Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
News Content Gallery About Donate Discord Contact
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Epic Games Store - the console war comes to PC

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
33,698
Location
Bulgaria
Shame that there is no outer farts from cucksidian.

It seems that metro sold less than a million lol.

Also interested to see how much the nu borderlands sell.
 

mediocrepoet

En français: poètemédiocre!
Patron
Joined
Sep 30, 2009
Messages
5,341
Location
Combatfag: Gold box / Pathfinder
Codex 2012 MCA Project: Eternity Divinity: Original Sin 2
I think the problem with EGS is that people seem to have shifted from outright hatred of it to mild disinterest.

In a sense EGS is good for gamers since they subsidize the post release phase of a game for between 1 month to 1 year, which you are free to buy the EGS "Early Access" version, or wait and get the actual release later with all of its patches and DLCs at a lower price. It's like charity for gamers, giving back the Fortnite bucks to the community.
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
4,548
They lost dozens of millions on that pseudo-exclusive inanity for sure, but Metro and Anno having the same MG with Anno recouping much more sounds suspiciously bs. Especially the second part.
 

Syl

Cipher
Joined
Nov 3, 2011
Messages
669
They lost dozens of millions on that pseudo-exclusive inanity for sure, but Metro and Anno having the same MG with Anno recouping much more sounds suspiciously bs. Especially the second part.
Two games were released that day, Anno and WWZ. There's two lines in the table with that date. Does it make more sense if it's World War Z?
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
14,929
Today I learned there is a r/fuckepic. It even has more than 36k members.

I bet this wouldn't be the case if they invested all that money in the shop instead of buying exclusives.
Apparently this also got leaked, a conversation between Timmy Tencent and various Epic Games employees from August 2019 when that whole "Ooblets" situation happened and how they were trying to damage control:
V4SeHIE.png


At the end is a draft of their coordinated PR response, trying to downplay the "Excl00sivity" shenanigans as anti-consumer and talk about people threatening to pirate games etc.: https://app.box.com/s/6b9wmjvr582c95uzma1136exumk6p989/file/839647880203
timmytencent1btj7p.jpg
timmytencent2ckjnw.jpg
timmytencent3uxja6.jpg
timmytencent46cjb9.jpg
timmytencent58kk7e.jpg
 
Last edited:
Joined
Jan 14, 2018
Messages
42,719
If they instead used that money to provide (more) free assets on the UE marketplace they'd probably end up being way more liked now than they currently are. It would be incredibly easy to run an ad campaign targeting gamers advertising how much they're doing to help indies create good games, an easy goodwill win.
Doesn't seem like all that exclusivity bought them any marketshare anyways.

If you remember, the Epic store's original pitch was how much more money goes into the dev's pockets which got people talking about it until they started doing excloosivity shit.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
14,929
https://archive.is/rhsuZ
Epic has sunk $500M into the Epic Games Store, doesn't expect to make a profit until 2027
By Rich Stanton about 12 hours ago
Well, at least it can afford it.

5pop3rRpbKoHxaenCbAzbH-320-80.jpeg

(Image credit: Epic Games)
Various documents have been coming out from the ongoing Apple vs Epic legal case in the state of California, and here's a full rundown of the core of Apple's (pretty decent) defense. As part of this, Apple's lawyers executed what one can only call a drive-by on the Epic Games Store, which Epic's lawyers had been claiming was comparable to the App Store.

"Epic Games Store is unprofitable and not comparable to the App Store" the lawyers began, rather bluntly, "and will not be profitable for at least multiple years, if ever." Ouch!

But what's interesting is that Apple's legal eagles go on to break down just how unprofitable the Epic Games Store is. "Epic lost around $181 million on EGS in 2019. Epic projected to lose around $273 million on EGS in 2020. Indeed, Epic committed $444 million in minimum guarantees for 2020 alone, while projecting, even with 'significant' growth, only $401 million in revenue for that year. Epic acknowledges that trend will continue in the immediate future: Epic projects to lose around $139 million in 2021."

If we take the lower figures, that adds up to an investment on Epic's part of $493 million since 2019, and Epic itself has acknowledged that "unrecouped costs" will amount to at least $330 million. "At best, Epic does not expect EGS to have a cumulative gross profit before 2027."
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
15,856
Pathfinder: Kingmaker
What a dumpster fire. At least they are providing poorer gamers with new games every 2 weeks or so. I'm not sure why they are thinking they are ever going to make a profit. Not only is their PR terrible, they also don't offer anything to the consumer.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
21,313
What a dumpster fire. At least they are providing poorer gamers with new games every 2 weeks or so. I'm not sure why they are thinking they are ever going to make a profit. Not only is their PR terrible, they also don't offer anything to the consumer.
Poorer gamers can just torrent it or loot some kwa shop when next nigger dindu nuffin.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
14,037
nice this means they will be giving out free games until 2027. What a time to be alive. Stores just hand you games to play for free. Back in my days you had to pirate them or buy shitty newspapers with old games.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
15,856
Pathfinder: Kingmaker
What they should be doing is exclusivity + lower prices than Steam. Those extra 18% that go to the developers should be going to the customers instead. It's very aggressive, but I don't see any other way. Almost 20% lower baseline prices than Steam and sales on top? Oof. Get your asshole ready, Steam.
 

passerby

Arcane
Joined
Nov 16, 2016
Messages
1,979
What they should be doing is exclusivity + lower prices than Steam. Those extra 18% that go to the developers should be going to the customers instead. It's very aggressive, but I don't see any other way. Almost 20% lower baseline prices than Steam and sales on top? Oof. Get your asshole ready, Steam.

