mkultra
Augur
- Joined
- Feb 27, 2012
- Messages
- 493
Love it how the dragon fucks around with you first psychologically, then viscerally.
Such a fucking shill preview.
"Extraordinary looking!"
No it isn't. Each to his own when it comes to art ofc, but pretending it's next-gen like he does, it truly isn't. On the tech side it's very similar to Skyrim (2011), when it comes to lighting/shaders. It does one or two things better from what i've seen, some things worse (in Skyrim grass LODs etc will fade in for example, this makes pop-ups more subtle than here where the higher detail models pops in from nowhere).
"Emblematic experience, a defining moment!", "he takes on an intelligence that other open world games just doesn't have!"
Amazing! So what does he describe? A dragon that can see him, and walks towards him. How the fuck is that emblematic, how is it intelligence that other open world games doesn't have? Yes, he's free to think dragons are cool and all that but this is clearly shilling.
"Does things better than 95% of all other open world games!"
Yet he never explains what. Imo, the game is too "gamey" to really take advantage of an open world so-called immersive setting. It does not do things better than Skyrim or whatever, that game would not work as a linear / hub experience while their games can, even this game - it would remove very little from the actual mechanics or gameplay, while for e.g Skyrim it just couldn't work, you would not recognize it.
He describes everything like it's never been done before:
You can avoid doing things in the open world.
If you sneak and are in tall grass enemies will not see you.
You can sneak up and backstab an enemy.
Enemies can sound an alarm.
Enemies will stop pursuing you after a while if you run from them.
He goes on saying he saw big birds. He thought they were enemies but portrays it as being amazed that no, they were just birds you can kill for resources. Come on now.
Here i stopped watching.. we've had this in open world games for the last 20 years or so.
The game does NOT do open world better than 95%.. It's such BS. It doesn't even have swimming or diving like most full fledged open world games including latest assassins creeds. Fall damage seems utterly retarded as well. A step in a more casual direction where you never need to be afraid to die from heights (personally i love that thrill from heights, it's a great gameplay element, simplistic yes but it does add additional danger/thrills).
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