Forest Dweller
Smoking Dicks
- Joined
- Oct 29, 2008
- Messages
- 12,373
Uh oh.
Baldur's Gate 3 will never be a real woman.no point in arguing with cult members, not like they'll have another PB game to defend after this faceplant
It's like when Darth Roxor made like using the word 'jank' to describe wonky eastern european releases with a lot of weird design and rushed programming was an entirely new word made up just to hate on Elex lol. You can't criticize these games without these people believing you're doing it to spite their cult rather than simply because you don't see why a mediocre, unpolished and deeply flawed open world game is heralded like the second coming
What Darth Roxor actually said back then was that 'jank' was a retarded word that he suddenly saw popping up everywhere and which he hated, but don't let that stop you.
He's right and I blame the Anglos.What Darth Roxor actually said back then was that 'jank' was a retarded word that he suddenly saw popping up everywhere and which he hated, but don't let that stop you.
You fucking unreasonable cultist.
Exploring caves with 17 coins (individually littered on the ground) and a single health potion and spell scroll is not uncharacteristic of PB. Then again, at least they felt helpful in G1 & 2.First time playing a PB game, I see.I've searched meticulously the whole installation. Found two drugs in the safe, 70 or so Elexit, one message, one scrap, one potion. That's it.
such discoveries! such exploration!
I played Risen and thought it was hopelessly mediocre. Then got baited by people touting Elex. Never again
That, if true of the game in general, might very well be the nail in the coffin. If ELEX 2 is reduced to a generic open-world game where the main options for each quest are to take it or not, like Bethesda is known for, then it loses greatly in value.But so much else that made me like Elex is gone, worst of all Elex's interconnected quest with multiple outcomes. Almost every single quest I found was pure busywork with no alternative options to solve it.
Like one of the first quests you get is to kill some Morkons and there is no alternative solution. One of the early quest in Elex was about killing an Outlaw. But in Elex talking to that Outlaw opened up a whole new quest...
codex is addicted to lolsoquirky settings because they've made themselves numb from playing every rpg availableHow many times do I have to repeat myself. Elex 1 was a failure, this flop has nothing to do with marketing, people didnt like the mish mash with scifi-medieval-fantasy bullshit and the awful gameplay on top of that.
It's the same story with PoE 1 and PoE2, despite the high ratings for the first game it was obvious the sequel was gonna flop hard because again, people didnt actually liked the terribly written universe and gameplay.
They are lucky the japs cant write to save their own mothers, otherwise they would have never seen top 100 this month.
That, if true of the game in general, might very well be the nail in the coffin. If ELEX 2 is reduced to a generic open-world game where the main options for each quest are to take it or not, like Bethesda is known for, then it loses greatly in value.
I didn't finish that quest but they definitely don't aggro on you when you approach them, you can talk to them but the only way at that point in time forward is presumably killing them. Which is why I put it on the backburner to see if alternative solutions became available.
Exploring caves with 17 coins (individually littered on the ground) and a single health potion and spell scroll is not uncharacteristic of PB. Then again, at least they felt helpful in G1 & 2.
First time playing a PB game, I see.
The game is becoming a meme.
i have been using this rough formulaHow much can I sell without regretting it later for crafting or some dumb fetch quest?
I've turned the quest markers and the radar off right from the start. It quite managable, as you say, I just love that. That's RPG right there. I"m 15 hours ingame or so, and I "had" to turn them on two times so far. Both of the times I had to facepalm myself after that.i have been enjoying this a lot tbh. Like the camera and performance is still a big problem, but otherwise the world is still great.
Don't get the graphics complain. Well character models are inexcusably ugly true, they look like they were ripped off hypothetical redaxium 3, but the environment are gorgeous, there are lots of time where i just say "woow this area looks
I think navigation gameplay still hold well. Aside from the skyand scouts and the stupid limestone, i found few of the quests i have done are doable without markers. Like caja quest to find morkons, the guy said north (not exactly directly north, but i went north, then follow the main road northwest, saw morkon flag from a distance, went there and the bloodhounds were there.) The mason also said the bellhammer can be found northeast, or maybe the big city ruin. Since i think the big ruin will have scary monsters, i went northeast, and i found the hammer just fine.
i havent seen any recipes or quests that use any of that shitLevel 8 and I'm hoarding shit like an old bag lady in the subway. I'm not selling most weapons because they can be combined. 'Other' is broken down by trophies and raw materials and valuables. Odd that the toys, fans, lamps and other garbage are classified as 'raw materials'. How much can I sell without regretting it later for crafting or some dumb fetch quest?