It was discussed in detail already, Epic would happily offer lower prices, but all publishers and most indie devs ( like Vault Dweller for example ), refuses to do agree to that.
There would be nothing in it for them then and they believe ( probably correctly ) that it would make many steamtards butthurt and boycott their games.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
14,037
+ lower prices than Steam.

In normal capitalism that could be a thing. But we live in corpocapitalism and for example one of statutes of Steam deal is that you won't be selling game officially somewhere else at lower price. Console makers have even harder therms like Xbox outright denying game sale if their game version is worse or not released at the same time. Playstation also have similar stuff but they also dissallow release of game if it was released earlier unless it has some new content in it making it special edition.

Only if there will be more stores like Epic and say 5 more biggers ones Steam/xbox/ps rules will be worth jack shit to develoepers.


As an example. Epic at the start of their store made so that Epic would cover 10$ out of 60$ game so that effectively you got 50$ game. Go read news back then what happened. Developers instantly removed their games from Epic or hid them for that promotion because they believed it would break their deals with other stores.

Instead now Epic gives you 10$ voucher on any game. Same shit but it generates no problems contract wise for developers.
It was discussed in detail already, Epic would happily offer lower prices, but all publishers and most indie devs ( like Vault Dweller for example ), refuses to do agree to that.
There would be nothing in it for them then and they believe ( probably correctly ) that it would make many steamtards butthurt and boycott their games.

ITT EPIC was paying the difference. The problem was with deals devs made.
 

Atlantico

unida e indivisible
Patron
Vatnik
Joined
Sep 7, 2015
Messages
7,497
Location
Midgard
Make the Codex Great Again!
It is just bizarre to see the butthurt that the Epic store has caused, as if fucking Steam is worth a damn.

It's all the same garbage.

There are people who use whatever store they need, those are the normal people. Then there's the vegans of digital distribution, because they'll tell you they use Steam.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
15,856
Pathfinder: Kingmaker
It was discussed in detail already, Epic would happily offer lower prices, but all publishers and most indie devs ( like Vault Dweller for example ), refuses to do agree to that.
There would be nothing in it for them then and they believe ( probably correctly ) that it would make many steamtards butthurt and boycott their games.
They'll get the same money as on Steam. I didn't know about that ban on lower prices Steam has, though.


+ lower prices than Steam.

In normal capitalism that could be a thing. But we live in corpocapitalism and for example one of statutes of Steam deal is that you won't be selling game officially somewhere else at lower price. Console makers have even harder therms like Xbox outright denying game sale if their game version is worse or not released at the same time. Playstation also have similar stuff but they also dissallow release of game if it was released earlier unless it has some new content in it making it special edition.

Only if there will be more stores like Epic and say 5 more biggers ones Steam/xbox/ps rules will be worth jack shit to develoepers.


As an example. Epic at the start of their store made so that Epic would cover 10$ out of 60$ game so that effectively you got 50$ game. Go read news back then what happened. Developers instantly removed their games from Epic or hid them for that promotion because they believed it would break their deals with other stores.

Instead now Epic gives you 10$ voucher on any game. Same shit but it generates no problems contract wise for developers.
It was discussed in detail already, Epic would happily offer lower prices, but all publishers and most indie devs ( like Vault Dweller for example ), refuses to do agree to that.
There would be nothing in it for them then and they believe ( probably correctly ) that it would make many steamtards butthurt and boycott their games.

ITT EPIC was paying the difference. The problem was with deals devs made.
Clown world.
 

passerby

Arcane
Joined
Nov 16, 2016
Messages
1,979
[...] Instead now Epic gives you 10$ voucher on any game. Same shit but it generates no problems contract wise for developers.

ITT EPIC was paying the difference. The problem was with deals devs made.

No, the base price was technically the same in both cases, so contracts and Steam ToS were covered.

The problem was that they were not notified about 10$ promotion and set up pretty huge discount themselves for sale event, it resulted in some new and preorder games being sold ridiculously low, like Bloodlines 2 preorder was sold in some regions for 10$ when it was 40$ on Steam.
That made Steam users that preordered it on Steam for 40$ severely butthurt and cancel their preorders, so Paradox immediately pulled it from sale because of that, not because of any contractual obligations.
Now publishers know about 10$ promo and set up sales discounts accordingly taking it into account.
 
Last edited:

V_K

Arcane
Joined
Nov 3, 2013
Messages
7,616
Location
at a Nowhere near you
I mean, if they go Epic-exclusive, then what does it matter if Steam forbids selling for lower elsewhere? If you want to seat on two chairs at the same time, that's what you get.
Not to mention that those extra 18 percent could easily be framed as a discount, with the base price nominally the same.
 

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
4,416
They'll get the same money as on Steam. I didn't know about that ban on lower prices Steam has, though.
There's no such ban, it's just retarded Epic shills making shit up. You aren't allowed to sell STEAM KEYS for a lower price than the price on Steam.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
14,037
No, the base price was technically the same in both cases, so contracts and Steam ToS were covered.

The problem was that they were not notified about 10$ promotion and set up pretty huge discount themselves for sale event, it resulted in some new and preorder games being sold ridiculously low, like Bloodlines 2 preorder was sold in some regions for 10$ when it was 40$ on Steam.
That made Steam users that preordered it on Steam for 40$ severely butthurt and cancel their preorders, so Paradox immediately pulled it from sale because of that, not because of any contractual obligations.
Now publishers know about 10$ promo and set up sales discounts accordingly taking it into account.


The promotion Epic run at the time was to COVER via EPIC money the difference. Regardless if this was 10$ new game or 60$ new game their "sales" were just paid by Epic money.

So it wasn't like developers lost anything they still got their 60$.


After this failed they started to do exclusives and free games instead.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Top Bottom