MadMaxHellfire
Arcane
no wonder the latest expansion is a travesty.
As with No Man's Sky this only happens because gamers are easily pleased retards. They all enjoy the narrative that No Man's Sky is "redeemed" but can't be bothered to actually play the game and find out it's still just as shallow and hollow as before. But with more grind islands. The same will happen here. As it will with Cyberpunk. ED Dads a year from now will shout from the rafters that Odyssey is "fixed" because they added "content" which I guarantee will be some form of engineer grind or some other tedious bullshit. We still won't get ship interiors, nor VR support. The fundamental problems with ED won't be fixed. But ED Dads will be satisfied like the starving and pathetic dogs they are.At this point I'm 90% sure the entire industry just has this post templated and whips it out whenever something goes wrong. Its such an empty PR response.Works on Braben's machine
"Yes we know we sold you a box of garbage but if you give us 2-3 years we promise the smell will eventually go away and you can enjoy your garbage in peace"
The icing on the cake is "it works for me I didn't see any bugs".
Is it worth it? Absolutely not. In its current state Odyssey breaks more than it fixes and when it does fix some things it leaves other things broken instead. The problem here is that you could be putting in effort into your gameplay only to end up with either nothing, fines, lost stuff without anything in return and thus in the end pure frustration.
I'm not even talking about the disconnects and the GUI issues, nor am I talkign about the bad performance and the change in the way planets look. I'm merely talking about game mechanics.
Ground stations / settlements have become more important within Odyssey. So add some to your bookmarks and you'll never find 'm again. For some reason Odyssey adds bookmarked planetary outposts / settlements into the systems category so that you won't be able to see them unless you edit your bookmarks.
Using synthesis to create items or enhance others is an important mechanic. For example, you can boost your FSD to make a bigger jump. Not in Odyssey of course, it'll happily take your materials, claim for 3 seconds that your FSD is 'boosted' and then things return to normal.
Are you hunting for earth like planets? Get ready to discover them all over again because they are no longer called "earth like" within the system map nor will you be able to recognize them in said map because they're no longer blue but brownish. For that extra sense of realism, you know. Of course... once you're in the system and you have targetted said planet then it will be called "earth like" as usual. FDev have only enhanced the system map, not the in-flight controls.
FDev supports the war on drugs, and therefor we were no longer able to select any drug related commodity in the galaxy map, not even if a passenger asked us about it. After all, drugs are only for the engineers, not for the plebs. Yah, there was a small side effect though which also disallowed us from looking up any other commodity as well but yeah... details, accidents happen (this has been fixed but... meh, couldn't resist).
Do you enjoy the quick - to the point - navigation within Horizons? For example.. having the ability to add and remove a planet to your bookmarks using one click while using the system map? Well, look no further because this has been enhanced! To prevent accidental removals FDev have made sure that in order to remove something you'll have to do at least 3 clicks before you'll be able to remove anyting. You can never be too careful!
Do you enjoy outfitting your ship? Yah, we all know that was waay too easy. You just couldn't shop for you rmodules in a relaxed fashion, nor could you look for modules you wouldn't ever need anyway. So please say hi to the new and improved outfitting menu where the motto is: "Buy first, worry about outfitting later". Commanders have too much credits anyway so... why not!
The stores never go out of modules in Odyssey! See, in Horizons you were sometimes confronted with "doesn't sell this module" error messages, that's no good. So to make things more friendly this has been replaced so that the shop will now also show you all the modules you already have! No, not one, all of the same category. Looking for an extra burst laser? Then we'll make sure to show you all the burst lasers you already own so that you won't notice that the station you're at doesn't even sell any burst lasers to begin with. Confusing? Absolutely not, this way we'll protect the feelings of the stations engineer for when you don't open the burst laser section. It's not their fault that the station has no burst lasers you know.. who are you to complain?
