.The weight is that the combat and enemy design are quite good
You don't like traveling the entire map searching for an NPC to say 3 lines of dialog and chuckle!? Heresy!It’s dark souls the content of quests and characters don’t matter.
It's this mentality that allows FromSoft to keep getting away with subpar effort into their quests and characters.It’s dark souls the content of quests and characters don’t matter.
The weight is that the combat and enemy design are quite good
It's this mentality that allows FromSoft to keep getting away with subpar effort into their quests and characters.