Grunker
RPG Codex Ghost
I imagine they wanted to capitalize on their experience and reputation from making The Nameless Mod.
I think they genuinely like these sorts of games.
I guess, but it seems like a departure from their first game.Now that the cat is out of the bag, how did they explain this to you? How the fuck did they go from a nice text-heavy, isometric, TB game to this crap?Is this the thing they talked with you about some time ago, Grunker?
Sadly, yes.
Explain? I guess they like the idea?
"Their" first production was The Nameless Mod for Deus Ex. Seems pretty much in the vein of that.
No story that I could divine from my 10-minute conversation with them, but I think they've wanted to make something like this.