Created a magician in a TLP server, killed an rat and ... Only 5% xp(this is about 35% in live). I was expecting something a bit slower, but not THAT slow. After it, decided to move back to "live" and created a magician. Reached lv 23 in about 5 horus of play. So far, people who said that necro > magicians for soloing/moloing are completely wrong. I literally killed a mob 8 levels above my char. I din't died a single time yet.
Shock of Spikes spell for magician has 75 mana cost(69 with conjuration specialization) and deals 198/227 damage. That is an
ABOVE 3 DAMAGE/MANA RATIO in low levels. Among the elemental pets, my water elemental disarmed and naked seems way better than my skeleton fully geared at the same level range. I need to burn way less mana per encounter and can kill things exponentially faster.
IDK about higher levels but so far, I'm liking this class more than necro. TBH I was in doubt between Magician or Necro, but the fact that MAG only has mag/fire damaging spells kinda killed my interest in the class( I can create water from nothing, can conjure water elementals, but why not ice/water based spells?)
Considering how much damage my water elemental does + two casts of shock of spikes per "tik"(6 seconds), that is a bit lower than 600 damage per tik. A NEC needs to combine Venom of the Snake(lv 34 ; 220 damage per tik) + Chilling Embrace(lv 36 ; 114 damage per tik) + dark soul(lv 39 ; 95 damage per tik) + ignite blood( lv 47; 125 damage / tik) to have a similar damage that I have spamming a low 20s level spell.
is it normal to miss half of melee attacks at lv 20 with a good weapon?
Depends the mob, the rest of your gear, your char skill among other things.
Barbarian is a race apparently.
Yep. I have heard that they start in one of the hardest starting areas.