But wait! There's more! To make shopping even more exciting FDev have also made sure to show you only what you already have vs. what's available, even if the station does sell stuff. So... you have 3 multi cannons and you're looking for more? Then the shopping screen will show you '3' in the overview as if the station doesn't have any multicannons for sale. Surprise!, it actually does! Aren't you happy now?
What? waste of time? Not being able to tell what is actually being sold? How rude! Stop being lazy and just open up all the categories to check for yourself. Realism!
We still won't get ship interiors, nor VR support.
It's not even broken, just isn't available. If you get out of your ship while using Odyssey in VR the game switches to a virtual TV screen 2d window mode - there's no way to play the on foot part of the game (ie Odyssey itself) in 3d with head tracking.We still won't get ship interiors, nor VR support.
tsevo?
VR was working fine in Horizons about three weeks ago when I last logged in. Is it broken with odyssey?
Odyssey's planetary gameplay is already damn near unplayable on desktops. You wouldn't want to play it in VR
It doesnt look bad but why would someone grind for that.
I know it does, that's probably a good 100 hours of it.
I got myself from 0 to Cutter twice, and I love flying around and seeing the sights, and I am not ashamed of it either.
Now I have 270 hours in No Mans Sky, that's much worse, especially since I can't remember a single moment I really enjoyed the game.
But, I just really enjoy laid back games these days. just listen to music or some podcasts and play something not too involved.
I admire your abundance of freetime!
Yeah, especially if you can play with said friend. It's worth the investment. Steam has me clocked in at just under 100 hours, which is a lot more than most games I bought at around 12€.
All games are essentially pointless...
And what high quality games can you name?
All games are essentially pointless...
That is an interesting philosophical subject. What is the point of anything, what is the purpose of life, and how should we spend our time?
First of all it's important to realize that there is low quality shit and high quality stuff everywhere. Some stuff can be outright detrimental while other stuff can enhance your personal development. This applies to everything, books, movies, friendships, outdoor experiences and games.
Obviously, you should aim for the high quality stuff when deciding how to spend your time.
Having gotten that out of the way, I think video games are better than their reputation. Games have traditionally a bad rep as useless time wasters. I think this is hypocritical and bias against the "new thing". People are always prejudiced against new technology, like they thought trains were bad for you when the steam engine was invented, because the human body wasn't made for that acceleration and it would squash your brains...
I need someone who regards gaming as useless time wasting to explain to me, how reading a book, visiting a museum of fine art or going to the theater is better than gaming. All of the aforementioned activities are frequently considered to be worthwhile and illustrious, much superior to gaming. But I see no factual basis for such a judgement - a well crafted game is a combined work of art of hundred of individual artists which allows something that any other art form lacks, namely interactivity, thereby in a way transcending all other art forms.
Gaming also holds up well not just compared to other art forms, but also to experiences. Many people say life is not about things, but about experiences, and I tend to agree. But due to the interactivity and immersion, a good game is also an experience. Maybe this is different for some people, but thinking back to real-life experiences I had, they occupy the same "memory space" as all my hours sitting in a TIE Fighter, being immersed in the world of the Witcher or in the wild west of Red Dead Redemption. All of these are real experiences in my head that shaped who I am.
A video game is not a complete replacement for real-life experiences, and I do think it is important to also go out there and have real experiences, to stay in touch with the world. But it is the next best thing. And in many ways allows to have experiences and explore worlds that are impossible in the real world.
Games can also be a great teaching tool, since play is the natural way for mammals to learn. I got my interest in history, geography and cultures from playing Civilization, and I owe my career as a software developer out of the desire to create my own games, which motivated me to learn about computers and programming.
So, back to the original statement, are all games essentially pointless? Well, games can be pointless time wasters, especially dopamine-powered, addiction inducing mobile games like candy crush. But a high quality game is among the greatest artistic and technical achievements that human culture can currently accomplish, so you could do worse with your time that spending it with such.
MinecraftAnd what high quality games can you name?
Assassins Creed (e.g. 1 & 2)