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Epic Games Store - the console war comes to PC

passerby

Arcane
Joined
Nov 16, 2016
Messages
2,788
[...] Instead now Epic gives you 10$ voucher on any game. Same shit but it generates no problems contract wise for developers.

ITT EPIC was paying the difference. The problem was with deals devs made.

No, the base price was technically the same in both cases, so contracts and Steam ToS were covered.

The problem was that they were not notified about 10$ promotion and set up pretty huge discount themselves for sale event, it resulted in some new and preorder games being sold ridiculously low, like Bloodlines 2 preorder was sold in some regions for 10$ when it was 40$ on Steam.
That made Steam users that preordered it on Steam for 40$ severely butthurt and cancel their preorders, so Paradox immediately pulled it from sale because of that, not because of any contractual obligations.
Now publishers know about 10$ promo and set up sales discounts accordingly taking it into account.
 
Last edited:

V_K

Arcane
Joined
Nov 3, 2013
Messages
7,714
Location
at a Nowhere near you
I mean, if they go Epic-exclusive, then what does it matter if Steam forbids selling for lower elsewhere? If you want to seat on two chairs at the same time, that's what you get.
Not to mention that those extra 18 percent could easily be framed as a discount, with the base price nominally the same.
 

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,364
They'll get the same money as on Steam. I didn't know about that ban on lower prices Steam has, though.
There's no such ban, it's just retarded Epic shills making shit up. You aren't allowed to sell STEAM KEYS for a lower price than the price on Steam.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,261
No, the base price was technically the same in both cases, so contracts and Steam ToS were covered.

The problem was that they were not notified about 10$ promotion and set up pretty huge discount themselves for sale event, it resulted in some new and preorder games being sold ridiculously low, like Bloodlines 2 preorder was sold in some regions for 10$ when it was 40$ on Steam.
That made Steam users that preordered it on Steam for 40$ severely butthurt and cancel their preorders, so Paradox immediately pulled it from sale because of that, not because of any contractual obligations.
Now publishers know about 10$ promo and set up sales discounts accordingly taking it into account.


The promotion Epic run at the time was to COVER via EPIC money the difference. Regardless if this was 10$ new game or 60$ new game their "sales" were just paid by Epic money.

So it wasn't like developers lost anything they still got their 60$.


After this failed they started to do exclusives and free games instead.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
What they should be doing is
Making a good site with good functionality and options for community building etc etc. They went for the most retarded options lol,it is no fucking wonder they ended up with this dumpsterfire. They made something people hate not something people want.
 

Alphons

Cipher
Joined
Nov 20, 2019
Messages
2,616
Is there a shopping cart function yet?

If you weren't such a hater you would know that they added heckin' achievementerinos just last week!

5qmppq.jpg
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Epic having store-wide 'coupon' specials anytime a big title releases is getting a bit too hard to notice.
Seems like Tim is trying to finagle his way around developer's deals with Steam to match prices. Pretty smart, wonder how Valve will respond.
 

duke nukem

Augur
Joined
Oct 20, 2013
Messages
254
Big deal if they take loss from the exclusive deals.

Soon Fortnite will print infinite amount of money:

Honestly this is what i have been waiting for my entire live.
 

Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
Joined
Apr 21, 2006
Messages
27,571
Location
Tampon Bay
https://archive.is/rhsuZ
Epic has sunk $500M into the Epic Games Store, doesn't expect to make a profit until 2027
By Rich Stanton about 12 hours ago
Well, at least it can afford it.

5pop3rRpbKoHxaenCbAzbH-320-80.jpeg

(Image credit: Epic Games)
Various documents have been coming out from the ongoing Apple vs Epic legal case in the state of California, and here's a full rundown of the core of Apple's (pretty decent) defense. As part of this, Apple's lawyers executed what one can only call a drive-by on the Epic Games Store, which Epic's lawyers had been claiming was comparable to the App Store.

"Epic Games Store is unprofitable and not comparable to the App Store" the lawyers began, rather bluntly, "and will not be profitable for at least multiple years, if ever." Ouch!

But what's interesting is that Apple's legal eagles go on to break down just how unprofitable the Epic Games Store is. "Epic lost around $181 million on EGS in 2019. Epic projected to lose around $273 million on EGS in 2020. Indeed, Epic committed $444 million in minimum guarantees for 2020 alone, while projecting, even with 'significant' growth, only $401 million in revenue for that year. Epic acknowledges that trend will continue in the immediate future: Epic projects to lose around $139 million in 2021."

If we take the lower figures, that adds up to an investment on Epic's part of $493 million since 2019, and Epic itself has acknowledged that "unrecouped costs" will amount to at least $330 million. "At best, Epic does not expect EGS to have a cumulative gross profit before 2027."

Now that is really good news. I hope it is all true.

In the end it was really all just a big, big financial gamble that they could bribe away all "employees" (devs) from the main player and become number 1. Lately they seem to get hardly any exclusives, so it could mean they had to admit defeat and the borrowed money is gone. They have become the least innovative and most unprofitable shop in a market that is hugely profitable and innovative. Laugh about them!
 

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