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Europa Universalis IV

Joined
Jan 7, 2012
Messages
15,487
The added challenge of Ming got me interested and I tried them. You can get rid of the 25% discipline penalty really easily, you just have to buy influence with the Temple faction.

Of course, but the AI doesn't understand that. And even when you do that, you are saddled with other bonuses that are almost as bad. Stay on +50% tech cost for a few decades and your tech will be so gimped that you'll wish you only have -25% discipline.
 

Renegen

Arcane
Joined
Jun 5, 2011
Messages
4,064
It costs 50 points to switch from one faction to another, it's really cheap. I'll play longer when I get the time, so far so good.
 

KoolNoodles

Arcane
Joined
Apr 28, 2012
Messages
3,545
Rebels are, once again, fucking ridiculous. Playing as Timurids, I conquer a few provinces and it all goes to shit. Sitting at Stability 2, enacting "Harsh Measures", converting, coring, etc. and my armies can't even replenish fast enough to deal with everything. A 40(Forty!) strong stack of Punjabi nationalists arose out of thin air in one of my provinces. Usually stacks are 10-20, but can get 3-4 at a time. How is it that my entire empire can field 40-50 units, and one tiny province ravaged by war can instantly create 40 military grade troops with a competent leader(2-3-3-3), when my own military leaders are regularly 1-1-1-1?

Really, it is a terrible game play mechanic.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
14,048
That's strange, I have yet to see rebel stacks that are much above 14-16~, even with 0 stability & 80% over-extension, and they never caused my 20-25 stacks much issue.
 

Grinolf

Arcane
Joined
Mar 6, 2013
Messages
1,297
Since the talk start about China, there is gameplay AAR about balancing various factions as Ming. That guy also done very good AAR for DW Ming, so it right away draw my attention.
Of course, demand from AI to run China efficiently is too much, but player can have fun with it, if he understand how to rule it.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,987
Location
Swedish Empire
Shattered Retreat is absurd, lost a battle and my troops retreated through 5 of my provinces till I finally got control back. Should be able to stop them once there are no enemies in adjacent provinces imo. Same with being unable to move at low morale, wonder what genius had that great idea.

yeah my second invasion army got beaten (7.5k suddenly coming across a Brandenburgian 10k army) in Danzig and retreated all the way around the Baltics back to Stockholm.

i was like "hey...HEY..hey stop wtf stop HALT dammit"
 

KoolNoodles

Arcane
Joined
Apr 28, 2012
Messages
3,545
That's strange, I have yet to see rebel stacks that are much above 14-16~, even with 0 stability & 80% over-extension, and they never caused my 20-25 stacks much issue.

One of the spawned generals was a 3-6(!)-4-1. Maybe I'm just unlucky.
 
Joined
Jan 7, 2012
Messages
15,487
What? I've found rebels far more tame in EU4. For the worse in fact, since it was the primary limit to rapid expansion in EU3.

Rebels spawning with insanely strong generals is normal, but at least they won't retreat forever after battle.
 

Kane

I have many names
Patron
Vatnik
Joined
Nov 1, 2008
Messages
22,498
Location
Drug addicted, mentally ill gays HQ
PC RPG Website of the Year, 2015
Smart AI: Sire, our god like view of the world shows a massive Prussian army heading this way, should we combine with our larger allied force and make a stand in the mountain pass?
AI: No! We will all move our separate armies to different locations that have no strategic value, and allow the 30k Human army to attack them one by one. That plan always works.
Smart AI: But Sire...
AI: SILENCE, and let us also declare war on the French, so that we may destroy both hulking juggernauts at the same time!!!
 

Nim

Augur
Joined
Oct 22, 2006
Messages
463
Aaaand we're back. Turns out, the reason I never noticed the button on random event popups is because there is none. So, back to the original question: how do I auto-pause the shit out of them?
You can't. Hope the devs notice and fix it sometime. Same with CtAs, those need the same options too, way too easy to miss.
 

Kane

I have many names
Patron
Vatnik
Joined
Nov 1, 2008
Messages
22,498
Location
Drug addicted, mentally ill gays HQ
PC RPG Website of the Year, 2015
Aaaand we're back. Turns out, the reason I never noticed the button on random event popups is because there is none. So, back to the original question: how do I auto-pause the shit out of them?
You can't. Hope the devs notice and fix it sometime. Same with CtAs, those need the same options too, way too easy to miss.

Some messages don't go over the message interface, never have, for some weird reason only paradox knows.
 

Nim

Augur
Joined
Oct 22, 2006
Messages
463
Aaaand we're back. Turns out, the reason I never noticed the button on random event popups is because there is none. So, back to the original question: how do I auto-pause the shit out of them?
You can't. Hope the devs notice and fix it sometime. Same with CtAs, those need the same options too, way too easy to miss.

Some messages don't go over the message interface, never have, for some weird reason only paradox knows.
Didn't players ask for some of this stuff in CK2 and Pdox implemented it there ? At least I remember reading it. Also something about all events autopausing in Vicky 2 ? If so they at least seem capable of fixing this here too.
 
Joined
Jan 7, 2012
Messages
15,487
eFEceL5.jpg

This game is starting to piss me off. First I take Religious idea because I plan on Holy Warring across Asia. Then I find out that only christians and muslims get holy war (I specifically DIDN'T convert to catholic so as to not make resisting the Europeans easymode), which is kind of ridiculous considering they can holy war any religion but only catholic/muslim can holy war back. Then I took expansion, which gives me a CB on all of Asia. Problem? The CB doesn't actually provide for annexation/taking provinces/vassalization, only retarded things like revoking cores, releasing nations, etc. So the ultimate ability of the EXPANSION idea slot specifically disallows any kind of expansion. Gee, thanks.

Anyway, switched sides as soon as Spain got pissy at sharing a border with such a weak and puny nation. France is now totally best bros with me. By guaranteeing them and joining in their defense when they were attacked (not that I did anything), I established enough trust that they were willing to ally me, and the relationship looks rock-solid. Portugal is cool too, they feel threatened by me and allied. Korea is my Vassal, planning on granting them all of their lost land along with Japan, once I can take it at least. A firm shield against European colonization of North America is in place, I'll move my capital to South America before truly investing so I don't get screwed on the coring costs there.
 
Last edited:
Joined
Jan 7, 2012
Messages
15,487
Aaaand we're back. Turns out, the reason I never noticed the button on random event popups is because there is none. So, back to the original question: how do I auto-pause the shit out of them?
You can't. Hope the devs notice and fix it sometime. Same with CtAs, those need the same options too, way too easy to miss.

Some messages don't go over the message interface, never have, for some weird reason only paradox knows.
Didn't players ask for some of this stuff in CK2 and Pdox implemented it there ? At least I remember reading it. Also something about all events autopausing in Vicky 2 ? If so they at least seem capable of fixing this here too.

Yeah, there's basically two different kinds of popups and only one of them goes through the message system. Who knows why Paradox does what Paradox does.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
14,048
Aaaand we're back. Turns out, the reason I never noticed the button on random event popups is because there is none. So, back to the original question: how do I auto-pause the shit out of them?
You can't. Hope the devs notice and fix it sometime. Same with CtAs, those need the same options too, way too easy to miss.

Some messages don't go over the message interface, never have, for some weird reason only paradox knows.
Didn't players ask for some of this stuff in CK2 and Pdox implemented it there ? At least I remember reading it. Also something about all events autopausing in Vicky 2 ? If so they at least seem capable of fixing this here too.

Yeah, there's basically two different kinds of popups and only one of them goes through the message system. Who knows why Paradox does what Paradox does.

You might say it's a ... Paradox!
 

Multi-headed Cow

Guest
Maaaaaaaaan. Getting trapped in somebody's country is annoying. Scotland pulled me in to a war with Norway. Norway did absolutely nothing, but we had to siege a few provinces so Scotland could get what it wanted. I dumped some dudes on the islands of Faroarna in the middle of bumfuck nowhere and started to siege, then Scotland got what it wanted and the war's over. Only problem is my dudes are trapped on the islands, and I can't land my transport fleet to get them out of there because I don't have fleet basing rights with Norway, and Norway won't give them to me because they hate me. Seems kinda fucked up.

Edit: Tripjack saved me from myself. Even though you can't dock the ships and use the embark button, you can give the soldiers a move order to the sea tile and that'll get them on the transports.
 
Last edited by a moderator:

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,582
Rebels are, once again, fucking ridiculous. Playing as Timurids, I conquer a few provinces and it all goes to shit. Sitting at Stability 2, enacting "Harsh Measures", converting, coring, etc. and my armies can't even replenish fast enough to deal with everything. A 40(Forty!) strong stack of Punjabi nationalists arose out of thin air in one of my provinces. Usually stacks are 10-20, but can get 3-4 at a time. How is it that my entire empire can field 40-50 units, and one tiny province ravaged by war can instantly create 40 military grade troops with a competent leader(2-3-3-3), when my own military leaders are regularly 1-1-1-1?

Really, it is a terrible game play mechanic.

As timurid your only hope is to rush to delhi i think the empire collapse is hard coded, get cores there, ignore the rebels if theres too many then form mughal empire asap wich grant more religious tolerance and much less rebellions. Your manpower will drop but you will keep the army size , superior nomad ideas + muslim tech for free while other nomads have to fill the ecomic idea slider to even be allowed to switch tech. Now its too easy ,get personal union with mamluks and northern hordes, and you can steamroll asia with your superior units. Defensive ideas -50% attrition -25% by nomad = unstoppable doomstacks.
 

fizzelopeguss

Arcane
Joined
Oct 1, 2004
Messages
1,001
Location
Equality Street.
The game badly needs an "upgrade ships/mothball obsolete" button, Charge me double or even triple if you're that butthurt over historical balance or whatever. I don't care, i want my lazy button.
 

KoolNoodles

Arcane
Joined
Apr 28, 2012
Messages
3,545
Rebels are, once again, fucking ridiculous. Playing as Timurids, I conquer a few provinces and it all goes to shit. Sitting at Stability 2, enacting "Harsh Measures", converting, coring, etc. and my armies can't even replenish fast enough to deal with everything. A 40(Forty!) strong stack of Punjabi nationalists arose out of thin air in one of my provinces. Usually stacks are 10-20, but can get 3-4 at a time. How is it that my entire empire can field 40-50 units, and one tiny province ravaged by war can instantly create 40 military grade troops with a competent leader(2-3-3-3), when my own military leaders are regularly 1-1-1-1?

Really, it is a terrible game play mechanic.

As timurid your only hope is to rush to delhi i think the empire collapse is hard coded, get cores there, ignore the rebels if theres too many then form mughal empire asap wich grant more religious tolerance and much less rebellions. Your manpower will drop but you will keep the army size , superior nomad ideas + muslim tech for free while other nomads have to fill the ecomic idea slider to even be allowed to switch tech. Now its too easy ,get personal union with mamluks and northern hordes, and you can steamroll asia with your superior units. Defensive ideas -50% attrition -25% by nomad = unstoppable doomstacks.

Yeah I went the delhi>Mughal route but think I spent too much time mucking around. Though I think it took me three successive wars with Delhi to claim all the provinces due to war score imbalance. Either way not doing too bad now, have muslim tech and Indian units(which....kinda meh), and a couple provinces that give me better Islamic cavalry. Have a personal union/alliance with the Mamluks and a sizable Iraq that came outta something. Only problem are the Ottomans potentially gobbling everyone up.
 
Unwanted

Cursed Platypus

Unwanted
Joined
May 31, 2013
Messages
321
Location
Please contact an administrator
I'm pretty upset at the coring mechanism. In my playthrough as Provence, I got to capture The eternal city, Pisa and Sienna. Not only was I expecting something special to happen once I capture or hold rome for a few years (nothing happened), but there's the fact that coring a province actually completely resets it.
It restarts at almost 0.1 Tax income, and this will slowly grows with time. Which means conquering a new region is just a shittier and more expansive colonisation.

I captured Pisa and Rome, I should be rich as fuck as of right now, instead I'm piss poor due to all the cost related to keeping a 19+ army in case they revolt or the other Italians states decide to be massive cunt and attack me.

Why the fuck does it have to be like that? I know Swedes are quite naive when it comes to history and politics, but Do they really think that conquest back then implied genocide? Is this how they depict the old order in their cultural enrichment classes?
 

fizzelopeguss

Arcane
Joined
Oct 1, 2004
Messages
1,001
Location
Equality Street.
Beginning to think the new battle mechanics are inferior, an obliterated and shattered enemy stack turns completely invulnerable and restores morale faster and reinforces quicker (presumably because they do a retarded sight seeing trip around their own provinces while you hunt them down?)
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,719
Location
Poland
I'm pretty upset at the coring mechanism. In my playthrough as Provence, I got to capture The eternal city, Pisa and Sienna. Not only was I expecting something special to happen once I capture or hold rome for a few years (nothing happened), but there's the fact that coring a province actually completely resets it.
It restarts at almost 0.1 Tax income, and this will slowly grows with time. Which means conquering a new region is just a shittier and more expansive colonisation.

I captured Pisa and Rome, I should be rich as fuck as of right now, instead I'm piss poor due to all the cost related to keeping a 19+ army in case they revolt or the other Italians states decide to be massive cunt and attack me.

Why the fuck does it have to be like that? I know Swedes are quite naive when it comes to history and politics, but Do they really think that conquest back then implied genocide? Is this how they depict the old order in their cultural enrichment classes?

Its WAY easier and more profitable to conquer stuff in eu4 than it ever was in eu3. The fastest coring of provinces in eu3 took 50 years. So you may stop complaining, its easy mode anyway.
 
Unwanted

Cursed Platypus

Unwanted
Joined
May 31, 2013
Messages
321
Location
Please contact an administrator
I'm pretty upset at the coring mechanism. In my playthrough as Provence, I got to capture The eternal city, Pisa and Sienna. Not only was I expecting something special to happen once I capture or hold rome for a few years (nothing happened), but there's the fact that coring a province actually completely resets it.
It restarts at almost 0.1 Tax income, and this will slowly grows with time. Which means conquering a new region is just a shittier and more expansive colonisation.

I captured Pisa and Rome, I should be rich as fuck as of right now, instead I'm piss poor due to all the cost related to keeping a 19+ army in case they revolt or the other Italians states decide to be massive cunt and attack me.

Why the fuck does it have to be like that? I know Swedes are quite naive when it comes to history and politics, but Do they really think that conquest back then implied genocide? Is this how they depict the old order in their cultural enrichment classes?

Its WAY easier and more profitable to conquer stuff in eu4 than it ever was in eu3. The fastest coring of provinces in eu3 took 50 years. So you may stop complaining, its easy mode anyway.

I don't give a fuck about how coring worked in EU3.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,719
Location
Poland
After reading Pdox forums and even here I have to come to conclusion that some people wont be satisfied unless they get a big red IWINTHEGAME button so they can press it and receive AWESOME. Plus an achievement.

So in short: cry more faggot.
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
This game seems to be in need of a good mod to make things like coring more challenging and expansion difficult even more than its predecessor, things like a dynamic core system that is not an AWESOME coring button, like colonization not being popamole, like religious minorities causing trouble and opportunity, and a rebalancing of near every new game mechanics they did. From reading the posts here, it looks like a map painter with single-player being always easy mode and an ultimately broken "monarch points" mechanic. And broken combat too. Good thing I didn't throw a load of money away for this, it appears to be more or less what I expected from reading the list of changes compared to the predecessor. And all of that, plus Steam exclusive, plus 7 day-one DLCs mean "fuck you Paradox, I'll never buy EUIV!" for me.

I think Paradox has changed their target audience between this and its predecessor to attempt drawing a "broader audience" to the grand strategy genre they monopolize considering such details, and are actively seeking to make most of their games, with the possible exceptions of Victoria and Hearts of Iron series, easier and easier with every sequel. They are no longer the same, but they fortunately still are too risk-averse to try jumping into the route of pure decline like abandoning the grand strategy genre, doing their PC releases of future sequels as ports from iPad "grand strategy" games, taking an even deeper step in milking retards by including microtransactions in their games, or selling out to EA.

But maybe they will be greedy enough to do all of that too.

:hmmm:
 
Unwanted

Cursed Platypus

Unwanted
Joined
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321
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After reading Pdox forums and even here I have to come to conclusion that some people wont be satisfied unless they get a big red IWINTHEGAME button so they can press it and receive AWESOME. Plus an achievement.

So in short: cry more faggot.

I don't mind some massive challenge, but when I take a massive city I expect it to be rewarding, not burn it to the ground to build a shitty village.

At this point, There's no difference between taking Byzantium or Hanover.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,719
Location
Poland
After reading Pdox forums and even here I have to come to conclusion that some people wont be satisfied unless they get a big red IWINTHEGAME button so they can press it and receive AWESOME. Plus an achievement.

So in short: cry more faggot.

I don't mind some massive challenge, but when I take a massive city I expect it to be rewarding, not burn it to the ground to build a shitty village.

At this point, There's no difference between taking Byzantium or Hanover.

You will get your reward in 20 years. Its a grand strategy game you dont plan for the next 5 years you plan for centuries. How can you not understand it: you play as a whole country, you have hundreds of years to play with you are not limited to one generation. This city you took will pay a hundred times for the cost of taking it.
 

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